Bow Action improvement update. 30/07/2016 — VRMultigames Steam update #363303

From the work done in AI and enemy logic in the 4th minigame, there are new enemy types in the game code. This update uses those enemy types to overhaul...

Steam App
VRMultigames (500360)
Event type
patch note
Published
30 July 2016 - 12:16:35 UTC
Source
steam_community_announcements
From the work done in AI and enemy logic in the 4th minigame, there are new enemy types in the game code. This update uses those enemy types to overhaul the bow game in a big way. At the 3rd round, enemies wich use rifles will appear. This enemies run up to a set distance, and then shoot you with good accuracy. This means you cant stay in a corner and club everything to death with the bow anymore, as this enemies dont get close. Their AI will be improved over time. You can still teleport close to them and then hit them with the bow, but then you risk getting shot at point blank range, and also you have to be careful to not hit the bullets while teleporting. It also adds flying drones, at the 4th round and in small quantities. This little buggers will stay at around 2 meters from the player, with similar movement as the lightsaber ones, but in 360 degrees instead of staying in front of th...

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