- Steam App
- The Fall of Aether Station (2300690)
- Event type
- patch note
- Published
- 29 August 2024 - 00:34:21 UTC
- Source
- steam_community_announcements
You all pointed out a lot of improvements that can be made, so this is phase one of those improvements Energy Changes: I have decided to remove the energy gained by destroying ships. This ended up giving players too much energy to work with and took away any threat of losing ships. It made the lose of a ship meaningless and I want there to be more stress around the loss of an asset. In real combat, the loss of a ship would be significant to any commander. This also allows better story telling through escalation of the fight. Difficulty Changes: The wave progression has been completely redone to be far more achievable at all stages of the game. Each level will have a different wave progression intended to be completable at first pass by highly skilled players on their first go, but most players will struggle after around wave 30. I believe this will reduce the grindy feeling some players ...