- Steam App
- Dungeon Companion (4299830)
- Event type
- patch note
- Published
- 3 April 2026 - 06:30:03 UTC
- Source
- steam_community_announcements
Hi everyone! with this update I’m introducing a new mechanic, Reactions, this should add depth to the tactical layer: fights are less “plain actions” and more about setups and payoffs. Hope you enjoy it.ReactionsYou create them by chaining what’s on the enemy with what you do next—either a second status from a skill, or a skill’s element while a status is already active. There are two kinds:Status + StatusElement + StatusReactions are one-way (order matters), and relic-applied statuses don’t trigger the Status + Status path the same way skills do—so the tactical loop stays readable.There are 8 Reactions:Panic — Burn on enemy + Stun from a skill → refreshes/extends Burn and adds extra Stun duration.Toxin Flare — Poison + Burn from a skill → bursts damage for remaining Poison ticks, removes Poison.Crystalline Toxin — Freeze + Poison from a skill → bursts damage for remaining Poison ticks, ...