- Steam App
- Kiloton (3488900)
- Event type
- patch note
- Published
- 12 March 2025 - 02:57:34 UTC
- Source
- steam_community_announcements
Update to v2.4.48 More netcode bug-squashing! Fixed a number of RPC feedback-loops that often led to potentially massive chunks of bandwidth being dedicated to completely useless messages! Drastically reduced the precision and frequency of network-transform updates, which was also hogging large amounts of bandwidth for no gain. (Sub-millimeter unit position updates aren't that valuable in a world-scale game) These two fixes, in test scenarios, resulted a huge reduction of bandwidth use. Hopefully this is the big fix for hosting larger servers! Fixed a bug with sometimes being unable to disband your own troops General streamlining of several common network messages Improvements to disconnect/state death logic Thanks for hanging in there with me with the netcode issues! Post bugs in the community discord! -spacemann