Multiplayer Patch #2 — Kiloton Steam update #398137

2.4.2 The war on bugs continues! New Desync checker on armies will hopefully catch up and fix army desync when it occurs. (not 100% effective, but it...

Steam App
Kiloton (3488900)
Event type
patch note
Published
2 March 2025 - 21:25:28 UTC
Source
steam_community_announcements
2.4.2 The war on bugs continues! New Desync checker on armies will hopefully catch up and fix army desync when it occurs. (not 100% effective, but it helps!) Dropped multiplayer tickrate to give host machines a chance at handling large-server bandwidth Added new (probably insequential) 'path sharing' optimization on neighboring units to attempt to reduce CPU load Improved multiplayer spectating! (still not amazing) Attempted to solve issues encountered when hosting sequential games (thanks sev!) Added new end-screens for multiplayer matches, including spectating and victory screens (WIP) Added a whole bunch of new and exciting bugs! Thanks for bearing with me folks, this isn't over yet!

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