- Event type
- patch note
- Published
- 29 June 2026 - 13:48:44 UTC
- Source
- steam_community_announcements
As promised in our last post, we've been carefully listening to your feedback, and we are bringing to you a new patch completing the correction brought in the "Balancing Patch" already released. Bug FixesFixed an issue where the player could not join boarding battles in specific campaign missionsFixed boarding battles with a Tier 3 trading ship that would never startFixed AI fleets sometimes stopping movement when trying to repair after combatFixed AI ships attempting to board an enemy ship being unable to join an ongoing boarding battle initiated by their target, when the target's sails were not destroyedFixed AI fleets sometimes being unable to attack an enemy city after finishing an attack on another enemy cityFixed spy mission softlocks, the mission will now auto-complete when the target faction has no city and not enough ships to spy on ChangesModified AI behavior so Corsair ships a...