- Event type
- patch note
- Published
- 30 May 2026 - 13:54:07 UTC
- Source
- steam_community_announcements
▼Helmer AdjustmentsAP is now only accrued on landing attacks that are not special attacks (Cost AP to use).Re-balanced how much AP is received when landing attacks, receiving damage, and blocking.Fixed a bug where using a special attack as part of a combo would cost 0 AP.AP now resets to 0 upon death, or resting at a campfire.Re-balanced Stamina recovery rate.Fixed a bug where hit effects would play even when hitting an invulnerable enemy, including hitstop, graphical elements, and rumble.▼Boss AdjustmentsImproved boss AI to better plan attacks based on distance from player, and to encourage variety of attacks utilized.Re-balanced boss vitals, changing health, stun resistance, speed, and timing of phase transitions.Re-balanced several boss attacks, changing properties such as damage, knockback, stamina drain on block, timing, duration of effectiveness, etc. Some attacks were altered by c...