- Steam App
- Cash_Out (372970)
- Event type
- patch note
- Published
- 17 September 2017 - 16:36:48 UTC
- Source
- steam_community_announcements
No level work this time, I did some testing with other people and I got some feedback, so instead of that, this update is a Quality of Life update. Hopefully the changes made here make the game better to play. Additions The "detailed" HUD has been redone to be more accessible. A new health system has been added (experimental). Bleeding now happens significantly slower. When healing, bleed damage will now heal twice as much, while normal healing will heal half as much. You can now hover over items and skills on the HUD (again, this was removed a while ago temporarily) for more info. Balance Significantly less traps will now spawn in the raid. Less "junk" now spawns in the raid, but better healthkits now spawn. Stun time has been reduced across all blunt weapons, and added a diminishing returns system where stunned enemies are stunned less the more they get stunned. Stunned enemies no long...