v1.0.2 (More bugfixes) — Clockwork Calamity in Mushroom World: What would you do if the time stopped ticking? Steam update #474736

​This is just another update with some bug fixes. The bugs probably won't happen to most people, but they are actually somewhat serious. Secret Crash...

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Clockwork Calamity in Mushroom World: What would you do if the time stopped ticking? (1295260)
Event type
patch note
Published
9 June 2021 - 22:41:27 UTC
Source
steam_community_announcements
​This is just another update with some bug fixes. The bugs probably won't happen to most people, but they are actually somewhat serious. Secret Crash Bug There was a crash bug that occured when you examine items in a certain secret room. It's fixed now. Bugs in Other Worlds There was an error in world generation which caused weird broken rooms to appear in certain Mushroom Zones. When you entered them you would often get stuck or trapped. I don't think this affected the main world. It seemed to only affect alternate worlds with odd numbered IDs. Also, the error seemed to be specific to the Corpse Facade mushroom zone. I fixed the configuration of the Corpse Facade and regenerated the worlds. Even numbered worlds should remain the same, and odd numbered worlds should be mostly the same, except for the Corpse Facade which will have a different layout. I hope this update won't break anyone'...

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