Version 9.7: Performances hotfix — In The Long Run The Game Steam update #520325

1) We noticed a lot of FPS sudden drops that were caused by the air inside of the base. As you can se we reproduced the air with those spheres that take...

Steam App
In The Long Run The Game (788870)
Event type
patch note
Published
30 August 2018 - 12:18:38 UTC
Source
steam_community_announcements
1) We noticed a lot of FPS sudden drops that were caused by the air inside of the base. As you can se we reproduced the air with those spheres that take in consideration physics when hitting something but they also try to escape using an AI system for navigation. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32970207%2F3f57781614e62d406bf61d2ccb68ce6bc71dbd6b.jpg We made two modifies because they were updating overlaps and this was causing FPS sudden drops but they also are heavy because they are like small characters so we managed to reduce the impact of this feature to less than half as it was. Clearly, if you build a large base this could hit the performances but gradually and without causing low fps spikes. To completely get rid of this we are also considering to change this system with something lighter but we would like to hear your opinion too. This graph is to ...

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