- Steam App
- Katana Kata (1177610)
- Event type
- patch note
- Published
- 30 January 2020 - 10:54:40 UTC
- Source
- steam_community_announcements
Change log: Timing window for series of hit increased - now it should be easier to make a series. 25% of release time after attack available for a next strike Nightmare is harder now - enemy is stronger and faster, so now it should be really challenging fight for your progress Health and spirit numbers were removed from enemies bars - they were not so informative and just spoiled overall picture A hero is wearing a hat and scarf now - because it's stylish :) Armored enemies became more resistant to damage through their blocks - if they have no spirit while blocking your attack, they get hit in the armor now, instead of direct health damage like others I am still working on some bugs with movement controller, like freezing when you click attacks too fast or draining spirit for dodge without actually dodging - those bugs are harder to find and fix, so I decided to deliver another improveme...