- Event type
- patch note
- Published
- 31 October 2025 - 20:28:09 UTC
- Source
- steam_community_announcements
Hotfix 0.0.4.0.1 We've just pushed a hotfix to address some critical issues that emerged after the massive Engine DEVO patch. Hotfixes Fixed a critical bug where level exits were not firing properly, preventing players from leaving areas. (FREE-978, FREE-979) Corrected an issue where the "Random Quickstart" option was misconfiguring the Hotel, leading to a broken game state. (FREE-977) In-Progress & Known Issues A quick note on what we've included in this patch as a part of what’s underway this sprint: Animated Walls are back! (FREE-973) We are continuing to remove extremely large, non-nanite mesh sources. As a result, the "Directly to Choices" Hotel is temporarily missing. (FREE-974) Work on the new Staff activation training video is underway. You may see some red, deactivated door fields—these are a non-blocking, visual-only guide to help explain the new system and have no gameplay fun...