- Steam App
- Bacteria Wars (1707890)
- Event type
- patch note
- Published
- 21 December 2021 - 20:58:05 UTC
- Source
- steam_community_announcements
Dead unit toggles and colliders are disabled on death. Actual fog of war Produce units in order of selection. Zoom sensitivity slider in options menu max value quadrupled to allow for much more sensitive zooming. Units do not ignore orders to move to another point when attacking another unit. Units do not stack on top of each other when spawned Shift+LMB removes a unit type from a multi-unit selection. LMB still only selects a single type. Camera bound calculation/application adjusted. No more dead zones when zoomed in Raised the per-frame path calculation threshold Added options bar for path calculation threshold Fixed unit icons sometimes not hiding after death Minor cost, time, evo rebalance for some units.