- Steam App
- Once Upon A Siege (2154950)
- Event type
- patch note
- Published
- 6 December 2022 - 18:32:07 UTC
- Source
- steam_community_announcements
* Generic structures such as the cannon tower and enemy bunkers now enable physics on their blocks for 5 seconds after each hit. This prevents blocks from hanging in the air. * Fixed bug with the player cannon where players could double fire if pressing trigger quickly enough. * Siege tower troops now bail cleanly and turn into regular ground pawns, waiting for a hole on the ground level. * Siege tower troops now detect the player within proximity and give chase. * NPC run speed boosted as they were too slow for the player * Player defence base (MDB) no longer leaves behind a few blocks in the air after being destroyed. * Level 5 has been beefed up with a few extra NPC units. * Any ShieldTech blocks still stashed to the players belt slots are returned to the resource inventory upon finishing a siege. PLEASE NOTE OLD SAVE GAMES WILL NOT WORK WITH THIS VERSION