- Event type
- patch note
- Published
- 19 August 2020 - 08:03:44 UTC
- Source
- steam_community_announcements
Undead Blackout: Reanimated Edition is currently going through some huge changes in preparation for release on Xbox One. Less on the gameplay side and much more on the polish and optimisation side. This has been sorely lacking for a while now so it is about flippin' time. The original plan was just to launch with version 3.0 on PC and Xbox at the same time, but while going through some early optimisations I realised the game runs TERRIBLY on less powerful machines and so felt the need to push out some optimisation gains early for the PC crowd. Frankly, these should have been done ages ago so very much my bad. This will then be the last patch Undead Blackout: Reanimated Edition receives before the launch of 3.0. Currently, that is planned for very early Autumn. Adding Culling Volumes to the levels which is weird as t...