- Event type
- patch note
- Published
- 19 June 2016 - 07:36:07 UTC
- Source
- steam_community_announcements
Update #12 brings a new playable hero, the dwarven slayer. He's got not energy but his skills cost a percentage of his current health. Furthermore, he gets stronger the less health he's got left. So, you will want to keep him low, but not too low. We're already in June and I'm getting the game ready for public release. Therefore, the focus will now be on finding and ironing out any remaining bugs and getting everything ready. Any help with this will be greatly appreciated. If you enjoy the game, please also give it a thumbs up. Thanks. Update #12 2016-06-19 Gameplay Changes New playable hero: the dwarven slayer. He has no energy resource but his skills cost a percentage of his current health. The lower his health, the more damage he does. He is a crazy guy who forgoes armor for more damage. New option to speed up attack animations by factor 5. Archer animations generally sped up. Refund ...