- Event type
- patch note
- Published
- 12 May 2016 - 05:40:17 UTC
- Source
- steam_community_announcements
Here's the complete list of changes. Update #9 2016-05-01 Gameplay Changes Characters now have a stamina stat. Each mission costs some stamina. Stamina will be recovered every day. When a character is out of stamina, then he will have to rest in town to recover his strength. This basically means that you cannot run the same team every day but should develop more characters in parallel. Right now, the constitution mechanic is not sufficient to result in enough downtimes, esp. later on. The stamina cost per mission depends on the difficult level. This makes sure players who have chosen easy won't be affected by this mechanic as much. First storyline mission can show up earlier. As a consequence, you can unlock the fourth party slot way sooner. This should make the early game a bit easier. Loot mission on day 3 will increase early gold income. Side quests added. Side quests only show up onc...