Balance Update — The Storm Guard: Darkness is Coming Steam update #5565

Many people had issues with the difficulty of the game. I worked with a couple of closed-beta testers on balance for the past weeks but it seems that...

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The Storm Guard: Darkness is Coming (409910)
Event type
patch note
Published
31 January 2016 - 12:27:44 UTC
Source
steam_community_announcements
Many people had issues with the difficulty of the game. I worked with a couple of closed-beta testers on balance for the past weeks but it seems that the game is still a bit too hard. Here's the first update trying to address this with the following changes: Added Easy difficulty level: on easy, monsters have -25% health, heroes have +25% health. Monster weapons and skills get a -25% penalty. Players will loot +25% gold after encounters or from random events. Vampire armor and damage reduced. The following random events will no longer show up early on: Shadows in the Sky (Griffon), Floating Eye (Beholder), Goblin Academy (Shaman), Totems (Shaman). You can still run into Golems early on. Skeleton sorcerer flame storm and firewall skills start out with a cool down so they cannot be used on the first turn. Note: games you've already started before the update will still be in Normal difficul...

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