New gameplay, New visual style, Map editor — Generation Streets Steam update #563799

https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F33630879%2Ff46e8d01c687ad1108954233605c070749b696dc.jpg Couple months of development...

Steam App
Generation Streets (887970)
Event type
patch note
Published
2 September 2019 - 00:08:52 UTC
Source
steam_community_announcements
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F33630879%2Ff46e8d01c687ad1108954233605c070749b696dc.jpg Couple months of development suddendly stretched to almost a year. I do apologize for this huge delay. Major update has been released: Increased level of details; Added new visual style, 'Nuclear Winter'; Changed gameplay process, old version is still available in settings menu; Added map editor for editing building parameters such as type, height and color; Improved forest rendering performance; Optimized geodata format. Depending on territory, it can save up to 20% of disk space. This change will be applied on next geodata update. Reworked sound design, added soundtrack; Added automatically shown street names (this feature can be disabled in settings menu); Fixed unability to use SSAO shadows.

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