Hammer & Physics Optimization — Clamb Steam update #585415

Thank you all for your feedback and support! Based on your input, this update focuses on one of the main areas of concern: the hammer swinging through...

Steam App
Clamb (2709120)
Event type
patch note
Published
19 December 2024 - 17:30:08 UTC
Source
steam_community_announcements
Thank you all for your feedback and support! Based on your input, this update focuses on one of the main areas of concern: the hammer swinging through or getting stuck in objects too often. My apologies to anyone who faced difficulties because of this issue. This update improves the interaction with the hammer, making the climbing experience more enjoyable. Here’s a summary of the changes made in this patch for both the full game and the demo: - Improved physics engine and object interactions for better compatibility across a wider range of hardware devices. - Optimized colliders throughout the mountain to enhance collision detection. - Closed gaps where the hammer or player could get stuck. - Adjusted hand collisions to prevent occasional hammer jitter by ensuring the player’s hands no longer collide with the environment. - Fixed issue with falling through the ground in the home and end...

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