- Steam App
- The Labyrinth Playtest (4877440)
- Event type
- patch note
- Published
- 11 September 2026 - 15:33:06 UTC
- Source
- steam_community_announcements
Build V0.1.580 Published 10:28AM 09-11-2026 Gameplay and presentation Added protection against camera clipping through walls while listening to parchment narration. Added additional audio variants for “You’ve Come Far.” Refined the opening sequence. Adjusted the chase speed of skeletal warriors during onboarding. Updated the geometry of Shimmering Halls. Added pipes to puzzles to reinforce their mechanical appearance. Rebaked lighting. Loot and narrative progression Addressed the missing Rogue’s Remains narrative flag after looting the corpse. Updated DeadRogueHint to deactivate when the flag is awarded, including when completed state is restored on load. Added the optional NarrativeLootTrigger component, supporting: - Any item removed. - Any item from a specified collection looted. - All items from a specified collection looted. Added persistent loot-objective progress across saves and ...