Dev Update: What a Mess! — Rodina Steam update #616714

Dev Updaaate! I've finally added "stuff" to the interiors, and what a random mess of stuff it is! https://i.imgur.com/clqxEsq.jpg First implementation...

Steam App
Rodina (314230)
Event type
patch note
Published
29 September 2017 - 19:58:38 UTC
Source
steam_community_announcements
Dev Updaaate! I've finally added "stuff" to the interiors, and what a random mess of stuff it is! https://i.imgur.com/clqxEsq.jpg First implementation is just a random assortment of entities with no logical connection to the room, and they are laid out in a kind of regular spacing. The combat in the Vanguard Ruins is now more impossible than ever, haha https://i.imgur.com/j0gHIOk.jpg Most of the real work for the interiors was under the hood. I added oriented bounding box collision tests, so that decorations will not intersect with other decorations, nor (mostly) with the walls. This wasn't needed for the lights but is necessary for the room layouts! Ingame you won't see items boxed this close to one another (yet) but here are some shots so you see what I've been up to. https://i.imgur.com/jbkEkAV.jpg I also did some major optimizations which made the room generation and decoration layou...

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