- Steam App
- Zombie Panic! Source (17500)
- Event type
- patch note
- Published
- 19 April 2024 - 17:02:39 UTC
- Source
- steam_community_announcements
Hey everyone! Today, we're bringing some interesting changes to the game focused heavily on weapon balance tweaks, additional entities for mappers, Angelscript improvements, map adjustments, bug fixes as usual and other miscellaneous fixes. Two maps in question, Harvest and Frozenheart, got some deserved love after all this time. On Harvest, we're letting Survivors go outside of the house again, some heavy optimization work has been done within the map, we've reverted the capture point objective, and made some other tweaks. On Frozenheart, we updated a group of models that had collision issues and missing LODs (Level of Detail) - improving the performance significantly. You may also notice some of those changes in many popular custom maps that use those props. Full details in the list below: Changelog Achievements Fixed "Grand Theft Auto" (hotwire Zomboeing's truck) being increased twice...