Patch Notes 1.0.0.08 - Improvements to Worker NPCs! — Harvested Steam update #70746

Tonight's patch brings some changes to the way workers function in Harvested along with a handful of bug fixes. Some of these changes are improvements...

Steam App
Harvested (893420)
Event type
patch note
Published
23 August 2019 - 23:14:42 UTC
Source
steam_community_announcements
Tonight's patch brings some changes to the way workers function in Harvested along with a handful of bug fixes. Some of these changes are improvements to worker AI, some changes were made to better balance the game, a large optimization was put in place, and some changes to worker behavior were made to better reflect what the game has grown into. As always, check it out and let us know what you think! Workers will no longer have a maximum search radius. They will find the nearest resource regardless of how far it is from their home resource hub. (Maybe this should be a setting?) Workers now seek the resource closest to them, rather than the resource closest to their resource hub. Workers now gather at a slower rate. Worker target selection has been greatly optimized. Food is awarded from resources at a slower rate. Farms grow twice as fast. When workers walk away from a resource it is fr...

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