AI withdrawal improvement and movement bug fix — RBM Studio's Waterloo Steam update #738237
Fixed a bug in the AI that could cause it to hang when moving onto a road into an enemy ZOI en route to another destination. Added better logic for when...
Fixed a bug in the AI that could cause it to hang when moving onto a road into an enemy ZOI en route to another destination. Added better logic for when the AI should withdraw from combat at the beginning of the turn.