- Steam App
- Godot Engine (404790)
- Event type
- patch note
- Published
- 21 January 2017 - 21:46:56 UTC
- Source
- steam_community_announcements
Five months after the release of Godot 2.1, and two months after 2.1.1, it's the right time for another maintenance release in the stable branch! While we are all looking with avid eyes at the awesome developments for Godot 3.0 shown on our Devblog, you won't find much of them in this release... but it should already have some quality of life improvements and important bug fixes that you will definitely want for your published and WIP projects. Highlights: Networking: IPv6 support and many bug fixes and enhancements Audio: Fix ~200 ms audio latency bug due to misinitialization of some drivers GDScript: Python-like ternary operator (a if cond else b) 2D: Easy API for 2D split screen (with demo) OSX: Fix minimum supported version when compiling with recent Xcode, now 10.9 (regression in 2.1.1) Dozens of bug fixes Many class reference documentation updates Editor translation updates See the...