- Steam App
- Escape: Sierra Leone (440450)
- Event type
- patch note
- Published
- 30 January 2017 - 19:45:35 UTC
- Source
- steam_community_announcements
This update, I've been working on overhauling the AI system with the focus of making them less accurate on easier difficulties and making the morale system affect their aim even more. Another big feature worth noting is the addition of a new difficulty setting "Pacifist" that removes enemy AI from the game, for those who want to explore without being shot at. Also, the lockpicking mechanic has also been simplified quite a lot on Easy mode. Read more details below. Change Log The AI system has been overhauled to tweak a few critical areas. The enemy accuracy has been drastically reduced, particularly on Easy and Normal difficulties. The AI aiming system is now based more on the enemy morale than on sheer luck, although it is still a combination of both. With the 0% morale, the enemy point of aim (POA) will be off target by up to 10 meters on Easy, 6 meters on Normal, and 4 meters on Hard....