- Event type
- patch note
- Published
- 18 August 2025 - 14:08:24 UTC
- Source
- steam_community_announcements
\\ In Act IV, a certain riddle is displayed in the correct order\ In Act I, certain events are no longer interactable during the ending level sequence\ In Act II, the timing of fade out animation during the opening cutscene was changed\ In Act II, certain hints were modified\ In Act IV, collision of the enemy was updated for smoother navigation\ In Act IV, the enemy spawn positions were adjusted to avoid objects\\ Removed clipping on some maps\\ Settings buttons are now aligned properly\ In Act I, the pause menu is now displayed correctly during certain events\ In Act II, a certain text was updated to match the current hint\\ In Act III, the volume of a certain audio cue was balanced