- Steam App
- Hunt the Pale Gods (2997060)
- Event type
- patch note
- Published
- 29 May 2025 - 06:19:04 UTC
- Source
- steam_community_announcements
Card changes - Upheaval damage is now 15 from 14 (just to have a rounded total number...) - Walk on Embers now also self Ignites for 1, both nerf and trigger for certain curios - Primordial Blood and Bloody Trail now add a Hemorrhage in your DRAW PILE instead of costing HP. see notes - Dark Below: Now just consumes random shadows and monoliths, super powered Strength gains - Soul Shatter: Normal damage is now 3x3, Arcane damage is 2x4 - Waking the Fallen: Base damage per 2 shadows is 10 (was 8) - Void Lance: Enhance 5 from 6. No longer needs to consume a shadow, instead it always adds a Photasthenia. See notes Other - Fixed enhance weird sfx - Fixed a bug where Fractured Mind exile would keep growing (sorry!) - Fixed some effect behavior related to turn end flow (permafrost, grand scheme) Notes: Some cards where adjusted to add ANATHEMA instead of directly causing an effect. Generally th...