Dead Reckoning — the approach, up close (v0.3.1–0.3.3) — Dead Reckoning: The Long Drift Steam update #93239

Three updates that together rebuild how you arrive at a world: the star chart learns to move between the far view and the near one, a system becomes a...

Steam App
Dead Reckoning: The Long Drift (4557340)
Event type
patch note
Published
14 July 2026 - 23:57:19 UTC
Source
steam_community_announcements
Three updates that together rebuild how you arrive at a world: the star chart learns to move between the far view and the near one, a system becomes a place you can see, and a world keeps its secrets until you look. Along the way the plotted course reads true and the colony's dead are named. Seeing a systemThe star chart switches between the interstellar view and a system's top-down map. Arriving at a world opens straight onto that map — the star, its worlds on their orbits, the asteroid belts, the candidate world marked — and drops back to the star field when you move on. No ship in the frame; the view looks out from it. Any system you've charted can be reopened from the star chart — hover a star and select \. The interstellar view holds its full star field for the whole voyage, past the heliopause. Arrival, and what it tells youArriving at a system presents its several candidate worlds...

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