- Steam App
- DWVR (520750)
- Event type
- patch note
- Published
- 30 May 2017 - 15:12:25 UTC
- Source
- steam_community_announcements
Minor gameplay update as we are now going to start preparing the "release candidate" version. Gameplay updates. We have improved the look and the animation of the cyborg enemies a lot. They now move in a much better way and are less glitchy. Shotgun enemies are now yellow to diferentiate them from the rifle cyborgs wich are blue. We have a new jumping system wich should decrease the amount of times the enemies do a wrong jump and get stuck. All skeleton enemies now have a new sword model, wich is a red plasma sword similar to the one the player has. This makes the enemies much easier to see. Mage enemies have improved animations. Tech updates. We have improved the look of the Temporal antialiasing (TAA) a very considerable amount. It will still default to MSAA antialiasing, wich is sharper and has no artifacts, but can sparkle a bit. To select TAA antialiasing just select it on the optio...