- Steam App
- ID-EGO (1181390)
- Event type
- patch note
- Published
- 17 November 2019 - 19:09:53 UTC
- Source
- steam_community_announcements
Bug fixes & Improvements Objective at turret boss updated weirdly Turret boss debris now fades gracefully Auto uncrouch have a little higher tolerance Removed several spots where the player could get stuck Enemies that should respawn did not respawn Slight tweak to en enemy character mesh Allowed enemy impact sounds to have higher priority in the sound concurrency stream as they not played often enough due to other sounds overriding them ID-EGO will not be affected by explosions in the last fight which caused him to move into wrong position Corrected a misspelled objective Enemy ragdolls have a shorter lifetime to improve performance Planet level got a few tweaks for sniper line of sight reasons