SPSTEAMPULSELIVE ANALYTICS
Ravage Road

Ravage Road Steam metadata

Triple Cerberus Studios | Dec 20, 2022 | game

Released

0players observed · 22 September 2026 - 01:08:54 UTC

CasualIndieStrategySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak65
  • Units sold (VGI)1,470
  • Revenue (VGI)$17,421
  • Review score52% positive

Ravage Road metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak65
  • Units sold (VGI)1,470
  • Revenue (VGI)$17,421
  • Review score52% positive
  • Total reviews48
  • Release dateDec 20, 2022
  • DeveloperTriple Cerberus Studios
  • PublisherTriple Cerberus Studios

Genres: Casual, Indie, Strategy

Company pages: Developer: Triple Cerberus StudiosPublisher: Triple Cerberus Studios

Top Steam chartsTop 100 gamesGame directorySteam Store page

Ravage Road Steam metadata

Ravage Road metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/2102240/metadata
Steam Storehttps://store.steampowered.com/app/2102240/
Steam Communityhttps://steamcommunity.com/app/2102240
PCGamingWiki search
IGDB searchSearch IGDB for Ravage Road

Reviews, pricing, and metadata

Review summary

Mixed

52% positive, 25 positive, 23 negative

Price and discount

$9.99

Platforms

Windows

Categories

Single-player, Steam Achievements, Family Sharing

Achievements

24

Platform releases
  • Steam 20 December 2022

Latest Steam announcements

  • Introducing the Hydra Tower: The Biggest, Baddest Defensive Measure Out There - 24 December 2023

    Introducing the Hydra: The Ultimate Triple-Threat Tower Heal-Inhibiting Poison, Slowing Frost, and Scorching Fire to Destroy Pesky Heroes Since the game's release, we've rolled out the Swamp Drake and Frost Wyrm units to slow and poison your enemies, as well as new road-looping mechanics to allow you to build vast mazes of pathways to baffle your foes and trick them into backtracking past your defenses a second or even third time - now we can release the final incarnation of the wombo-combo trio of dragon type towers: the Hydra! You'll notice there isn't a way to unlock the Hydra by spending Crowns at the skill tree. So how do you get it? In order to get your hands on a Hydra unit, all you'll need to have unlocked is the Sacrificial Altar. From there, here are the steps of how to get the new Hydra unit! First, sacrifice together any two dragon cards of different elements at the altar Th…

  • Looped Path Building & Resume Run Crash Fix (November 16th) - 16 November 2023

    Today's update is a super exciting one. Having playtested and tweaked and polished and playtested some more, I'm so thrilled to invite you all to try out the latest version of the game, which now allows you to construct loops in your road that enemies can be bamboozled by, sending them off on detours, getting them lost in vast interlocking mazes of intersections, and trimming down the spawn points that they can enter your road from. This adds a whole new layer of experimentation, strategy, challenge, and fun! There's now the nail-biting moment of waiting to see which path an enemy will take at a possible intersection, and the evil cackling inspired by watching some doltish paladin walk aimless circles in a well-constructed labyrinth of pathways. In addition to the introduction of the loop-building functionality, which took a huge amount of experimentation to get into the game in a worka…

  • Mid-Run Save Update (And More!) - November 4th 2023 Patch - 4 November 2023

    Hello everyone, and thank you all for the great response to last week's update. It's been so exciting and gratifying to hear that the lag issues have been resolved for so many players. Here's what this week's patch has for you: Feature Update It is now possible to save in the middle of a run and resume it later!! The game will also autosave at the start of each turn, in case of things like computer crashes You now have control over where the roads of a tile connect if there are multiple possibilities There's a new visual indication of which road end is currently your longest road - i.e. the one the boss will spawn from If you've got 3 potions but your health is less than 100%, you can buy a potion from the store to consume immediately and regain your HP to full Balance Changes Your first hand of a game will always contain at least one Plains tile If you place a Lava tile on a turn when…

  • BIG Optimization Patch, Plus Balancing and New Content (October 28) - 28 October 2023

    First and foremost, thank you all for your patience. Without delving into too much personal detail, 2023 has been a rough year for this solo dev, and I'm very, very glad I'm finally able to put out a solid update for you guys. Here's what this new update contains: Big Optimization Improvements The game should run much more smoothly now, after weeks of work completely rewriting the way several systems in the game are handled to be better optimized. There are a couple specific cases where you may see a second or two of lag spike on high wave counts with a lot of path splits and a projectile-heavy run, but overall the lag improvements should be huge and you should be able to play a standard run without any sign of lag. This is an ongoing project so eventually even the occasional tiny moments of lag should be eliminated. Balancing / Gameplay Adjustments Because of some of these updates, whe…

  • Bugfixes, Optimization & Balance Update: January 27th, 2023 - 28 January 2023

    January 27th 2023 Update Another quick patch for you all, with some much-needed fixes and balance updates! Bugfixes Fixed a bug that was causing some players to be killable during potion use Fixed a bug that caused Bugbear ammo to get eternally stuck at the ends of paths when they were concluding at another path's end Fixed a bug preventing players from being able to unlock the achievements for defeating the first two bosses Fixed a bug unlocking the "It Takes A Village" achievement incorrectly The codex can now be scrolled through using W and S and up and down arrow keys Bugbear ammo now randomizes which path it follows Optimization Particle effects for dragonfire, frost breath and hag particles have been converted from CPU to GPU type particles, which should reduce lag in late game with lots of these towers Fixed a bug where towers weren't removing enemy units from their list of possi…

  • Content Update Plus Optimization: January 19th 2023 - 19 January 2023

    January 19th 2023 Update Happy New Year, everyone! Thank you so much to all the feedback you've given in the forums. Optimization is ongoing as well as a few other highly-requested features - scroll to the bottom to see what's next in planned updates - but we're excited to push this update and the new features it contains. New Features The skill tree now has a reset button! Get a full refund on all crowns spent to try out new strategies. After wave 50, the Holy Warrior enemy will start spawning if you've used the sacrificial altar this run. This enemy gets buffs to both its health and speed every time you use an altar, creating some more interesting decision-making around whether or not to use the altar! After wave 75, the Dragon Knight enemy will start spawning! These guys are totally fireproof, immune to damage from Dragons, lava tiles, and fireball spells. This incentivizes having so…

  • Hotfix: Tower Unlock Save File Syncronization - 26 December 2022

    This quick patch should fix issues with unlocked towers not appearing in Recruiter shops and Boss Card Rewards.

  • Optimization Update Plus Bugfixes: December 24th 2022 - 25 December 2022

    December 24th 2022 Update The game launched four days ago and it has been fantastic to receive feedback, comments, questions and bug reports from all of the players who were kind enough to take to the forums! Here are some quick changes for you with bigger ones to follow after a brief break for the holidays. This update comes after four straight days of working on better optimizing the code to provide a smoother experience at higher levels - there's still more work to do, but it felt important to get an update out for folks sooner rather than later that would offer some performance improvements. New Features Pressing the T key now recenters the camera on your tower! Optimization Sound effects have been made smarter - if there are already five instances of the same sound currently playing, the game will not play more on top of that The piece of code that fired to check and see if the pla…

  • Balance Update Plus Bugfixes: December 19th 2022 - 20 December 2022

    December 19th 2022 Update This is the final update before the game officially launches and after lots and lots of intense playtesting on the beta branch, we're making the following changes live to the main branch ready for our new players on day one! New Features The skill tree branch that focuses on spell cards has been updated - the final upgrade that applied a free spell AOE size boost to your starting Fireball spell has been replaced with two new upgrades that permanently and globally increase the base stats of all spells for every run. This is intended to give the spell cards even more use in the late game once you've gained access to lots of super powerful towers and, in turn, are facing beefed up units. The Frostwyrm tower has been tweaked so that when an enemy Wizard casts the freeze spell on it, being a creature of ice itself, the Frostwyrm manages to break free of the freeze i…

  • Feature Update Plus Bugfixes: December 11th 2022 - 12 December 2022

    December 11th 2022 Update This update includes several new features as well as several bugfixes. New Features: The Frostwyrm unit has been added! It deals a very tiny amount of AOE cone damage, but more importantly, applies a slow that accumulates over time. These guys are especially nasty in groups of 2 or 3 to target the same chokepoint. (Please note balance tweaks are ongoing... feedback is always welcome!) The Goldsmith merchant has been added! You can unlock this merchant in the skill tree - he has a 1 in 3 chance of spawning if you've accumulated 2500 gold or more and will offer you a trade of 2500 gold coins for one Crown. Each time you make this trade, his cost permanently goes up by 250 gold. The Save File setup has been improved such that going forward, changes to the safe file configuration won't force a hard reset of player progress! Bug Fixes: - Fixed a visual bug where som…

Patch notes and updates

S.noRelease datePatch nameGID number
116 November 2023Looped Path Building & Resume Run Crash Fix (November 16th)6560117310264589626
24 November 2023Mid-Run Save Update (And More!) - November 4th 2023 Patch5288974951214175410
328 October 2023BIG Optimization Patch, Plus Balancing and New Content (October 28)5229301621584126406
428 January 2023Bugfixes, Optimization & Balance Update: January 27th, 20235035622109515246055
519 January 2023Content Update Plus Optimization: January 19th 20235035621474411679590
626 December 2022Hotfix: Tower Unlock Save File Syncronization5000716037457850675
725 December 2022Optimization Update Plus Bugfixes: December 24th 20225000716037451458062
820 December 2022Balance Update Plus Bugfixes: December 19th 20225623338145769764711
912 December 2022Feature Update Plus Bugfixes: December 11th 20224980448574121296158

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID2102240
Live current players0
SteamPulse tracked peak65
Live count (today's peak floor)0
Price$9.99
Free to playNo
Discount0%
Original price USD$9.99
Current price USD$9.99
Release dateDec 20, 2022
DeveloperTriple Cerberus Studios
PublisherTriple Cerberus Studios
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeMixed
Positive review percent52%
Positive reviews25
Negative reviews23
Total reviews48
Steam recommendationsNot available
Achievements24
Average playtime forever58 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/2102240/

Short description

Choose wisely as you build the road from your evil tower outwards into the beautiful landscape around it to conquer and claim the region tile by tile in this tower defense deck building roguelike. Hire minions, upgrade your cards, and prepare your defenses against the heroes riding against you.

About this game

You control the direction of the road in this unique spin on the classic tower defense genre: choose where to place tiles, how to rotate them, and when to split your path and how to build out branches to maximize tower efficiency and create brutal death traps to decimate the incoming waves of would-be heroes! Starting with a hand full of basic towers, it's up to you to use your gold wisely for placing new defensive towers, upgrading the quality of your cards, and buying new cards to gain better allies. From the most basic of goblins to the top-tier dragon towers, it's up to you to unlock, acquire and place your minions to keep your tower safe! Why let your minion towers have all the fun? Unlock and equip four unique spells to slow and damage enemy units with raging blasts of fireballs, icy blizzards, and bolts of lightning, or give your allies a fire rate boost with the power of magical haste! With four unique bosses spread out over a hundred waves of enemies, you're sure to come to hate the sound of their spawning music - but with grit and determination and a lot of furiously firing towers, you can bring them down and capture their crowns to turn in for upgrades at the skill tree! Even if your tower is destroyed, between runs you can spend prizes won during the game to upgrade and unlock new features to make your next run stronger. Gain access to new towers, unlock new kinds of merchant spawns, and even upgrade the number of cards you draw each turn or the amount of gold you start with, and much more! Make strategic decisions about when to spend money and when to hoard it, as well as the best ways to place towers and how to build to deal with varying enemy types. Do you build a few super powerful towers? Fill the map with more affordable ones? Design your road in a twisting snake, a winding spiral, or a series of branching forks? It's up to you to figure out the ultimate strategy! With 100 waves to withstand, 20 kinds of enemies to destroy, 8 unique minions to discover and 35 useful skills to unlock, it's up to YOU to build the perfect road!

Supported languages

English

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus10Violência
steam germany12Gewalt
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $9.99
  • Highest observed: $9.99

Ravage Road's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $9.99, the highest is $9.99, and the first visible tracked price is $9.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Ravage Road's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $9.99, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $9.99. The latest run records $9.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $9.99
  • Current list price: $9.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Ravage Road at $9.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$9.99$9.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $9.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$9.99$9.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $9.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$9.99$9.99No discountSteam Store

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