SPSTEAMPULSELIVE ANALYTICS
Once Upon A Siege

Once Upon A Siege Steam metadata

Black Stream Boys | Dec 1, 2022 | game

Released

0players observed · 22 September 2026 - 04:47:56 UTC

ActionCasualEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available

Once Upon A Siege metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available
  • Total reviewsNot available
  • Release dateDec 1, 2022
  • DeveloperBlack Stream Boys
  • PublisherBlack Stream Boys

Genres: Action, Casual, Early Access

Company pages: Developer: Black Stream BoysPublisher: Black Stream Boys

Top Steam chartsTop 100 gamesGame directorySteam Store page

Once Upon A Siege Steam metadata

Once Upon A Siege metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/2154950/metadata
Steam Storehttps://store.steampowered.com/app/2154950/
Steam Communityhttps://steamcommunity.com/app/2154950
PCGamingWiki search
IGDB searchSearch IGDB for Once Upon A Siege

Reviews, pricing, and metadata

Review summary

Review data unavailable

Review score unavailable, 0 positive, 0 negative

Price and discount

$2.99

Platforms

Windows

Categories

Single-player, Tracked Controller Support, VR Only, Family Sharing

Achievements

Not available

Platform releases
  • Steam 1 December 2022

Latest Steam announcements

  • Tiny Hotfix 3 - 3 February 2023

    * Fixed some spelling errors in the last patch notes and in the tutorial.

  • Beta 4.0 Hotfix 2 - 3 February 2023

    * Found and fixed first bug that was causing the siege tower to spawn multiple times per sector. * Found and fixed second and final bug that caused the siege tower to spawn more than once per sector.

  • Beta 4.0 - 1 February 2023

    * Added simple functionality to Mobile Defence Base lights. Red is warning. Green is operational. Blue is upgraded and operational. * Quick Game Rules added to the space station. * Optimised physics for keep blocks that are part of towers and not walls. * Corrected audio spatial settings for various sounds. * Implemented first version of the Level Generator. Now armies are randomly generated according to the level parameters set. This creates more gameplay diversity, it also introduces a swinging difficulty level, which means the need to rebalance the game from scratch. This update brings a big change to the game mechanics and demands testing and tuning time. So we've put off adding the new NPC Mole unit and other changes until gameplay is ready for it. The Level Generator is a necessary step on the path to multi player co-op.

  • Quick Change - 14 January 2023

    * Added a quick tip to the Mobile Defence Base letting first time players know to use the touch button on their wrist display to end preparation and start the siege round.

  • HOTFIX FOR BETA 3.1 - 11 January 2023

    * The bug where very quickly spamming buttons while holding an object would confuse the interaction system returned and reared its ugly head. It has been fixed and tested with aggression so that it may never bother anyone again.

  • BETA 3.1 - 10 January 2023

    * Added interactive Quick Game Guide screens to the Space Station. * Added first version of a splash screen to the game... finally. * Moved the Fast Travel menu to the wrist. No matter how long or short the player's arms are, all can now reach. * Removed player collision with dead Npc's. They don't act as walls anymore. * Fallen blocks that are sitting on top of other fallen blocks have physics enabled and no longer behave as walls. * Fixed bug where destroyed Ram Tower would add itself twice to the destruction tally. * Adjusted Small Upgrade prices to be more affordable at lower levels.

  • WELCOME TO BETA 3.0 - 4 January 2023

    Hello Ladies and Gents, We're happy to bring to life the Beta 3.0 version of Once Upon A Siege. After a month full of changes, we now have the game in a new state, with many problematic bugs fixed, additions and gameplay adjustments. The goals for Beta 3.0 were : (Items not struck-through will carry on to the February update BETA 4.0) * GAMEPLAY TUNING LEVELS 4 - 10 * AI & PATHFINDING IMPROVEMENTS * 1ST GENERATION OF HIGH SCORE SYSTEM * PERFORMANCE OPTIMISATION FOR LEVELS 7 - 10 * WORKING SHOPKEEP * POPULATE SHOP WITH PROPS * OPTIONS SCREEN FUNCTIONAL WITH FIRST SET OF OPTIONS * REFINED BAND IN ENTERTAINMENT AREA * ENTERTAINMENT AREA AND HUB POPULATED WITH PROPS * PLACEHOLDERS REPLACED WITH PROPER ASSETS * SOUND FX PLACEHOLDERS REPLACED WITH PROPER SFX WHAT'S CHANGED? Aside from the list above, which consists of the major updates needed for the game to keep evolving, there has been a pl…

  • BETA 3.0 - 4 January 2023

    * Grab ray no longer enables for a moment when grabbing other objects. * Shopkeep droid now serves as a hologram projector. * Corrected ridiculous misalignment of text on score boards * Weapon range information added to tutorial and to the hints in the loading scene. * Mission weapon selection bay now updates weapons if it's already active and player goes to purchase another weapon in the meantime. * Female voice improved. * First Sound pass done on sound effects. * Added new unit version of the Ram Tower. They're small and quick and only take one hit to destroy. * Grab system has been overhauled. * Enemy AI has been refined. Pawns no longer randomly slip between literal cracks in the wall and engage the player more effectively. * AI pathfinding has been refined. * Wall Shield mechanics refined. * Added Reward Points breakdown to main screen in Space Station. It appears once after retur…

  • Beta 2.7 - 19 December 2022

    * High Scores now persist from the first time game is played. * Shopkeeper Droid now has basic functions and opens shop when player walks in for the first time upon every return to space station. * Removed "Start Show" touch button from Player wrist display and installed Entertainment Screens in the Entertainment Area. For now there is only 1 band option. More coming soon. * Added first version of Display Bubbles to the shop. Object display position lasers still need work. * Added assorted props to Space Station. * Changed Space Station textures to a more suitable, spacey feel as opposed to colonial furniture because of all the wood. This is an early version of the final look and refined textures shall be added later on. New lightmaps coming in the next minor patch. * OLD SAVE GAME BREAKER. MUST START A NEW GAME.

  • BETA 2.69 - 13 December 2022

    * Fixed bug where Kamikaze's did not always respect pathfinding and sometimes became fond of running through walls. * Kamikaze mechanic refined as they didn't always activate when necessary. * Kamikaze bomb explosion area of effect and force are now set per-level. As a result, Kamikaze's come in varying degree's of danger according to level. * Added Rocket Fire step to tutorial. Rockets can now be fired in the tutorial. * Fixed bug where occasionally player controls would not unlock after using elevator. * Cannon Tower physics now ease in after being impacted by a projectile to prevent complete destruction. * Screenshots for Siege Selection Screen changed * Player jetpack sound now always works. * Player jetpack no longer sticky for one or two seconds after lifting off.

  • BETA 2.68 - 10 December 2022

    * Added extra functionality to tech socket connectivity. The info screen displays the resource status more thoroughly now. * Fixed bug where the payer belt slots were not clearing upon siege level entry and preventing players from equipping shield tech blocks. * Added 2 more Cannon Towers to Level 9. * Corrected Wall Shield upgrade names in shop menu. The previous names implied that they last for a certain duration whereas they actually have hit points and until those HP are chewed up, wall shields stay active. * Adjusted Golem destruction so blocks don't fly up in the air like crazy. * Nerfed Super Power upgrade for end-game balance. * Nerfed Power efficiency upgrade for end-game balance. * Shop menu UI redone.

  • BETA 2.67 ... again - 8 December 2022

    * Quick patch fixing awful spelling mistakes in the latest Patch Notes shown on screens in the space station.

  • BETA 2.67 - 8 December 2022

    * NPC's now fall in the opposite direction to the impact when being struck by player weapons or cannon fire. * Small optimisation. NPC rigidbodies deactivate a few seconds after death. * Adjusted Smoke Shield upgrade price. Smoke shields can only be used only once per siege, however, they can be used again next siege and do not require re-purchasing from the shop. * Added Smoke Shield step to the tutorial. * Added Game Timer hint to the loading screen. Namely the Game Timer not stopping when NPC's are inside the keep. You can only endure a siege by eliminating all pawns within keep boundaries. * Added Player Gaze hint to the loading box. Player wrist display buttons can only be activated if looking directly at the screen. * NPC's now react visibly when hit yet not killed. * Player can now be killed by cannon fire. * Increased duration of loading screen by 3 seconds so hints can be read…

  • BETA 2.66 - 6 December 2022

    * Generic structures such as the cannon tower and enemy bunkers now enable physics on their blocks for 5 seconds after each hit. This prevents blocks from hanging in the air. * Fixed bug with the player cannon where players could double fire if pressing trigger quickly enough. * Siege tower troops now bail cleanly and turn into regular ground pawns, waiting for a hole on the ground level. * Siege tower troops now detect the player within proximity and give chase. * NPC run speed boosted as they were too slow for the player * Player defence base (MDB) no longer leaves behind a few blocks in the air after being destroyed. * Level 5 has been beefed up with a few extra NPC units. * Any ShieldTech blocks still stashed to the players belt slots are returned to the resource inventory upon finishing a siege. PLEASE NOTE OLD SAVE GAMES WILL NOT WORK WITH THIS VERSION

  • BETA 2.65 - 5 December 2022

    * NPC's no longer do the moonwalk. When stopped, idle animations kick in and they no longer run on the spot. If waiting to jump through a hole in the wall or traversing a narrow path amongst a crowd of others, animations fluidly change with their movement speed and behaviour. * Introduced first gen female voice to siege levels. * Removed useless blue lights from the player cannon fascia * Made the quit option work again. Hooray. * Golem size has been increased so even the smallest types are large. Previous to this patch, one shot with a moderately upgraded cannon would wipe them out. Now they're big and you have to work to destroy the suckers.

  • BETA 2.64 - 5 December 2022

    * The previous patch fixed a bug with the interaction system and grabbing blocks, however, it introduced a new one when grabbing power plugs. Plugs could no longer be released after grabbing. This is fixed. Our apologies. * Implemented the first version of a High Score system. There are now several high score boards spread around the space station that activate when you step close to them. New high scores also display during the loading scene after a siege.

  • WELCOME LADIES AND GENTS - 4 December 2022

    Hello Gamers! We're delighted you decided to take a foray into this honest and unpretentious little game and we hope it brings you fun. It's a game developed by 2 dudes (one whom creatively directed and one whom developed) that are long time gamers. In fact you could say, that we're 'old school gamers', so taking a classic game like Rampart and making it VR-worthy is something that tickled our interest. However, it's a young little thing and needs some room to grow, so in the next coming months our goal is to tune, polish and refine it and let it mature into something a bit more than a 10-level romp through various armies and levels. Despite it not being huge, it carries with it some interesting mechanics and gameplay that begs to be expanded and this is exactly what we plan to do. So we've outlined a few milestones that are in our sights for version 1.0 and we'd like to share them with…

  • BETA 2.63 - 4 December 2022

    * Processor resource screen now displays info when operating and upon connection with resource sockets. * Added extra gameplay hints to the loading box - namely loot boxes dropped by larger NPC units and eliminating Commanders. * Fixed bug in the interaction system where quickly pressing the trigger twice would make the block stick to the player's hand. * Block impact system redone. Now blocks react better when hit by projectiles and holes in walls are created in a more natural fashion. No more walls exploding like balloons.

  • BETA 2.62 - 3 December 2022

    * Fixed bug where sometimes AI would get confused if running near the game out-of-bounds area. * Wall Shield upgrade system no longer calculates wrong inventory amount. * Processor cannot be used if full. * Smoke shield upgrade system no longer faulty. * HTC Vive Controller message added to game start menu. * Patch notes information screens added to space station. * Functional Processor power lights have been added. * Pawn NPC attack speed lowered as they're not super Samurai's.

  • BETA 2.61 - 1 December 2022

    * Fixed random bug at main menu prohibiting the player from starting a new game. * Increased NPC turn speed * Decreased thickness of the player weapon laser aim

Patch notes and updates

S.noRelease datePatch nameGID number
13 February 2023Tiny Hotfix 35035622743883004525
23 February 2023Beta 4.0 Hotfix 25035622743882855036
314 January 2023Quick Change5035620840537844379
411 January 2023HOTFIX FOR BETA 3.15035620840527059360
510 January 2023BETA 3.15035620387707480447
64 January 2023BETA 3.05000716037489849572
719 December 2022Beta 2.75623338145764899933
813 December 2022BETA 2.694980448574127464563
910 December 2022BETA 2.684980448574115827947
108 December 2022BETA 2.67 ... again4980448574108029031
118 December 2022BETA 2.674980448574108003625
126 December 2022BETA 2.664979322040035896982
135 December 2022BETA 2.654979322040032914627
145 December 2022BETA 2.644979322040031454728
154 December 2022BETA 2.634979322040027543130
163 December 2022BETA 2.624979322040024359510
171 December 2022BETA 2.614979322040017583231

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID2154950
Live current players0
SteamPulse tracked peak0
Live count (today's peak floor)0
Price$2.99
Free to playNo
Discount0%
Original price USD$2.99
Current price USD$2.99
Release dateDec 1, 2022
DeveloperBlack Stream Boys
PublisherBlack Stream Boys
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeNot available
Positive review percentNot available
Positive reviews0
Negative reviews0
Total reviews0
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/2154950/

Short description

A Sci Fi VR Tower Defence Game. Upgrade & Manage - Defend & Rebuild - Endure.

About this game

Classic Tower Defence experienced through the eyes of the defender. As a member of the Galactic Feudalist League you participate in quasi-medieval sieges on the system's local planet, pitting your skills against 2 NPC armies and a host of siege units. Inspired by classic Tower Defence games such as Rampart and digested into a fun VR experience that offers interesting mechanics. UPGRADE Many upgrades are available in the space station shop. Focus on personal upgrades, upgrade your cannon, upgrade your defence tower, acquire explosive rounds or purchase special defensive tech to aide you in your siege endeavours. MANAGE Manage your defence base during sieges. Buy extra power cables to connect more functionality and upgrades while you defend. Keep an eye on energy levels and consumption as every upgrade costs as you decide which systems to run and which systems you must do without. DEFEND The enemy will send various siege units your way. Man your cannon and weaken their assault so that you may survive until the end. Disable siege towers full of raiding parties and ram towers, destroy reinforcement dropships, gunships and cannons and stop missile-throwing golems from breaching your walls. If all else fails and they storm your keep, draw your weapon and start shooting. REBUILD Quick and efficient build system to rebuild your walls and patch holes before your opponent sends armies through to end the siege. Use your defensive upgrades to create smoke shields or forcefields around walls and buy yourself precious survival time. ENDURE Survive until time runs out by taking care of your walls and neutralising enemy strength. 2 ARMIES 10 LEVELS WALL BUILDING SYSTEM MANY UPGRADES DEFENCE TOWER MANAGEMENT

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
52Tracked Controller Support
54VR Only
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejuslViolência fantasiosa
steam germany6Fantasy-Gewalt
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $2.99
  • Highest observed: $2.99

Once Upon A Siege's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $2.99, the highest is $2.99, and the first visible tracked price is $2.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Once Upon A Siege's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $2.99, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $2.99. The latest run records $2.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $2.99
  • Current list price: $2.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Once Upon A Siege at $2.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$2.99$2.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $2.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$2.99$2.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $2.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$2.99$2.99No discountSteam Store

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