SPSTEAMPULSELIVE ANALYTICS
I Had a Plan!

I Had a Plan! Steam metadata

Benevolent Banana Studio | Mar 28, 2025 | game

Released

0players observed · 22 September 2026 - 13:28:31 UTC

ActionAdventureIndieRPGSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak4
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score78% positive

I Had a Plan! metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak4
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score78% positive
  • Total reviews23
  • Release dateMar 28, 2025
  • DeveloperBenevolent Banana Studio
  • PublisherBenevolent Banana Studio

Genres: Action, Adventure, Indie, RPG

Company pages: Developer: Benevolent Banana StudioPublisher: Benevolent Banana Studio

Top Steam chartsTop 100 gamesGame directorySteam Store page

I Had a Plan! Steam metadata

I Had a Plan! metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/2375280/metadata
Steam Storehttps://store.steampowered.com/app/2375280/
Steam Communityhttps://steamcommunity.com/app/2375280
PCGamingWiki search
IGDB searchSearch IGDB for I Had a Plan!

Reviews, pricing, and metadata

Review summary

Mostly Positive

78% positive, 18 positive, 5 negative

Price and discount

$19.99

Platforms

Windows

Categories

Single-player, Steam Achievements, Full controller support, DualShock Controller Support, DualShock Controller Support, Steam Cloud

Achievements

49

Platform releases
  • Steam 28 March 2025

Latest Steam announcements

  • Patch 1.2.1: Rise of the Summoners! - 5 May 2025

    This patch brings some fresh content for you to play around with, as well as balance changes and bug fixes. New Content: - A new Ally joins the ranks, recruitable from the start, if you're lucky enough to find them (Rarity: Rare)! The Silent Summoner comes with two new unique Abilities (Unrelent and Eternal Shroud), obviously focused on the newly empowered Summons. - A new Summoned character, specifically for the Silent Summoner called Unrelenting. A powerful Fighter/Tank Summon who comes with a new unique Ability as well: Shield Wall, which temporarily boosts the Armor of an Ally. He also hits pretty hard! New Run Charms: - Feral Teachings: sets the Crit Chance of all your Summons to 100%. - Hearty Helpers: increases the Armor and Resistance of all your Summons by 35%. - Head Pats: doubles the Health and Strength scaling of all your Summons from the Caster's Level. - NT's Blinders: ins…

  • Patch 1.1.2: All About Control - 2 April 2025

    A requested feature was being able to adjust the controls for mouse/keyboard and now it's here! Note that it's still a bit experimental, most keys should work just fine, but it's possible some images don't match up. If so, let me know and I'll adjust that! For now it's only Mouse/Keyboard controls, so XboX and PlayStation controllers cannot have their keybinds changed. This patch also comes with a few bug fixes: - Fixed an issue where after unlocking the 'Hidden Realm', the option to go there immediately did not work. - Fixed an issue where the large D20 after rolling a Perception Check was being deleted too quickly. Now the D20 can soar once more!

  • Patch 1.1.1: Scheduled Patch - 1 April 2025

    Time for the first scheduled patch! The launch was a bit of a rollercoaster, with an overall very positive reception, but a few more bugs than I would have liked. There are still a few issues that I will have to sort out in the coming days and weeks, so expect the patches to keep rolling in. This patch offers some bug fixes, but mostly some overall improvements. Improvements: - Added a 'flashlight' for the darker scenes. When delving through sewers or traversing icy cliffs at night, sometimes you need a little bit of help navigating. That's where the flashlight comes in! You can activate/deactivate it by pressing left Control (when using a keyboard) or dpad up (when using a controller). You can also see that on screen. - Changed the dark blue color used for 'Rare' rarity and 'Buff' type Abilities to a lighter shade, so it's easier to see against the dark backgrounds. - Ensured all of th…

  • Patch 1.0.9 - 31 March 2025

    Fixed an incorrect ID for one of the combats in Pits of GrimOgg, blocking you from completing the Realm if you left the Realm before completing the first combat.

  • Patch 1.0.8 - 31 March 2025

    Fixed another issue with the sound effect for Teleport, now it should properly react to adjusting the Effects and Master volume in the Settings.

  • Patch 1.0.7: Teleporting without hearing loss - 31 March 2025

    Small patch with two changes: - The volume of the sound effect when you Teleport has been lowered signficantly - A fix for a bug that popped up due to a previous fix (programming in a nutshell)

  • Patch 1.0.5: small fix - 30 March 2025

    Yet another patch with a small fix for a rare bug that could cause the game to freeze.

  • Patch 1.0.5: Bug fixes and game crash fix - 30 March 2025

    Please make sure to update to this version (and in general always update), as it contains some critical fixes. Fixes: - Some people reported game crashes/freezes, I think I found the cause and implemented a solution. If it still happens, please let me know, and hopefully I can resolve it quickly. - Fixed an issue where the minions of the final boss would spawn at different levels than intended on higher level runs. - Fixed another issue that was caused by combatants dying at inopportune times.

  • Patch 1.0.4: More Hotfixes! - 29 March 2025

    - Fixed an issue where you could get stuck in the ceiling in a particular dungeon configuration. Whoops. - Fixed a rare bug where the Perception Check D20 could get stuck if you rolled exactly when the target died. - Fixed a bug where a target of an Ability could become invalid if they died at a very specific time. - Fixed some more miscellaneous bugs. Should you encounter any bugs, feel free to let me know (either here, or in the discussions). I'd love to take a look and make sure this game runs well for everyone!

  • Patch 1.0.3: Hotfixes - 28 March 2025

    Phew, we're live! Thank you so much for playing my game, the reception has been great! Of course, that also leads to some new 'discoveries', bugs in this case. I'm trying to fix them as fast as I can, and obviously I'm starting with the critical bugs. There will probably be a few more patches in the coming days and weeks. Bug fixes: - Fixed an issue where if you managed to beat the final Realm, you would see a 'placeholder' message. - Fixed an issue where the game wouldn't allow you to press continue after winning a run. - Fixed an issue where you could trigger a message in the Tutorial from outside of the chapel.

  • Patch 1.0.1: Launch Patch! - 27 March 2025

    Alright, here we are, ready for launch in about 24 hours. Thank you so much to everyone who has been testing and covering my game, means the world to me! This patch aims to further clarify the Obedience mechanic and fix some miscellaneous bugs. Bug fixes: - Fixed an issue where with frame-perfect timing you could interrupt the first tutorial with the second, leading to an amalgamation of the GM talking to you. Sorry for the nightmares. Improvements: - When walking up to an Ally who is ready for your Commands (or suggestions really), you now see in the center of the screen the percentage chance they will accept that Command. - Slightly increased the rate at which Allies gain Obedience, and increased the bonus for having 10 Discipline. Have fun everyone!

  • Patch 0.9.17: The Yellow Bar - 26 March 2025

    I noticed that I wasn't making it nearly clear enough that the yellow bar on your Allies' right represents the percentage chance of them listening to your Command at that point, so I added two 'friendly reminders' to make sure you got it. I also increased the rate at which that bar fills if your Ally has 10 Discipline (which is the maximum).

  • Patch 0.9.16 - 26 March 2025

    This is another small patch to smooth out some bugs and polish the game a bit more. Bug fixes: - Fixed an issue where the screen could remain black if it was trying to fade-to-black during a Tutorial. - Fixed an issue where a Tutorial windows was partially obscured by a menu. - Added a failsafe so that if a Character dies while they're being moved, the hand should also disappear after a few seconds. Improvements: - The ghostly 'lifting hand' effect when looking at an Enemy or Ally now no longer remains when they're lowered to the ground. - Tweaked the logic for showing the Ally and Enemy displays so it should now trigger a bit sooner/easier. Balance: - Removed one of the lower Level Enemies from the final fight in the Dragon Cliffs Dungeon. - Slightly lowered the base Damage of the 'Fire the Cannons!' from 5.5 to 5. - Lowered General Zzam's base initiative from 9 to 6, so your Allies mi…

  • Minor Patch 0.9.15 - 24 March 2025

    Another small patch with a single fix: - Opening the Overview/Pause menu while a Tutorial is shown/playing, now correctly closes that Tutorial first.

  • Minor Patch 0.9.14 - 21 March 2025

    Small patch before launch, with a fix and some balance changes: Balance: - Slightly lowered the power of Enemies during the Tutorial. Removed their Crit Chance to reduce variance. Randomness is a core part of this game, but dying to unlucky Crits should be a thing AFTER the Tutorial! - Lowered the Health gained from the Mutations meta progression from 5 per level, to 3 per level. Bug fix: - Fixed a rare bug when a character died during being moved, resulting in a (harmless) error.

  • Patch 0.3.37: Bug fixes - 16 October 2024

    First of all, I want to thank everyone who has been trying out the Demo to 'I Had A Plan!', I appreciate all of you! This is a small patch that brings a couple of fixes to bugs that have popped up in the Demo: - Added a failsafe to the rare situation where you can find a Level up event while none of your Party members are ready to level up. Instead of soft-locking the game, the Event will close automatically and show a notification. - Made it impossible to skip the first Recruit event when starting a new run after beating the Tutorial. Previously, it was possible to skip this and end up with an empty party, leading to all sorts of issues. Note that there was absolutely no reason to skip this, but hey, I'm not telling you how to play my game, just thanking you for doing so! Thanks!

  • Patch 0.3.34: Bug fixes - 9 October 2024

    This patch implements a few crucial bug fixes: - Fixed a bug where the final fight of the Tutorial wouldn't start unless you saved/loaded the game. - Fixed a bug where the game would crash entirely after winning the fourth combat in the Tutorial while having an Ally suffering from a Bleed effect. - Fixed a bug that could cause the Level Up event to trigger while no Allies actually leveled up after saving and loading in very specific spots, which would soft lock the game.

  • Patch 0.3.33: Redemption - 30 September 2024

    This patch introduces a new mechanic: Redemption. Whenever one of your PC Allies becomes injured and is cured to half health at a campfire, they now get a strong buff called Redemption the next Combat, greatly increasing their Armor and Magic Resist for a bit. This way, you won't just get them back up to get knocked down again! Besides this, there's also a few bug fixes: - When you complete a tracked Objective, it now correctly hides the number indicating your distance to that Objective. - The Level Up Event in the Farm zone now only shows up if you actually have anyone to Level up. In some rare cases, this would malfunction, leading to freezes. - Fixed a rare unintentional interaction between a specific Run Charm and the Campfire, causing your injured Allies to heal for much less than they should.

  • Patch 0.3.32: A few bug fixes and quality of life improvements - 27 September 2024

    Improvements: - After finishing the Tutorial once, your starting Character will start with 5 extra HP, to make squishier Characters more viable. - If during a fight all of your PC Allies die, you now lose. This prevents strange situations where only a Summon or an NPC who is about to leave survives. Bug fixes: - Fixed a rare bug where you could fall through the floor in the Dungeon. - Fixed a bug where you could inadvertently reset part of your meta progression. - Fixed a bug where the enemy 'Pin' had no level (is now correctly a level 1 character).

  • Hotfix 0.3.31 - 26 September 2024

    A quick fix to an issue that caused one of the objectives in the Tutorial to not register as completed.

Patch notes and updates

S.noRelease datePatch nameGID number
12 April 2025Patch 1.1.2: All About Control1795917897298419
231 March 2025Patch 1.0.91795283637950142
331 March 2025Patch 1.0.81795283637948199
431 March 2025Patch 1.0.7: Teleporting without hearing loss1795283637941255
530 March 2025Patch 1.0.5: small fix1795283637923325
630 March 2025Patch 1.0.5: Bug fixes and game crash fix1795283637910401
729 March 2025Patch 1.0.4: More Hotfixes!1795283637879922
828 March 2025Patch 1.0.3: Hotfixes1795283637862342
926 March 2025Patch 0.9.17: The Yellow Bar1795283637791168
1026 March 2025Patch 0.9.161795283637788192
1124 March 2025Minor Patch 0.9.151794830910996534
1221 March 2025Minor Patch 0.9.141794830910904254
1316 October 2024Patch 0.3.37: Bug fixes6212244583171622045
149 October 2024Patch 0.3.34: Bug fixes6360862737592036142
1530 September 2024Patch 0.3.33: Redemption6339469370197367303
1627 September 2024Patch 0.3.32: A few bug fixes and quality of life improvements6339469370185664590
1726 September 2024Hotfix 0.3.316339469370183337858

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID2375280
Live current players0
SteamPulse tracked peak4
Live count (today's peak floor)0
Price$19.99
Free to playNo
Discount0%
Original price USD$19.99
Current price USD$19.99
Release dateMar 28, 2025
DeveloperBenevolent Banana Studio
PublisherBenevolent Banana Studio
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeMostly Positive
Positive review percent78%
Positive reviews18
Negative reviews5
Total reviews23
Steam recommendationsNot available
Achievements49
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/2375280/

Short description

You are a Wizard, with a brilliant plan. Unfortunately you also have teammates. As you make your way through dungeons and forests alike, you need to manage your team mates… and your frustration. I Had A Plan! is a Tactical Roguelite Semi-Autobattler set in a 3D world with 2D Characters.

About this game

I HAD A PLAN! You are a Wizard. A brilliant Wizard, with a brilliant plan. Unfortunately you also have team mates. As you make your way through dungeons and enchanted forests alike, you need to manage your team mates… and your frustration. I Had A Plan! is a Tactical Roguelite Semi-Autobattler, which takes place in a 3D world with Hex Grids, using 2D Characters. GIVE COMMANDS! You don’t fight with your Wizard directly, instead you can give your team orders, which they might follow. If they do listen, they follow your orders and get a small bonus to that action. If they do not however, your frustration grows. Your frustration meter is vital, once it fills up, there is only one answer: Fireball. WATCH THEM FIGHT! Don't feel like telling them what to do? Maybe they're smart enough to win by themselves! Or maybe they're not, and they'll burn, it's a win-win! AND MUCH MORE! - Find new Characters to Recruit! - Equip your team with insane weapons! - Use magical Charms to shape your run and break the game! - Choose your path through mysterious Realms! - Discoveries, Realm Quests and Metaprogression will keep you coming back!

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
28Full controller support
55DualShock Controller Support
56DualShock Controller Support
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Violência
steam germany16Drastische Gewalt
igrs18Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $19.99
  • Highest observed: $19.99

I Had a Plan!'s USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $19.99, the highest is $19.99, and the first visible tracked price is $19.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

I Had a Plan!'s tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $19.99, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $19.99. The latest run records $19.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $19.99
  • Current list price: $19.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records I Had a Plan! at $19.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$19.99$19.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $19.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$19.99$19.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $19.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$19.99$19.99No discountSteam Store

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TBH: Task Bar Hero89,73622 September 2026 - 13:10:57 UTC546,13043,714Nugem Studio, Tesseract Studio
Palworld67,38622 September 2026 - 13:05:16 UTC2,101,535451,088Pocketpair
Stardew Valley65,23822 September 2026 - 13:05:08 UTC236,6141,016,067ConcernedApe
Warframe57,12522 September 2026 - 13:05:09 UTC181,509676,031Digital Extremes
Monster Hunter Wilds53,77322 September 2026 - 13:41:21 UTC1,179,869317,835CAPCOM Co., Ltd.
Project Zomboid49,45022 September 2026 - 13:54:50 UTC122,811467,999The Indie Stone
Baldur's Gate 344,96822 September 2026 - 13:46:08 UTC875,343836,282Larian Studios
Don't Starve Together41,26222 September 2026 - 13:14:19 UTC122,662531,182Klei Entertainment
Path of Exile 240,75422 September 2026 - 13:05:08 UTC578,562209,717Grinding Gear Games

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