Countless Army news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed players1 · 22 September 2026 - 18:50:29 UTC
- SteamPulse tracked peak105
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score77% positive
- Total reviews90
- Release dateJul 18, 2024
- DeveloperDos Estrellas
- PublisherDos Estrellas
Company pages: Developer: Dos EstrellasPublisher: Dos Estrellas
Countless Army Steam news
Countless Army news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Introducing Estigia, our new game - 15 September 2026
If you're reading this, it's because you played Countless Army at some point, or our first game caught your eye. Today we'd like to introduce our new project.Estigia is now on SteamEstigia is a turn-based sliding puzzle where you have to defeat eleven deities of a decaying Greek underworld.Key featuresA decaying Greek underworld. Its gods have been corrupted as their worshippers forgot them.Eleven regions, eleven deities, eleven fights. You'll need everything each region taught you to beat its god.The world only moves when you move. Everything comes down to your decisions.Ice-sliding movement. You slide until you hit something: a wall, a trap, an enemy.An adventure told through puzzles. Every map is a problem waiting to be solved.Not a single sentence in the entire game. No text at all, so it can be enjoyed in any language.Three possible endings. It depends on how you face the final des…
- Spring has arrived at Countless Army! - 30 March 2026
The most colorful event of the year is here! Countless Army is bursting with the spirit of Spring. You have until April 10th to get your hands on exclusive festive skins.Portals have appeared across the different realms of Arreit. Send your troops through them to absorb their energy and unlock up to 6 unique skins, available only during the event!(Event active from March 29th to April 10th)Can you collect them all before the celebration ends?Due to a minor miscalculation, the skins can be unlocked during the specified period, but due to a date logic error, they will not appear as selectable options in the menu until the 5th. I apologize for the inconvenience; the Easter Bunnies have decided to make us wait a few more days.
- Countless Army — Update 1.6.0 - 10 March 2026
New update! This version is packed with improvements for the touch and controller experience, a good number of bug fixes, and some new gameplay features. Here's the breakdown.New FeaturesChallenge system for rebel provinces. Rebellions now operate on a pressure system instead of being random. More information about rebellions on this devblog and challenges can be found on this devblog.Troops have their maximum stats reduced upon entering a rebellion, adjusting to the maximum level allowed in that kingdom.Reset button on the battle exit screen, allowing you to restart the map without having to exit completely. (Suggested by Dave Osborne)Visual guide to touch shortcuts in the shortcuts menu, with an image showing all the touchscreen controls.Contextual help text in combat: if you haven't done anything for 5 seconds, prompts with the most useful buttons appear. (Suggested by Laggimus Prime…
- Quality of Life improvements - 26 February 2026
Hello everyone! Following the multiplatform launch of Countless Army, I've received a lot of feedback from the community, and I've been working hard to implement improvements in various aspects of the game. Today, I'm sharing the most significant ones.Building Capture ImprovementsNow, when selecting an upgrade while capturing a building, the cards will automatically rotate to show troop icons, divisions, and full descriptions. This allows you to make more strategic decisions before confirming your choice. Additionally, if you're playing on touchscreens, double-tapping is now required to acquire the upgrade, taking advantage of this new view.Improved Spellcasting SystemThe selected spell now lights up so you always know which one you're about to cast. On touchscreens, the system has been redesigned to prevent accidental casts: select the spell, move your finger to precisely position it,…
- The challenges are coming! - 18 February 2026
Continuing with the updates to version 1.6.0, today I'm bringing you a look at the new challenge system.Now, every time you enter a rebel province, it will present challenges to increase the difficulty and prevent it from being a walk in the park. These challenges add a breath of fresh air to the replayability, making the encounters much more interesting.You'll have to adapt your strategy to situations such as reduced troop numbers in your formations, increased damage or attack speed from defenses, or having to choose between losing a troop per wave or having fewer spells available.In addition, troop stats will be reduced to match the level of the rebel kingdom. For example, in the Kingdom of Campiria, all troops will be adjusted, at most, to the upgrades obtained with wheat.There will be a total of 9 challenges available:5 fixed challenges:Defenses with more damageFaster defenses2 star…
- Valentine's Day is coming to Countless Army! - 11 February 2026
The most romantic event of the year is here! Countless Army is filled with Valentine's Day spirit. You have until February 21st to get your hands on exclusive holiday skins.This year, the method for unlocking skins has changed: instead of last year's heart statues, you'll now find festive portals scattered across the maps. Send your troops through them to absorb their energy and unlock up to 6 unique skins, available only during the event!(Event active from February 7th to 21st)Can you get them all before the celebration ends?
- The rebellion is rising! - 30 January 2026
As you know, I announced some of what version 1.6.0 will bring a while back. I apologize for not being able to show you any progress sooner.But I can finally say it: 1.6.0 is in development, and I want to give you an update so you can see what’s coming to Countless Army.One of the weakest aspects of the game right now is rebellions, and that’s going to change in the next update.Provinces will no longer rebel randomly, but will instead operate using a pressure system.A conquered province with adjacent enemy provinces (whether controlled by a rival kingdom or in rebellion) will begin to accumulate pressure.The more enemy provinces it has around it, the faster that pressure will increase.This indicator will increase over the weeks and each time we initiate an invasion of an enemy province.When the bar is completely full, the province will rebel.The system is still under development and nee…
- Christmas arrives in Countless Army! - 24 December 2025
Christmas arrives in Countless Army!The most magical event of the year is here! From December 24th to January 7th, Countless Army is filled with the Christmas spirit, bringing along the exclusive holiday-themed skins.This year, the way to unlock the skins has changed: instead of the evil Christmas dolls from last year, you’ll now find festive portals scattered across the maps. Guide your troops through them to absorb their energy and unlock up to 6 unique skins, available only during the event!Will you be able to collect them all before the event ends?
- Hotfix 1.5.6-1 - 7 November 2025
FixesFixed a bug where unit cooldowns were being carried over between waves. This caused some troops in the new wave to spawn much later than intended, and in certain cases the wave could end prematurely before all units were summoned. (Reported by: "ESDave")Fixed an issue where upgrade progress was not being counted correctly, preventing the achievement "At my signal, unleash hell." from unlocking. (Reported by: "ESDave" and "FresherWater")Thanks for the reports and for helping improve Countless Army!
- Hotfix 1.5.6 - 4 November 2025
This hotfix fixes two issues detected after version 1.5.5.Crash when entering the mini-expansion (“The Quest”)A critical error introduced in version 1.5.5 (the Halloween update) has been fixed.The issue was caused by an adjustment to the shadows of objects appearing in the mini-expansion, which caused the game to crash when trying to enter. (Reported by “DisLoyalSoul”)Bug when starting a new gameFixed an issue when selecting the difficulty: if the start button was pressed multiple times, multiple transitions could occur simultaneously, preventing the game from progressing correctly.
- Halloween Returns to Countless Army! - 24 October 2025
Halloween Returns to Countless Army!The spookiest event of the year is back! From October 24th to November 7th, Countless Army once again celebrates Halloween, bringing with it the exclusive skins of the season.This year, the method to unlock these cosmetics has changed: instead of enchanted pumpkins, you’ll now find Halloween-themed arches scattered across the maps. Guide your troops through them to absorb their dark energy and unlock up to 6 unique skins, available only during the event!Will you manage to collect them all before the event ends?General Improvements and OptimizationsAlongside the Halloween event, this update brings several performance and stability improvements:Game optimization across multiple areas, improving smoothness on lower-end devices.New save system, featuring a more solid structure for cloud synchronization and prevention of corrupted files.Initial loading scr…
- What’s Coming in Version 1.6.0 - 27 August 2025
Since July 18, when Countless Army celebrated its anniversary, there haven’t been any new updates. But don’t worry — the wait will be worth it!In the next version, I’ll be reworking the rebellion system, making rebellions function in a different way so they feel less frustrating. On top of that, they’ll be enhanced with challenges, as a rebelled province will now include specific objectives you’ll need to complete in order to reclaim it. This will make rebellions a much more engaging challenge.But that’s not all: some of these challenges will be exclusive to Hard Mode, which will now be renamed Game+ Mode. Even now, this mode already includes several hurdles that require prior knowledge of the game, so it makes more sense to introduce it after the first playthrough instead of offering it right from the start.These are early ideas and, as always, they may change during development — or e…
- Balance Tweaks, Visual Improvements, and Bug Fixes - 25 July 2025
This small update comes to polish the game's balance, improve defense information visibility, and fix several bugs that have been reported.Balance AdjustmentsEverlasting has been rebalanced due to being too difficult.Bauble has been adjusted because one of its routes was harder than intended.South Canicula has also been rebalanced for the same reason.The number of Watchers summoned per division has been reduced from 6 to 3.The cooldown (CD) of Watchers has increased from 5 to 10 seconds.ChangesAll minimaps have been revised to remove the red areas that indicated defense positions.*All map routes have been adjusted to better match the actual paths.All conquerable buildings have been revised to ensure the improvements are fully visible within the camera view.The Armory now gives 5 bonus resources, or 10 if you've already conquered the capital of the kingdom.Defense signs have been visuall…
- Version 1.5.0 is here! - 18 July 2025
Version 1.5.0 is here—just in time to celebrate Countless Army’s anniversary!And of course… the Liche is throwing a beach party, and you’re all invited!To mark the occasion, party posters have appeared all across Ocelis. There are 6 in total, scattered throughout the different realms.If your troops walk past them… you’ll unlock exclusive beach party-themed skins!Soldier – SurferEmaciated – Duck SplashStandard bearer – Super FanReaper – LifeguardMass – JellyNecromancer – Lich FanThe event will run from July 18th to August 1st. Collect them all before the party ends! But beware... This update isn't all fun and games: the Lich has gotten serious, sharpened his vision, and made the balance of power shine...The Lich’s VisiónAs you can see, almost all of the visual noise from the ground has been removed, and new details have been added as well. The realm where these changes shine the most is…
- New troops Cards and Canicula Fully Rebalanced - 10 July 2025
We’re getting closer to version 1.5.0! This week, I’m showing you a small but important change to the troop cards… and the complete rebalance of the hottest realm in Ocelis, Canicula.Changes to Troop CardsUntil now, troop cards had a fairly basic design, and even caused some visual issues with certain units — especially the Emaciated, which would almost disappear into the background.They’ve now been redesigned to be clearer, more visually appealing, and to avoid these problems.As you can see, this update applies to both troop cards and profession cards.Changes in CaniculaCanicula has also been fully reworked. Just like Estesa, Nevura, and the other realms, all maps have been reviewed and adjusted to the new balance system.And this time, no map has been spared — they’ve all received updates, whether in paths, defenses, or both.The new routes are designed to encourage a wider range of str…
- 1.5.0 arrives on the 18th! Nevura rebalanced and more updates - 4 July 2025
Today, the release date for version 1.5.0 is announced… but first, let’s take a look at the progress since the last update.Kingdom of NevuraThe kingdom of Nevura is now fully rebalanced. Only one map, Rivers of Lina, has been spared from path adjustments.As you can see, most of the changes have focused on defenses. The path changes have been minimal, and when present, they’ve mainly served to better align the defenses and ensure they interact properly with the game’s new balance system.Version 1.5.0 Release DateThat’s right! Version 1.5.0 now has a target release date: the 18th of this month, which also marks the anniversary of Countless Army.This update will include everything mentioned in the first announcement about it… and a lot more! Bug fixes, gameplay improvements, and several new additions I’m currently finalizing to further polish the overall balance of the game.I hope you enjo…
- Estesa Rebalanced: New Paths and Defenses - 18 June 2025
Game balancing continues to move forward, and this time we’re focusing on the kingdom of Estesa, which has been completely reworked.Most of Estesa’s maps required an almost total overhaul, as they didn’t fit well with the new balance system. Only one map has kept its original paths, though its defenses have been adjusted.As you can see, many paths have been changed, and along with them, most defenses have also been rebalanced.The goal of these changes is to better align the maps with the current system of strengths and weaknesses between troop types. In Estesa, many routes lacked tactical relevance—there were paths where no troop types had clear advantages or disadvantages. With this update, each route now features its own pros and cons, encouraging more strategic use of troops and their types.The next kingdom to be adjusted will be the kingdom of Nevura.
- New Defense Indicator and Pathway Adjustments - 11 June 2025
This time I bring you a preview of the visual changes in some maps, along with a small improvement that makes it easier to see which defenses are disabled.First, the new visual indicator:As you can see, defenses that become disabled—whether by a spell, a troop effect, or a temple effect—will now be visually marked, making it easier to identify them. This indicator will not be visible on Hard difficulty.Path adjustments in some maps:As I continue working on the overall balance of the game, some maps are also receiving updates to their paths.Paths are being modified for several reasons: to improve troop flow, to balance routes that are too long or too short, to add defenses that were previously missing, or to prevent certain defenses on one path from attacking another, among other adjustments.I hope you like these changes. See you next week with more news!
- Shield Spell and Skill Tree Improvements - 4 June 2025
Today I’m sharing some of the tweaks I’m making while working on the overall game balance. Shield Spell First, the shield spell is getting an adjustment: instead of being a permanent shield, it will now last for 5 seconds. To compensate, the cooldown (CD) will be reduced from 40 to 20 seconds. These times are still subject to change as I continue testing. This will make the spell much more strategic, rather than something you just use every time the cooldown resets. Skill Tree Selection Several people (unfortunately I don’t have their names noted) suggested it would be better if selected upgrades in the skill tree were marked with a circle to make them clearer. After trying different styles, here’s how it will look in the next update: I hope you like these changes. See you next week with more updates!
- The Lich’s Vision - 28 May 2025
The visual overhaul is now complete, and today I’d like to show you a bit of each realm so you can see the differences for yourselves. As you can see, almost all of the visual noise from the ground has been removed, and new details have been added as well. The realm where these changes shine the most is Canicula, where even new decorative elements—like cacti—have been introduced. I hope you enjoy the new look of the realms in the Ocelis region, coming in the next update. See you in the next post, where I’ll talk about the Lich’s Balance and all the rebalancing changes on the way. Thank you all for playing Countless Army.
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 7 November 2025 | Hotfix 1.5.6-1 | 1815580768300899 |
| 2 | 4 November 2025 | Hotfix 1.5.6 | 1815034433034820 |
| 3 | 11 April 2025 | Interface Improvements and Bug Fixes | 1796631172282001 |
| 4 | 19 December 2024 | Patch notes 1.3.0 | 1786409468880983 |
| 5 | 1 November 2024 | Hotfix 1.2.2 | 6146943657173946425 |
| 6 | 28 October 2024 | Hotfix 1.2.1 | 6212245217911956082 |
| 7 | 26 October 2024 | Patch notes 1.2.0 | 6212245217911887865 |
| 8 | 7 October 2024 | Hotfix 1.1.6 | 6350729003508338768 |
| 9 | 3 October 2024 | Hotfix 1.1.5 | 6350729003494411696 |
| 10 | 28 September 2024 | Hotfix 1.1.4 | 6339469370189672348 |
| 11 | 24 September 2024 | Hotfix 1.1.3 | 6341720536520944765 |
| 12 | 13 September 2024 | Patch notes 1.1.0 | 6250522009516946552 |
| 13 | 29 July 2024 | Patch notes version 1.0.1 | 5963413094363161989 |
| 14 | 23 July 2024 | Changelog version 0.9.3 | 5969041959983385991 |
| 15 | 22 July 2024 | Notes of version 0.9.2: | 5969041959979866265 |
| 16 | 18 June 2024 | Patch notes 0.6.0 (Demo) | 6890025005366079186 |
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