Hiraeth news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak10
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score74% positive
- Total reviews27
- Release dateSep 3, 2025
- DeveloperJade Horse
- PublisherJade Horse
Genres: Action, Adventure, Indie, RPG, Simulation
Company pages: Developer: Jade HorsePublisher: Jade Horse
Hiraeth Steam news
Hiraeth news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Pick up and store in bag weapon any tier, helmet and head fix, more fridges! - 23 September 2026
Hello survivors! đšđ»âđToday brings another round of improvements and quality-of-life changes related to the recent inventory and weapon system updates. New content is coming soon, but first, some important cleanup and usability improvements: You can now pick up weapons above your Sharpshooter Skill level! Since the recent addition of storing weapons inside backpacks, I've adjusted how weapon pickups work:You can now pick up weapons of any tier, regardless of your current Sharpshooter Skill level. You can place them in your backpack under the new inventory rules, move them to any storage chest, and return to them later once you've reached the required Sharpshooter Skill level to use them.The usage requirements remain unchanged, but they are now checked when attempting to fire the weapon. If your Sharpshooter Skill level is too low, the weapon will not fire and an appropriate notificatiâŠ
- Hotfix Pack: Radiation, Lava & Weapon Handling - 22 September 2026
Hello Survivors đšđ»âđTodayâs update brings a set of important fixes related to recent changes in the game. Hereâs whatâs new:Correct pose cleanup after storing a weaponThe playerâs pose is now properly reset after storing a weapon that was currently held in hand.Hand pose correctly returns to âunarmedâWhen you store a weapon in your bag, the hand pose now switches back to the unarmed state as intended.Automatic weapon unloading before storingWeapons are now automatically unloaded before being stored. If the weapon contains ammo, the magazine with the correct amount of rounds is added to your bag (if there is space) or dropped on the ground.Radiation damage fixedRadiation damage near radioactive objects (such as waste barrels) was not increasing the playerâs radiation level. This is now working correctly.Increased LD50 radiation level â Pier 3Radiation intensity for the LD50 thresholdâŠ
- New Weapon Storage System + Iceberg CryoCore Fridge + fixes - 18 September 2026
Hello Survivors đšđ»âđTodayâs update introduces several useful additions and fixes for recently misbehaving features. Letâs take a look. And while youâre here, feel free to check out the new video covering the previous Diving & EVA Suit update.Weapons in Bags and CratesA recent forum suggestion pushed me to finally implement this longâplanned and genuinely helpful system. Weapons can now be stored inside backpacks and front bags, as well as placed in most crates.Storage Rules: Backpacks & Front BagsBackpacks can store:Melee weapons (Gazrurka only fits in some backpacks)SidearmsLong Weapons â except Railgun and Sniper RifleFront Bags can store:Melee weapons (Gazrurka excluded; Front Bag Small cannot fit a Crowbar)SidearmsPockets cannot store any weapons.In general, you can move any weapon that visually fits inside the container. Weight rules remain identical to all other items.How to StâŠ
- Useful HE and EVA Suit Improvements - 14 September 2026
Welcome, SurvivorsTodayâs update brings a few small but important fixes that improve consistency and prevent unintended damage events.HE Collision CorrectedApplies to 12 mm MiniâHE Rounds for the Hybrid Auto Launcher 2K (HAL 2K).HE projectiles could sometimes detonate after hitting the cloud of another projectile midâflight. At close range, this could cause accidental damage to the player. This behavior is now corrected.Reminder: HE rounds still deal damage on proper impact â walls, terrain, or enemies.EVA Suit Damage â Correct Breathing Behavior at Integrity 0When Suit Integrity reached 0, breathing lock activated correctly â but suffocation also triggered even with an open visor, without a helmet, or in breathable zones.This is now fixed. You only suffocate when all conditions are met:Suit Integrity = 0visor closedno breathable air in the environmentRegards, PaweĆ
- Survivors, Your Achievements Are Back đđ» - 13 September 2026
Hello Survivors! đšđ»âđTodayâs update brings an important fix related to Steam achievements â proper unlocking and full achievement support inside the Statistics tab.Achievements Are Working AgainAs mentioned earlier, Iâve been working on updating the Steam achievement system for the new engine version. Yesterdayâs attempt didnât succeed, but today it finally did. I tested unlocking the new achievement The XibalâTeh Descent, which I successfully earned after this update.Other achievements should now unlock correctly for everyone. If any achievement still fails to unlock on your side, please let me know.Note: Steamâs achievement popâup behaves inconsistently. Sometimes it appears immediately inâgame, sometimes only after exiting Hiraeth â just like The XibalâTeh Descent did for me. Iâll continue investigating, but as far as I know, Steam handles caching differently depending on the sessâŠ
- Deep Diving & EVA Suit Improvements - 12 September 2026
Welcome, survivors! đšđ»âđTodayâs update focuses on diving and the EVA Suit â a set of new underwater mechanics and improvements. Dive in and check out whatâs new! Dive & EVA Suit UpdateOxygen consumption now scales with dive depth â the deeper you go, the faster you use oxygen, with an additional multiplier based on the selected difficulty level.The safe depth limit is 30 meters. Below this threshold, the EVA Suit begins to take pressure damage depending on depth and difficulty. The suitâs condition is monitored continuously, with status checks every ~3 seconds.Destroying the EVA Suit (Integrity 0) now cuts off your ability to breathe â oxygen flow is blocked even with a full tank. Even a minor repair restores breathing.Added a crackedâvisor effect when the EVA Suit is damaged. For now, the effect disappears after a standard repair using Duct Tape.Added a dedicated dive light â especiâŠ
- â” HIRAETH â Your Hardcore SciâFi Survival Game | 30% Off Now - 11 September 2026
Dive Into the Hardcore World of Ahra PrimeRecent major updates have expanded HIRAETH, with more improvements arriving in the coming days. As a soloâdeveloped project, the game continues to grow steadily with each update â and this is the first sale after the new baseline price. Itâs a good moment to jump in if you enjoy the atmosphere, learning new systems, and longâform survival gameplay.HIRAETH isnât a game for everyone. But if you like slow immersion, discovery, and mastering unfamiliar rules, it already offers many hours of deep exploration.Grab it now at 30% offfor the next 7 days.Starts: Sat, Sep 12, 1 PM PDT (10 PM GMT+2)Ends: Sat, Sep 19, 1 PM PDT (10 PM GMT+2)
- The UE 5.8 Power Update & The Rise of the Underwater World - 6 September 2026
Hello Survivors! đšđ»âđToday brings a major update: HIRAETH has been upgraded to the newest version of Unreal Engine â 5.8.This is not a race for shiny new features. Itâs a crucial stability and performance update that also unlocks new possibilities already visible in todayâs build â including the first pass of dense coral and underwater vegetation filling the ocean floor.Below is a full breakdown of what changed.New Engine: Unreal Engine 5.8A significantly improved game engine with better stability, performance, and compatibility with modern hardware. Many of the new UE 5.8 features will be extremely useful for â” HIRAETH moving forward.Stability & PerformanceUE 5.8 introduces improved rendering stability and better GPU utilization. I have not enabled Lumen Lite yet, but it is expected to greatly reduce GPU load â especially important for older graphics cards.Mesh TerrainMesh Terrain iâŠ
- Crafting tool selection fix - 31 August 2026
Small but important crafting fixA minor yet meaningful update to the crafting system. In the previous version, tools could not be selected properly, which made most crafting actions impossible.This issue was easy to isolate and correct â and itâs now fully fixed.New tutorial video â the beginning of a seriesYesterday I released a new tutorial video â the start of a continuous series for both new and advanced players:Master the Quick Menu â Survive SmarterThis tutorial explains the rules and practical use of the Quick Menu. It may seem simple, but after talking with many of you, I realized that some players donât use this feature at all â and its mechanics arenât fully described in the inâgame help or on the Training Center.I believe this video makes everything clear. I strongly recommend using Quick Access â itâs something I rely on constantly.English translation of this and future videâŠ
- Forging the Unknown â Meteorite Processing & World Systems Update - 29 August 2026
Hello Survivors! đšđ»âđThe addition of meteorites and collectible meteorite fragments naturally shaped todayâs update. You can now process gathered meteorite material into crafting components, along with several new meteoriteâbased items and blueprints. Iâve also included a handful of previously announced changes â enjoy!đ„ Major Crafting AdditionsNew Station: Thermal ForgeThermal Forge is a new automated crafting station that processes meteorite fragments and metal scrap into usable crafting materials. It melts the input and shapes it into Sheets or Slabs. (Metal Sheets and Metal Slabs currently have no blueprint use â coming soon.)The station is fully automatic and does not require the player to stay nearby.Processing time varies depending on the input, usually a few minutes.Nesoi Island currently contains two Thermal Forges; the first one is located near Forwarding.For safety reasonâŠ
- âïž Don't Look Up! â Small Patch - 25 August 2026
Small Update â Meteorite Impact EventThe new meteorite event has received a stability pass and its trigger logic is now fully confirmed.Meteorites can now appear starting from the first inâgame day on Nesoi Island.A new HUD widget now appears when a meteor enters the atmosphere, accompanied by a brief warning alarm â a cue to look around Nesoi and track its descent.Regards, PaweĆ
- đ„ The floor is lava & Don't Look Up! âïž - 24 August 2026
đ Meteors Descend Upon NesoiThe sky above Nesoi is no longer quiet. Random meteors now tear through the atmosphere, striking the island with violent force. Anyone â you or your enemies â caught too close to the impact zone may not survive. Craters mark the landing sites, hiding rare meteorite fragments that will soon become valuable crafting resources.For now, these celestial visitors arrive rarely and alone. Soon, smaller meteor showers will follow.đĄ A Call to Meteor WatchersMeteor impacts are unpredictable. They may fall behind cliffs, in distant valleys, or right in front of you. Listen for the thunderous impact. Watch for the flash of the descending bolide.The first explorer who captures a meteor midâflight or at the moment of impact will be written permanently into the HIRAETH universe â your nickname woven into the scenario. Share your screenshot or video on Discord (general chaâŠ
- đ Born to the Ride â Driving Camera, Achievements, Voice Logs & World Fixes - 20 August 2026
Hello, Survivors! đšđ»âđYesterday I played a longer session â from the landing at Last Drop through both main quests. It took me three inâgame days, I reached level 14, unlocked several new and overdue Steam achievements, and overall had a very solid experience. No major bugs, no blockers. But I did encounter a few issues around the new quest, voice messages, and postâquest behavior in Let There Be Light. As you can see below, these are now fixed â along with several other improvements. Enjoy!Siterep - this update after Steam Playachievments confirmed, I just got my:Virex buggy doesn't disappear far from the start, weapons available!Success!Virex Vehicle â Look Around FeatureThe Virex has been in the game for quite a while, and longâdistance driving across Nesoi Island used to work flawlessly. After recent engine changes, I discovered that crossing into another region could unload theâŠ
- Messagess fixes - 19 August 2026
Hello survivors!Todayâs patch brings a small fix to yesterdayâs update, plus a few useful improvements.Welcome Voice Log â Now Only on NesoiThe introductory voice log was mistakenly playing at the Training Center as well. This has now been corrected â it triggers only on Nesoi, as intended.Subtitles for New MessagesSubtitles have been added and enabled for all new incoming messages.Theyâre helpful for players who prefer reading or are less comfortable with English. For now they use the system default style; soon theyâll become a dedicated widget with graphics and effects.You can toggle subtitles in Audio Settings (default key: F9). Your preference is saved permanently.Message PlaybackOn the TAB / MESSAGES widget, any message containing a voice log now includes a Replay button, allowing you to listen again at any time.Have a great day and enjoy testing, PaweĆ
- âąïž Wish for Quantum Entanglement + Systems Update & New Achievement - 18 August 2026
Hello Survivors! đšđ»âđ NEW QUEST: Wish for Quantum EntanglementThe second storyâdriven quest on Ahra Prime, expanding the narrative arc of Nesoi Island.The quest begins near the Wish Granter â a key landmark and an impossibleâtoâmiss device on Nesoi. It starts automatically, and players should follow the provided guidance to complete it.A new Steam achievementWish for Quantum Entanglement, granted upon completing the quest. https://steamcommunity.com/stats/2646160/achievementsNew Feature: Voice MessagesA first implementation of the voiceâlog system linked with their text versions.3 voice logs are currently available, each paired with its text transcript.Future updates will add replay options in the Messages widget and inâgame subtitles.Current versions are placeholders meant to test the system â final recordings will be significantly higher quality, similar to work by Andy Mack https:âŠ
- Enemy Inventory Fix + New Task: Directive: Obedient - 9 August 2026
Hello Survivors! đšđ»âđToday brings the last of the unusually frequent updates this week. Each one followed quickly after the previous because I managed to resolve several important issues â hence the number of patches. Hereâs whatâs new in todayâs update.đ Fixed Enemy Inventories: ZEDs & CreaturesA longâstanding issue caused enemies to spawn with incorrect inventory items. The reason: newer Unreal Engine versions sometimes misread inherited actor classes, mixing up assigned loot pools â a known Memory Leak problem.Examples of the bug:ZEDs could drop spider glandsSpiders or raptors could drop âhumanâ items like food or medicineThis is now fixed.Summary of changes:Correct items now appear in enemy inventoriesNew randomized inventory for ZEDsFeral ZED should now carry ARS RemedyAll enemy voice lines/sounds have been reâenabledNotes:I tested the new build â enemy inventories match the inâŠ
- Enhanced Enemy AI, Marksman HUD & Fresh Steam Achievements - 8 August 2026
Hello Survivors! đšđ»âđTodayâs update focuses mainly on enemy behavior, with several new qualityâofâlife improvements and new Steam achievements. Iâm also reminding you about yesterdayâs smaller update â details below. Letâs dive in!Improved Enemy Reaction & AggressionIn this update, I restored enemy AI reactions and aggression to the level known from older versions (before the ZED Mode changes).Animals and ZEDs now behave more consistently:Slug: tough (high HP) but intentionally nonâaggressiveCommon ZED: sometimes nonâaggressiveAll other enemies: react when they see the player within their vision range, and sometimes to other stimuli such as playerâgenerated soundsEncounters are now more challenging and require:frequent healingregular EVA Suit repairs using repair tapeEnemy classes will continue to be tweaked, but the improvement is already noticeable. Iâve tested it myself â you canâŠ
- đ ïž Weapon Icon Fix + New Marksman Progress Bar - 7 August 2026
Hello survivors!A small but useful update today â thank you for checking it out.Weapon Icon FixAfter firing a weapon, the UI sometimes showed the ammo icon instead of the weapon icon. This also caused issues with cleaning and repairing weapons. The problem is now fixed.Note: the fix works fully in new games. In existing saves, the icon may still appear incorrectly.Easy Marksman Progress TrackingYesterday I posted a video showing how Marksman XP and perks are earned. After talking with one of you, I decided to add a simple way to track Marksman progress â and therefore access to higherâtier weapons.After talking with one of you, I decided to add a simple way to track Marksman progress â and therefore access to higherâtier weapons.Progress BarYou can now check your current Marksman level directly in TAB / WEAPON. As before, you can also enable or disable the HUD progress display in TAB /âŠ
- đ New â” Hiraeth game Perk System Released - 5 August 2026
Hello Survivors! đšđ»âđA new update has arrived, bringing the first version of the Perk System to HIRAETH. You can now unlock permanent perks, activate up to three for each new run, and track your progress directly in the pause menu. Below is a quick overview of whatâs new in this update. New gameplay feature: PerksBuild your PERKs and strengthen your chances on Ahra PrimeThis is the first stage of the perk system â more perks and multiâtier versions are planned. For now, you can unlock five perks:TITANProgress: total damage received by the player Effect when unlocked: +10% maximum healthAERProgress: total oxygen consumed from EVA tanks Effect when unlocked: â10% oxygen usageAPOLLOProgress: distance traveled on foot Effect when unlocked: +10% walking speedWULKANProgress: number of crafted items Effect when unlocked: +10% crafting speedBALORProgress: number of enemies eliminated EffectâŠ
- â Exciting Base Price Update: â” HIRAETH Game Now 19.99 USD (Down from 24.99 USD) - 30 July 2026
đ„ New Steam Base Price: only 19.99 USDHIRAETHâs price is being updated from 24.99 USD â 19.99 USD. This new price is carefully calculated for the current stage of Early Access and breaks an important psychological barrier for new players â making it easier for more people to jump in and discover the game.This is the new base price worldwide, and regional prices have been adjusted accordingly â in most regions they have dropped significantly as well. â The Best Time to Join HIRAETH World is NOW!With the new base price set at only 19.99 USD, this is the best moment to jump into HIRAETH. The price will not go any lower â and as the game continues to grow with new systems, content, and world expansion, it will increase again closer to full release.If youâve been watching HIRAETH from a distance, or waiting for the right moment to join, this is it. More players directly help keep this develâŠ
Patch notes and updates
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