SPSTEAMPULSELIVE ANALYTICS
Hypersomnia

Hypersomnia Steam metadata

Patryk Czachurski | Dec 28, 2023 | game

Released

0players observed ยท 22 September 2026 - 03:37:16 UTC

ActionIndieEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak14
  • Units sold (VGI)4,290
  • Revenue (VGI)No data available
  • Review score95% positive

Hypersomnia metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak14
  • Units sold (VGI)4,290
  • Revenue (VGI)No data available
  • Review score95% positive
  • Total reviews143
  • Release dateDec 28, 2023
  • DeveloperPatryk Czachurski
  • PublisherTeamHypersomnia

Genres: Action, Indie, Early Access

Company pages: Developer: Patryk CzachurskiPublisher: TeamHypersomnia

Top Steam chartsTop 100 gamesGame directorySteam Store page

Hypersomnia Steam metadata

Hypersomnia metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/2660970/metadata
Steam Storehttps://store.steampowered.com/app/2660970/
Steam Communityhttps://steamcommunity.com/app/2660970
PCGamingWiki search
IGDB searchSearch IGDB for Hypersomnia

Reviews, pricing, and metadata

Review summary

Very Positive

95% positive, 136 positive, 7 negative

Price and discount

Free to play

Platforms

Windows, Mac, Linux

Categories

Multi-player, PvP, Online PvP, LAN PvP, Cross-Platform Multiplayer, Includes level editor

Achievements

Not available

Platform releases
  • Steam 28 December 2023

Latest Steam announcements

  • Illuminated muzzle flashes, simplified recoil - now easy to learn! - 27 October 2025

    \ - 2025-10-26Every gunshot will spawn a legitimate light source for a split-second that casts shadows - this completely changes the feeling of every shot. If you dislike this, you can configure it from Settings -> Graphics -> Muzzle flash intensity.Recoil is now predictable and only goes up instead of sometimes down and up - so you can now easily learn it!Minor fixes:Bots won't buy Amplifier arm or Blunaz, to be less annoying.

  • Relay servers to finally work around all routers. - 23 August 2025

    Now you can play on your friends' servers no matter how strict are their routers. There are now two TURN servers, one in Warsaw and one in Central US, that will be used as fallback if NAT cannot be traversed.

  • Overhauled the main menu for better presentation. - 10 August 2025

    New background, sorted out the ugly-ass buttons for socials. Also changed the font from Liberation-Sans to Ubuntu-Regular. Linux players will feel at home!

  • New weapon - Bilmik. It's Bilmer 2000 but without the suppressor. - 9 August 2025

    An economy rifle for Metropolis ($2800). Has a slightly higher recoil than Bilmer 2000, is loud, but is also a bit lighter and cheaper. And more maneuverable since it's shorter.

  • Enemies drop coins now! New gun: Vindicator (reboot from 2018). - 6 August 2025

    \ - 2025-08-08Added- Enemies now drop coins from exploded corpses! You have to physically touch them to collect your reward. Watch out though - you will drop the coins you collected if you die before the end of the round!- Resurrected unused gun: Vindicator. An economy rifle ($2500) specific to Resistance. Has 35 bullets, so more than Galilea, but less damage than Baka47 (32 vs 40) and is as slow firing as Baka47. It is however way lighter and has almost non-existent recoil.Changed- Balance: to account for the fact that you now have to walk to get the kill awards, all awards are now multiplied by 1.5, as well as dropping an additional $500 for a headshot.- Balance: SMGs are more affordable now.- Balance: Galilea: 34 -> 24 bullets, price: $2100 -> $2200

  • Fixed ranked servers not connecting - 25 July 2025

    \ - 2025-07-25Fixed- Fix broken ranked servers not letting in any clients.Changed- Balance: buff `pro90` headshot radius multiplier from `0.6` to `0.85`.Tech detailsThat was another bug that was only made apparent thanks to introducing bots.- Indirect cause: bots were just playing warmup in perpetuity, causing world state to bloat. - This is because when bots play, `is_idle()` is mistakenly reported `false`. - This caused the maps (and thus the current round) to never change once `when_idle_change_maps_once_every_mins`. - Maps now correctly cycle once every 15 minutes on ranked servers so this will never have a chance to happen again.- Direct cause: the world and game mode round state growing in perpetuity as bots continue to play the same "warmup" round indefinitely. - `cosmic::set_specific_name` wasn't cleared when a bot entity was deleted. - `knockouts` history (the list of kills) waโ€ฆ

  • Fixed deep netcode bug - 20 July 2025

    Player was sometimes teleported, or getting randomly killed by bots even though it still walked on the screen. The footstep smokes were there but no bot was visible. Technical: - This was because of the decorative organisms (e.g. fish on `de_cyberaqua`) mistakenly using the same RNG as the simulation logic. - Normally when state desyncs, it is detected by the client - a state hash that differs from the server's is seen and a resync from the server is requested. - Not this time - this bug was apparent on the predicted game world which only exists on the client. - When the client is alone on the server, their predicted game world is usually spot on and might never get corrected for a long time until a random spike in lag (latency affects which simulation step your inputs might get applied to, so the **more stable your connection was, the more often this happened** as the predicted world wโ€ฆ

  • Fix frozen crosshair when holding a mouse button. CTs see planted bomb location. - 19 June 2025

    - There was a super annoying glitch on Linux distros with X11 window systems - when switching between windows and back to Hypersomnia, the crosshair stops moving whenever you hold a mouse button, making shooting very uncomfortable. - Metropolis players can now see a bomb indicator once the bomb is planted. This is to make the game easier on newbies because some maps have several bombsites.

  • Fixed Linux version not launching - 9 June 2025

    Steam has some serious problems launching AppImages recently, so I just added --appimage-extract-and-run to default launch arguments to not have to worry about this forever. Perhaps on Steam, I'll ship this as an unpacked folder in the future instead of an AppImage.

  • Added bullet shadows. - 5 June 2025

    Can turn them off in Settings -> Graphics -> Draw bullet shadows. Other changes: - Implement nickname-based authentication for LAN parties so local ranked matches between friends can be played without Steam - this means the match will be properly frozen in case somebody's client crashes and they'll be able to reconnect to continue. - Disable packet reliability for Web builds - it was mistakenly enabled. This will improve Web based experience. - Upgrade freetype2 to fix a security vulnerability.

  • Official Telegram channel for players banned from Discord! - 22 October 2024

    https://t.me/hypersomnia_io Ask devs about anything, or just ping others to have a match!

  • HYPERSOMNIA IS NOW ON CRAZYGAMES.COM! - 8 August 2024

    ๐ŸŽ‰๐ŸŽ‰๐Ÿฅณ๐Ÿฅณ๐Ÿฅณ WE HAVE RELEASED ON CRAZYGAMES.COM!!!!!!!!!!!! ๐Ÿฅณ๐Ÿฅณ๐Ÿฅณ๐ŸŽ‰๐ŸŽ‰ https://www.crazygames.com/game/hypersomnia You can sign in with Google or Facebook to play ranked matches with your CrazyGames account! CrazyGames is a web game portal with 30 MILLION UNIQUE USERS monthly, and Hypersomnia is finally tapping into this market - we're on the front page!!! PREPARE FOR A WAVE OF NEW WEB PLAYERS! It was hell of a grind to get to this point... half a year of porting to the Web, and additional two months of integrating with crazygames (porting the game to a single thread, adding sdk, 4 rounds of feedback etc.) - this is, indeed, a crazy milestone for the project! The game is now fit to be added to many many other portals offering free browser games - in fact, crazygames itself will distribute it to other sites!

  • If you had broken faction colors - see steps to fix! - 31 July 2024

    There was a bug in the config saving routine that is now fixed, but some of your configs might already have saved broken faction colors - e.g. blue for resistance, gray for metropolis. If you experience this, you can simply go to Settings -> Open user folder in explorer. Then edit the config.json file (it will be highlighted) and remove the entire "faction_view" section. Alternatively for a quick solution just press Settings -> Reset all settings to factory defaults and configure your game again from scratch. Sorry for the inconvenience!

  • Netcode fixes. Use JSON for configs now. Manage multiple server instances. - 25 June 2024

    Game settings have been reset. Your old settings can still be found in user/config.lua for reference (Settings -> Open user folder in explorer), but you need to set them again manually. Forgive the inconvenience! All other user data (maps etc.) remains 100% intact. We have migrated from LUA to JSON for improved security, efficiency and Hypersomnia codebase simplicity - removed two major dependencies! On a positive note, you now don't have to worry about copy-pasting someone else's config which could previously potentially execute malicious lua code! I would have to do this at some point on the way to scripting because the old Lua version has to be replaced with Roblox's Luau dialect. Great news community server admins! You can now manage MULTIPLE INSTANCES with a SINGLE SERVER PROCESS! No f*ing around with 10s of appdata folders! No 10s of configs flying around! Just pass this to one ofโ€ฆ

  • Hypersomnia is a free and open source top-down competitive 2D shooter - 13 June 2024

    Feeling competitive? Hypersomnia from Patryk Czachurski is a top-down 2D competitive online shooter. It's free, open source and you can play it via Steam or directly in your browser. Read the full article here: https://www.gamingonlinux.com/2024/06/hypersomnia-is-a-free-and-open-source-top-down-competitive-2d-shooter

  • HYPERSOMNIA now in your BROWSER! - 9 June 2024

    ๐ŸŽ‰๐ŸŽ‰๐ŸŽ‰ YOU CAN NOW PLAY HYPERSOMNIA IN THE BROWSER!!!๐ŸŽ‰๐ŸŽ‰๐ŸŽ‰๐Ÿฅณ๐Ÿ’ช๐Ÿ˜Ž ๐Ÿฅณ๐Ÿฅณ https://hypersomnia.io/ Your friends don't have to install ANYTHING to play with you! Just send them the browser join link from ESC -> "Invite to join" dialog! Web users and native users can always play on the same servers! You can even play RANKED MATCHES - the web version lets you sign in with Discord! You can still play as guest on casual servers. Happy slacking off at school and at work! Let me know on our Discord if you experience any issues as it's still in development. This is a MASSIVE milestone for us - with the web port ready, we will soon be releasing on crazygames.com - this should bring a whole new wave of players!

  • Hypersomnia at PolyLAN 39 in Switzerland! - 10 May 2024

    Although a little late - I'm extremely proud to announce Hypersomnia is played at this year's PolyLAN event between 10-12th of May! The first tournament was held with 12 TEAMS of 2 competing in Hypersomnia for the first time ever in real life! Incredibly grateful to all valiant contestants! The duo at the bottom right have been preparing for months, and, to nobody's surpise, they enjoyed a pretty much landslide victory, winning all 6 matches they partook in! I would like to thank Legrems, the core event organizer for choosing Hypersomnia to be on this event. See https://polylan.ch/ for more information.

  • Game didn't launch - Missing OpenSSL DLLs - 23 April 2024

    Should now work fine.

  • Nerf Deagle, buff Cyberspray and Pro90. - 23 April 2024

    Deagle: Price: 1200 -> 1600 Muzzle velocity: 5400 -> 5000 (Datum rifle is 5100 for reference) Award: 900 -> 400 (like ak) Weight: 6.95 -> 8.01 (example measured walking speed: 870 units -> 850 units) Pro90: Penetration: 20 -> 50 Muzzle velocity: 5050 units -> 5200 units Cyberspray: Muzzle velocity: 5700 units -> 5950 units

  • Low FPS ( - 10 April 2024

    It was related to client falling way behind the server and interpolation performing wrongly as a result. I also deployed a massive optimization (or rather a fix) to the netcode that should improve performance when the network conditions are good - there was a bug that caused the client to resimulate the world every frame even though it was not necessary whenever it predicted the world correctly.

Patch notes and updates

S.noRelease datePatch nameGID number
123 August 2025Relay servers to finally work around all routers.1808601382525160
210 August 2025Overhauled the main menu for better presentation.1807332909675286
39 August 2025New weapon - Bilmik. It's Bilmer 2000 but without the suppressor.1807332909643478
425 July 2025Fixed ranked servers not connecting1806064758655706
520 July 2025Fixed deep netcode bug1805431065441238
619 June 2025Fix frozen crosshair when holding a mouse button. CTs see planted bomb location.1802893906742619
79 June 2025Fixed Linux version not launching1801617199524472
85 June 2025Added bullet shadows.1801617199401537
931 July 2024If you had broken faction colors - see steps to fix!5963413728331620070
1025 June 2024Netcode fixes. Use JSON for configs now. Manage multiple server instances.5759622039994926697
1123 April 2024Game didn't launch - Missing OpenSSL DLLs5759616966658659128
1223 April 2024Nerf Deagle, buff Cyberspray and Pro90.5762994032409432883
1310 April 2024Low FPS ( 5762993398267320403
147 April 2024Crashfix when alt-tabbing, HRTF fixes for some headphones, updated OpenAL-Soft.5756237364320074203
1528 March 2024Game now feels smoother with Linear interpolation. Can Toggle walk/sprint.5749481331437715224
1622 March 2024Hypersomnia with native Wayland support on Linux!5686430301721604714
1721 March 2024Rare crash fixed. Linux build uses GLFW now. Minor fixes.5686430301718453557
1813 February 2024Now using GLFW as the window framework.5589599109281470409
1920 January 2024๐Ÿ“ข๐Ÿ“ข๐Ÿ“ข FIXED STARTUP CRASH!5510784213105596151
2020 January 2024๐Ÿ“ข๐Ÿ“ข๐Ÿ“ข FIXED STARTUP CRASH!5510784213105581616

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID2660970
Live current players0
SteamPulse tracked peak14
Live count (today's peak floor)0
PriceFree to play
Free to playYes
Discount0%
Original price USDโ€”
Current price USDFree
Release dateDec 28, 2023
DeveloperPatryk Czachurski
PublisherTeamHypersomnia
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeVery Positive
Positive review percent95%
Positive reviews136
Negative reviews7
Total reviews143
Steam recommendationsNot available
AchievementsNot available
Average playtime forever258 minutes
Windows supportYes
macOS supportYes
Linux supportYes
Parent gameNot available
Store URLhttps://store.steampowered.com/app/2660970/

Short description

Challenge your friend to an intense duel, or gather two clans to fight a spectacular war. Reawaken your competitive spirit in this relentless top-down shooter. Comes with an in-game map Editor! Forever free and open-source.

About this game

JOIN US About the Game Hypersomnia is a hardcore arena mixing eSports with pixely nostalgia. Every match will be unforgiving - every duel a psychological battle. More of a peaceful soul? Unleash your creativity in the WYSIWYG in-game map Editor that lets you instantly playtest your maps online. It's all free and open-source. Written without a game engine, in bare C++. Only 50 MB. Feel free to build it yourself from GitHub and modify Hypersomnia to your heart's content. 24 unique firearms. 2 game modes: Bomb defusal (team-based) and Gun game (free-for all). 6 magic spells, 4 grenade types and 7 melee weapons. An in-game map editor that lets you host a work-in-progress map to test with your friends in a single click . Quickly iterate your map unlike in any game engine. Declare allegiance to one of the three factions whose apple of discord is a disparity between prevailing notions of moral excellence: Metropolis. Atlantis. Resistance. Will you take revenge for the unethical simulation of an inferior universe? Will you support the cruel experiments to win total control over metempsychosis? Or will you join the underground civilization that awaits the end of war in this dangerous afterlife reality?

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
1Multi-player
49PvP
36Online PvP
47LAN PvP
27Cross-Platform Multiplayer
17Includes level editor
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus10Violรชncia
steam germany12Gewalt
igrs13Kekerasan Interaksi Daring

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: Free
  • Highest observed: Free

Hypersomnia's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is Free, the highest is Free, and the first visible tracked price is Free. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Hypersomnia's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at Free, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at Free. The latest run records Free for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: Free
  • Current list price: Free
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Hypersomnia at Free in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSDFreeFree0%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at Free.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1FreeFreeNo changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at Free.

DateCurrent priceOriginal priceDiscountSource
2026-09-22FreeFreeNo discountSteam Store

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