- FOG OF WAR & EASTER PASS - 18 April 2025
NOW LIVE!!!!! 🔥FOG OF WAR & The EASTER PASS is here!!🔥 The battlefield is shifting once again -will you adapt, or be outplayed? In EDYN’s latest madness, enormous monolithic chocolate eggs lie hidden across the land. The only way to claim them is by expanding your empire, building watchtowers, and uncovering the secrets of the battlefield by piercing the FOG OF WAR... quite literally. 🌫🌁 🥚 This Easter, treat yourself to our first-ever Easter Pass and unlock hilarious, delightful prizes! But beware... Skeev is hoarding the best loot in the shop, pay him a (mostly) friendly visit and make sure to fulfill his daily and weekly quests to claim the spoils! 🐰 EDYN is free to play. Will you conquer, explore, and dominate it? JOIN AND PLAY NOW!
- Patch Notes: Easter + Fog of War Edition 18/4/25 - 18 April 2025
Happy Good Friday! We're very excited to announce a special new Easter World, which is also going to introduce an experimental new gameplay feature - Fog of War! 7 minutes ago Easter World Explore EDYN in a completely new way! Peel back the shroud to discover friend and foe... ...and eggs. The Scuttlers are keen to keep the chocolatey goodness for themselves, but if you can wrest these sugary settlements from their grimy paws, you'll be rewarded with sweet new customisation appearances for you characters! Fog of War The FoW adds a completely new feel to the World Map. Restricted vision makes the relationship with your neighbours much more intimate. Capturing settlements becomes far more strategic, and friendships/alliances become substantially more valuable. Every settlement starts with a small amount of initial vision You cannot send any missions outside of your vision range You can in…
- RAT LOGIC 3 - YOU WILL D.I.E. AGAIN EDITION LIVE - 11 April 2025
RAT LOGIC 3 You will d.i.e. again edition is NOW LIVE! Since their crushing defeat at the hands of you and the mighty SnakesEatsRats, the Scuttlers' most devious minds have scurried away into the shadows -watching, waiting, twisting their schemes into something far more sinister. Their king no longer seeks mere conquest. He demands absolute domination. Soon, the hour of reckoning will loom. Their plan, long-buried in secrecy, is about to erupt into the world. Will you rise again, shattering their ambitions to dust? Or will you fall, consumed by the relentless tide of their vengeance? We've updated the Scuttler's AI. They've been learning from player data from previous worlds... their behaviour may be different. Watch out! You will d.i.e. again!
- Patch Notes: Optimisation Edition 11/4/25 - 11 April 2025
Evening @announcements, Some really good news today for folks that have been struggling with loading times. We realised that the scene loading times needed improvement months ago, and have been actively working behind the scenes to do everything in our power to bring this right down to 0-1 seconds. With today's build, at least for the World and Settlement scenes, we believe we've pretty much got it there. On the team's intermediate test rig, we are able to jump between all of the faction's settlement scenes, and the world map within a single second loading time. The war rooms are much faster too, most are down from 4 seconds to around 2 now as well. We will continue to work on this as an ongoing process. We are also in the process of updating to Unity 6, which will also bring further improvements and a nice little boost to visual fidelity too. We hope to accomplish this within the next…
- Research Centre Update + Speed World #7 Launch - 4 April 2025
Research Centre Update + Speed World #7 LIVE NOW! Alongside our Research update, we'll be launching our next Speed World where cosmetic victory crowns will be awarded to the top 3 players! Research Overhaul Visit any Research building and behold the marvellous and compellingly named "RESEARCH" page. Here you will find a new research tree that will unleash powerful and GLOBAL effects to all of your settlements and armies. Time To Cash In! Finally you can exchange those Grisly Tokens you've been hording for reasons that are, well, frankly dubious and quite grim really, but here we are. In exchange for Tokens (and a small donation of your general currency), you will be able to purchase Nodes from the Research Tree in the relevant 'flavour' of the Faction that you've been pulverising the most. As you work down the Research Branches, you will discover increasingly powerful nodes and effects.…
- Patch Notes: Research Centre Edition 4/4/25 - 4 April 2025
I hope you're ready for some research! This is the second of three major sequential upgrades that we've been working on. This feature upgrade will be active on today's new Speed World and also unlock on the currently live Classic World #3. As this is a substantial new feature, please bear it mind there may be some rough edges. It will take some time to tune / balance, we've started conservatively with the numbers and will adjust from feedback. Keep up posted in #general and #bugs! Research Centre Update + Speed World #7 Launch Alongside our Research update, we'll be launching our next Speed World where cosmetic victory crowns will be awarded to the top 3 players! Research Overhaul Visit any Research building and behold the marvellous and compellingly named "RESEARCH" page. Here you will find a new research tree that will unleash powerful and GLOBAL effects to all of your settlements and…
- Hotfix - 30 March 2025
Hotfix for crash on alliances tab
- Hotfix - 28 March 2025
Fix leaderboard pop up error Replace missing leaderboard graphic
- FLURRY WORLD 2 & CLASSIC WORLD 3 now LIVE! - 28 March 2025
FLURRY WORLD 2 - X100 Multiplier NOW LIVE!!! Stress test the game edition! Here it is, we're hoping this will be the ultimate test to see how our servers can cope with virtually unlimited armies. All units will recruit 100x faster (colo units still have 30+ min increments), and we've doubled the infantry resource generation to help get things moving! We are testing running this World at 12.5x, which is approximately 20% slower than the previous event modes. For clarification, we've been running the events at 15x, so this new Flurry World is set at 12.5x, which is halfway between the OG Speed World (10x) and KOTH #2. CLASSIC WORLD 3 NOW LIVE!!! We have taken onboard feedback from World 2 and have made the following pacing and colonisation improvements: This World is set at 1.2x speed (20% faster than World 2). Your first colo unit will now take 6 hours (down from 12) and each increment w…
- Patch Notes - 28/3/25 - 28 March 2025
Big one today. This might not seem like the most exciting update, but it's nonetheless a vital one. When we first went live in November, one of the biggest aspects we wanted to test for was the responsiveness of our servers, especially in regards to handling hundreds of concurrent players, with thousands, sometimes even tens of thousands of simultaneous missions active. What we found was that when armies started reaching the millions of units, in extreme cases, some battles started to take up to a minute to calculate. Even sending large forces could lead to several seconds of delay. We've been doing lots of fixes and patches to improve our systems over the last few months, but we ultimately we needed to redesign the underlying architecture to not only fix the issue, but ensure that we can achieve our ambition of having the potential to host hundreds, if not, thousands of players. From t…
- KING OF THE HILL 2. Defeat King Gaunt Edition - 21 March 2025
The King Has Returned! - 21/3/25 KING OF THE HILL 2. DEFEAT KING GAUNT edition is NOW LIVE. Our previous King will return to defend his title! When he joins the fray, the monolithic structures will heed his call. Will you be able to claim the monoliths for yourself and challenge the King's supremacy? Beware usurpers - the King will likely not surrender his legacy without a fight! THE DETAILS. - Capturing KOTH objectives will no longer count towards your settlement number, and therefore not remove your initial settlement protection buff. - Resource building upgrade costs have been adjusted so that the primary resource consumed is not the same type as what the building produces. - Scaling of resource building output has been returned to reduce the overabundance of resources at max level. DEFEAT THE KING. CAPTURE HIS MONOLITHS AND REIGN SUPREME. Also... Well done to everyone that got invol…
- FREE FOR ALL EVENT MODE - 14 March 2025
HELLO IT'S TIME! FREE FOR ALL EVENT WORLD IS NOW LIVE!!!! A 7 day war campaign that will conclude next Friday. This event world has a special design. So, let me run you through the details! You are a factionless nomad! When you join the World you will spawn in a random biome and control the respective local settlement there. No factions! The factions have been removed from the leaderboard and the faction colours have been purged! Will you trust your strange new neighbours? Forge your own new faction by joining an Alliance! The colour of your banner will become your new identity and reflect in the gameplay. These unique changes will help you to hide from opposition and could prove pivotal providing vital time to bolster your forces and plan attacks. This is an event world where you now scout the world of EDYN. Seeking out all potential opposition! Utilise all that you've learnt and reign…
- Update Notes for March 14, 2025 - 14 March 2025
We've just pushed our weekly patch to Steam and have launched our new Free For All game mode. This mode was inspired by a suggestion from our Discord community! FFA Mode You are a factionless nomad! When you join the World you will spawn in a random biome and control the respective local settlement there. No factions! The factions have been removed from the leaderboard and the faction colours have been purged! Will you trust your strange new neighbours? Forge your own new faction by joining an Alliance! The colour of your banner will become your new identity and reflect in the gameplay. General & Fixes Incoming friendly missions will now show a separate blue alert instead of red Incoming friendly missions (guards, transfer and deliveries) will now always be shown Fixed issue causing some units to travel faster than intended due to some legacy perk coding Fixed a terrain clipping issue w…
- Hotfix - 8 March 2025
We've resolved a critical issue where the API for mission travel time was being called excessively, leading to potential server overload. This has now been fixed, ensuring smoother gameplay and improved server stability. Thanks for all your support!
- SPEED WORLD 6 NOW LIVE - 7 March 2025
SPEED WORLD 6 IS NOW LIVE!!! Enjoy the fun and frantic 7-day war campaign heavily focused on PVP. Utilising all we've learnt from community feedback, this Speed World will prove to be the most unique yet! RISE UP! Prestigious rewards await. Rat Logic 2 - You will D. I. E. Edition has now concluded. Seeing the carnage in those final hours... EDYNSLASTSTAND held on for as long as possible! Those Scuttler's sure did do a number on you all. It looked as though no one would escape their frenzy! But don't worry, you'll have your revenge in due course! The Scuttler's King has no idea what's coming for him! Rat Logic will return with many new twists soon!
- Patch Notes: 7/3/25 - 7 March 2025
Good evening @announcement! We've just pushed our weekly patch to Steam in preparation for the incoming Speed World 6 - information below! Well done to SnakesEatsRats who is still hanging on by the skin of their teeth in Rat Logic 2. The Scuttlers are preparing their final barrage against the last standing bastion of hope that is "EDYNSFINALSTAND". Will they join the ranks of the other Victims, or do the impossible and Survive? Final assault: in 5 minutes New Feature: Settlement Selector When visiting your War Room you will now find a new option about your unit selections to select a settlement. Click here will open a new interface that will allow you to view different lists of settlements and filter by names and coordinates. The default "Recent" list will show you your own settlements alphabetically, and any recently interacted with during the current play session. "Local History" will…
- RAT LOGIC 2 - You will D. I. E. Edition NOW LIVE!!!!!!!!! - 28 February 2025
RAT LOGIC 2 IS NOW LIVE. Using everything we've learned from observing the Scuttler's and listening to community feedback, our ratty friends are going turbo again, and this time... You Will D. i. e! We've removed the usual safeguards and boosted some numbers, let's see how you all get on! We suggest you use your time wisely and fortify your positions, because by next Friday morning, the Scuttler's will be going into FULL BLOWN berserk mode! Be ready!
- Patch Notes: 28/2/25 - 28 February 2025
Hey folks, Sorry for the delay this evening, we caught some last minute bugs during QA so decided to hold off for a couple of hours and fix, rather that delay a great new feature! Massive Character Customisation Update! Part two of our character creation overhaul process is now live. In total we've added over 100 new customisation options and will continue to add more as time goes by! We've further refined the UI to be more responsive and added a function that let's you unlock new appearances for XP. Additional appearances will soon be linked to certain achievements, and some more eccentric designs will be found in the shop in future. Important: All accounts will start with a default appearance, and all other options will have an XP cost associated. This means that some of the appearances that were previously free now have a cost. To compensate for this, for this week only we have set t…
- KING OF THE HILL NOW LIVE! - 21 February 2025
MASSIVE ANNOUNCEMENT! You’ve probably noticed some unusual new features popping up across EDYN lately—those massive, asteroid-like structures dominating the landscape. Intrigued? Yeah, we thought you would be. Well, here’s the big reveal. We’ve been putting our heads together to create something truly epic, and we’re thrilled to finally share it with you… KING OF THE HILL The concept is simple: take down anyone who stands in your way and claim the Monoliths for yourself. Get ready to dive in and see what it’s all about. More details are coming your way soon! And just to spice things up, we’ll also be hosting a special streamer competition—because who doesn’t love a little extra challenge? It’s time to show the world what you’re made of.
- Patch Notes: 21/2/25 - 21 February 2025
At last! Our new game mode - King of the Hill! We've been working on this for quite some time and are very excited to see how this will affect the gameplay experience! During our in-house testing, we found this to really exceed our expectations - it's seriously fun, and opens up a lot of interesting new strategic opportunities. We hope you enjoy! Alongside this new game mode, we've incorporated a number community suggested features and squashed several bugs! We're still in the process of adding dozens of new XP unlockable appearances to our updated character creation process, that's coming together nicely and should be ready next week. Edyn's King of the Hill! Starting soon: in 22 minutes at 21 February 2025 at 18:00 Score is gained only by capturing and then holding one of the 8 monolithic Shard objectives. Shard holders will gain a single point per minute, and can gain multiple points…