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Customer Disservice

Customer Disservice Steam news

Sudden Frog | Nov 8, 2024 | game

Released

0players observed · 24 September 2026 - 22:57:35 UTC

IndieSimulationSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

Customer Disservice news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews4
  • Release dateNov 8, 2024
  • DeveloperSudden Frog
  • PublisherSudden Frog

Genres: Indie, Simulation

Company pages: Developer: Sudden FrogPublisher: Sudden Frog

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Customer Disservice Steam news

Customer Disservice news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Update v1.5: Permadeath and Debt - 1 August 2026

    This update includes a brand new way to play, an overhaul to the debt system, and many improvements to the gameplay experience. I want to thank everyone who has clocked in and explored the world of Customer Disservice! Every bit of feedback and support has been enormously helpful, so this content update is dedicated to all of you. If you have any thoughts about it, please let me know! Now onto the patch notes! Gameplay Added bomb collar mode, an optional modifier unlocked after completing the game. Mistakes are more costly, and reaching any failure state will delete your current run’s save file. New runs with this modifier must start on day 3 or earlier. Added a new failure state to the gameplay portion of the day. If the day is started in debt, that debt must be paid off by the end or a retry is forced. Added a 20 scrip green energy bonus to the billing screen on days where the generat…

  • 1 Year of Customer Disservice and Announcing IMPETUS - 8 November 2025

    Today marks the one year anniversary of the release of Customer Disservice! I would like to offer a huge thank you to each and every one of you who decided to give the game a shot! There are not currently any plans for future content updates, but I will continue providing fixes and support when any bugs or problems are reported.That being said, the IHA may not be done with us yet…Announcing Sudden Frog Studios’ next game: IMPETUSSet in the same universe as Customer Disservice, IMPETUS is a first person movement metroidvania with a focus on melee combat. Explore the halls of a doomed ship. Uncover secrets, fight for survival, and use momentum to your advantage. IMPETUS is still in the very early stages of development, but I will be documenting my progress over on the official Sudden Frog Studios YouTube channel! Below is a demonstration of the game’s core mechanic:That’s right! Damage de…

  • v1.4 The Color Vision Deficiency Update! - 11 March 2025

    This update features small improvements, fixes, and most importantly, color vision deficiency modes! No gameplay information is exclusively communicated by color, but there are cases where it helps with clarity. These cases will now have more CVD friendly color palettes if one of the CVD modes is selected in the settings menu. If you believe I missed any areas or if the color choices are insufficient, please make a community post or email [email protected] to let me know! Now, on to the patch notes. Added tritanopia CVD mode to the settings menu. Added deuteranopia CVD mode to the settings menu. Added protanopia CVD mode to the settings menu. Added a skip button to the factory sections. This will appear once the game has been completed. Added an eject animation to a mid-game mechanic. Added more ambience to the bill payment screen. Slightly lowered the volume on the bill payment…

  • Update v1.3 Out Now! - 1 January 2025

    We're starting out the new year with another round of fixes and polish! This will be the last update for a while as I will now be shifting my focus to color blindness settings, which are turning out to be very challenging to implement. Popup ads will no longer close the category selection window. Added a fail-safe in case bills get pushed off the screen somehow. All late fees will now be condensed into a single object to make managing bills easier. Fixed an issue where bills could be seen exiting the bottom of the shredder mid-shred. Fixed several situations where clicking on a window did not bring it up to the front of the screen. Fixed an issue where the camera could be toggled while the pause menu or day summary screen are open. Reworded tip #3. Added glitch effect to FWLR file purchases Small audio and visual improvements to the shredder. Greatly improved the secret ending. The I.H.…

  • Update v1.2 Out Now! - 9 December 2024

    This update features small gameplay adjustments, quality of life improvements, as well as some visual upgrades and bug fixes! Added an indication of puzzle completion outside of the app itself. Lowered the shaking required for popup ads. Increased scroll wheel sensitivity on the products tab. Made high-level mid-day music slightly harder to trigger. The phone now stops ringing after reaching a fail state. Added a sound effect for reaching a new high score in the custom game. The same voice line will now be less likely to play back to back. Improved "h" achievement detection. Reworded a few achievement descriptions. Reworded tip #2. Improved FWLR files audio. Improved visuals for FWLR files screen. Improved visuals for factory scene. Improved the main monitor sprite. Fixed an issue where custom game high scores were not saving properly. Fixed a crash caused by PCs set to use the Buddhist…

  • Update v1.1 Out Now! - 14 November 2024

    This updates includes a few fail state bug fixes and save game optimizations. Fixed some situations where the save game system would cause the game to crash. Fixed situations where multiple fail states could stack, causing the end screen to change each time. Fixed situations where the day could complete after hitting a fail state. Fixed visuals for a certain end-game mechanic not lining up with the game state. Fixed situations where the sanity puzzle could be completed and still fail the player. Fixed strange "wiggle" effect on the timeline screen. Fixed some story progress cases that were not accounted for.

  • Freezing Fix and Thank You! - 21 October 2024

    Thank you so much to everyone who checked out the demo this past week! Extra thanks to all of you who submitted bug reports as well! Now that Next Fest is coming to a close, the demo will remain available until Monday the 28th of October. At which point, it will be taken down so it can be replaced by a more up-to-date version. If anyone still wants to try it out, you have one week to do so. If anyone encountered an issue involving the game locking up during the intro, this has been fixed, so please give it another shot if you are still interested! Once again thank you for everyone who participated! See you all for the full release on the 8th! -Sudden Frog Studios

Patch notes and updates

S.noRelease datePatch nameGID number
11 August 2026Update v1.5: Permadeath and Debt1839676055891077
211 March 2025v1.4 The Color Vision Deficiency Update!1793384379540861
31 January 2025Update v1.3 Out Now!1786573931045803
49 December 2024Update v1.2 Out Now!1785321795717599
514 November 2024Update v1.1 Out Now!1783238125198209

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