SPSTEAMPULSELIVE ANALYTICS
/R - A Neurodivergent Thriller

/R - A Neurodivergent Thriller Steam metadata

negative_development | Jan 23, 2025 | game

Released

0players observed · 21 September 2026 - 23:31:37 UTC

ActionAdventureIndieSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score86% positive

/R - A Neurodivergent Thriller metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score86% positive
  • Total reviews7
  • Release dateJan 23, 2025
  • Developernegative_development
  • Publishernegative_development

Genres: Action, Adventure, Indie

Company pages: Developer: negative_developmentPublisher: negative_development

Top Steam chartsTop 100 gamesGame directorySteam Store page

/R - A Neurodivergent Thriller Steam metadata

/R - A Neurodivergent Thriller metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/3396850/metadata
Steam Storehttps://store.steampowered.com/app/3396850/
Steam Communityhttps://steamcommunity.com/app/3396850
PCGamingWiki search
IGDB searchSearch IGDB for /R - A Neurodivergent Thriller

Reviews, pricing, and metadata

Review summary

7 user reviews

86% positive, 6 positive, 1 negative

Price and discount

$9.99

Platforms

Windows, Linux

Categories

Single-player, Steam Achievements, Full controller support, Camera Comfort, #category_contrast_controls, Custom Volume Controls

Achievements

15

Platform releases
  • Steam 24 January 2025

Latest Steam announcements

  • RE-DEVELOPMENT LOG PART 4 - 9 August 2026

    Howdy, Whitaker Meta-pham!Lots has been going on and such. We wanted to let you know of some of the new features of the 2.0 update that have been finished this month.New types of puzzles have been added. I don't want to spoil anything but let's just say you should pay attention to lore. The Title menu has been completely overhauled.The Yoga minigame has been rebuilt. You can now see your inputs and the process for increasing stamina has been re-worked. A D-Pad prompt has also been added.Puzzle Data is now handled different and will allow puzzles to change more fluidly each game.The entire soundtrack has undergone a compression run.Event sequencing and triggers have been separated and re-worked.We have a whole new drop-in tutorial system! Tutorials will now pop up for events the first time you encounter them. These can be skipped in Options.Steam features are more dependable now and achi…

  • REDEVELOPMENT LOG PART 3: Brain Food - 4 July 2026

    Greetings, Whitaker Metapham. I'm copyrighting that, don't steal it, please. That's mine now./R continues redevelopment unabated - even while on the Summer Sale. For anyone reading right now, any updates I am talking out will be free when 2.0 patch inevitably launches. I am aiming for the last week of October to have the game rebuilt for 2.0/IDE Upgrade. Don't hold your breath though. I am one person.However, some new milestones to celebrate.Puzzles will now have better UI and feedback (as well as improved control) to make them more enjoyable and less clunky. You'll also receive system alerts when a puzzle is solved correctly.Some other new puzzle types are being added to deepen gameplay. We're not gonna make you do rocket science, but your brain will get some exercise as well as Lydia's feet.One of those new types are more locked containers. I want players to feel they earn things and…

  • RE-DEVELOPMENT LOG: PART 2 - 13 June 2026

    Howdy, Whitaker Meta-fam.Still hard at work at rebuilding the game here and there are some things to celebrate. While there is still a ways to go, here's what has been updated:IMPROVED HUD AND IN-GAME MENU: Let's face it. The old in-game menu sucked and the HUD didn't say much. Here is what we changed.There are now system alerts on the top left that will tell you if you are exhausted, have escaped, are safe, and more. This can also be disabled in Options now.The in-game Menu now doesn't conflict with player input: a frequent problem in the original build.You can now Exit to Desktop from the in-game menu.You will also see messages notifying that the game saves are successful.Item pickup messages are now a larger font and will also display stat changes with the top-left alerts. This should make information clearer for players.NEW AND IMPROVED OPTIONS: The Options menu is cleaner now and h…

  • RE-DEVELOPMENT LOG : Part 1 - 16 May 2026

    Howdy, Whitaker Meta-fam. You might recall that this title recently went into Maintenance Mode, or you're a sane person who is not a sadist and would rather enjoy the games they play.Turns out, the engine I used upgraded partway through development and I was also a VERY green developer when I started it, so I have been rebuilding the codebase from the ground up. I got pretty tired of things breaking every patch.Basically, I am also going to take this time to make the game more fun. But I'll try to post these updates periodically so those who do care can see the effort being put in.Here is what has been done so far.The first change? The lead. Her face and eyes are more defined now and her animations have been cleaned up. Also she has brown eyes now, because they just look better against the red and purple motifs of the game. In addition, there is now a visual indicator when you are in a…

  • Patch 1.5 - Game in Maintenance Mode until 2.0 - 17 April 2026

    Howdy folks. The last patch broke a lot that I fixed. Tee-hee. Options button also now works in the Pause menu.Full disclosure - I was a rookie developer when I started making this game myself in 2023. The game engine I used has released a whole new version (halfway through my three years of solo development) since then and I have made many other smaller projects that aren't nearly as broken as this one. In addition, it is reaching a point where my updates are band-aids to bad programming rather than true fixes. Also, GodotSteam, my API wrapper, is no longer officially supported for Godot 3.Therefore, the game will be receiving this last update before it goes into "maintenance mode." This will involve me moving the whole codebase and assets over to Godot 4, which will take time. But by then, this game will be more playable.... plus some new things.Cheers,xoxoxo.negDev

  • Patch 1.3 - Belated Anniversary Performance Update - 26 March 2026

    Howdy, Whitaker Meta-fam.This latest update aims to improve loading on the backend and moves loading to a separate thread. For players with low performance, this should make a visible improvement, especially when changing rooms and opening the map. In addition, Options should now reflect player preferences at the Developer Splash screen vs waiting for a game load.Sorry for a lack of info soon but hello to all our new victims players. We may have some rather large updates coming soon.As always, use the official bug report thread for all issues or email us at [email protected],negDev

  • PATCHES HAS PATCHES ARGH - 22 November 2025

    Howdy, Whitaker Metaphysical fam.I know it's been some time, but this update is a big one. Just did a big massacre of bugs and also solved some outstanding issues. Here;s a list of what's been fixed.The red coloration glitch effect during chase scenes has been removed. It was causing a major performance drain and players should notice an uptick in speed. The CRT Filter and the fluxing effect is still there and can still be adjusted in Options (the gear icon).The menu no longer can open while hiding.The Archives menu no longer opens outside of the Pause screen. Several players have noted this bug.Frame rate descriptions in the Options menu are now fixed.Enter Prompts on some doors were stopping when animated. This has been fixed.The house portrait in the museum was canceling player presence for no reason. It should work now.Teleportation destination hints now hide before you discover tel…

  • Patch 1.2.2 - Performance Boost - 24 August 2025

    Howdy, Whitaker Metaphysical patients. The latest update is small and while you may not notice anything at first, we have made some changes on the backend in the hopes of boosting performance as some players have noted a performance drop on some lower-end systems. One huge change:You can now adjust the speed of the chase filer on the options menu. Feel free to adjust this and you will likely see a performance increase.Other code and randomization elements have been tweaked on the backend to allow for better load handling by the game engine overall.If you have not seen any performance problems while playing, you will likely not notice much difference.If you experience any new performance issues, be sure to check in on our Community Hub and report the bug, even if its already listed.Thank you all for being here. Sorry for the wait on this update. Ah, the perils of one-person development.X…

  • Audio Updates and Improved Audio UI - 27 July 2025

    Howdy, Whitaker Metaphysical family. This latest patch fixes some longstanding audio issues and improves audio functionality and stability. While these changes are small, they are substantial to sound quality overall.Audio buses have been re-arranged for better spacing in audio and sound objects should now reflect these value better.Ambient sound effects (like the air conditioner drone) are now separately processed from short sound effects (like light switch flicking). This was leading to audio distortion issues that have been resolved.Reverb has been turned down on ambient sound effects for better performance.The music volume of exploration and chase scenes should now be more consistent.On the Options Screen, volume levels are now portrayed as 0 to 100 versus the old decibel method. This confused most players and was not very intuitive in portraying volumes in a way most could understa…

  • VERSION 1.2 - Archives Mode, A Fighting Chance, UI Updates and more! - 25 July 2025

    Howdy, Whitaker Metaphysical family. A massive new update has been released. It includes the following new features:ARCHIVES MODE NOW AVAILABLEDue to this being a story game, I began to realize that having to sit through the same story elements when trying multiple attempts is probably boring. In addition to some UI updates to make getting through repetition faster (most cutscenes are escapable or can be breezed through), we have added the ability to view Lore without having to go all the way back to it. You know, like, every other horror game ever. I promise I'm a professional.This mode can be accessed from the main menu and the pause screen.Most lore you find, watch or listen can now be recalled across multiple playthroughs. This means if you hit a permadeath, you can still see lore you have achieved to that point even on a new run.Lore is unlocked when it is read. You do not have to…

  • Minor bug fix - 26 June 2025

    Howdy, Whitaker Meta-fam. This update fixes a bug with the hidden room in the Maze and fixes the sound levels of the Nightmare door that appears in random spots. Large update coming soon.

  • Patch 1.1.4 - More post-Mercy patch improvements - 18 May 2025

    Howdy, Whitaker Metaphysical test subjects. The latest update includes the following improvements: MAP OPTIMIZATION: The Map Update was causing some performance churn on older systems. We have rearranged architecture in game to make this less taxing on less speedy CPUs. The map now also interacts correctly with the HUD. YOGA BUG: The Yoga event was causing players to move while the map was opened. This has been fixed. NEW DEFENSE ITEM: A defensive throwable item is now added to the Culture Tower. This was added due to a deadend we found where players could become trapped by Patches. DEFENSE ITEM PROMPTS: Defensive throwing items now have prompts to help you locate them easier. hint: they have text to read when the enemy is not present. IMPROVED EVENT QUEUE: We quietly added a queueing feature to prevent events from "stacking" on top of each other. We have expanded this functionality to…

  • Patch 1.1 Follow-Up (Bug Fixes) - 16 May 2025

    The current patch deals with the following bugs: The visitor in Maze A5 had a glow appearing in the wrong spot. This has been fixed. Soft locks would happen on entering the maze. This has been fixed. Soft locks would happen when leaving the painting sequence in the culture tower. This has been fixed. Truths found was not updating correctly on the HUD when completing the hedge maze. Fixed. Volumes of some sound effects during an event launch in the maze were not reflecting global levels. Enemy frequency has been adjusted following the recent balance patch to be more dynamic.

  • Minor patch for Update 1.1 - 3 May 2025

    Hello. This was a small patch to quash some bugs introduced with Patch 1.1. Namely: - Patches was calling to Lydia when invisible some times. This has been fixed. - Enemy frequency modulation was not at the right rate. This has also been fixed. - There was a soft lock in the Private Loft/Studio. This has been fixed. - Some rooms were showing the player in the wrong room on the map. This has been fixed in every instance found. - Part of the Map was sometimes showing up behind static background/foreground elements. This has also been fixed.

  • Patch 1.1 - Maps, Difficulty and Videotapes : THE MERCY PATCH - 27 April 2025

    Howdy, Whitaker Metaphysical test sub.... er.... I mean fans. /R has been a massive undertaking for me in the last three years. I learned a lot about programming and game design as I made the game, so as I progressed, some ideas I had become obsolete and some evolved. And during some livestreams recently, we realized that there are some things we can do to the game to make it more enjoyable for players. We want this game to be challenging, not vexing and certainly not impossible. Here is a host of new features for you. MAP SYSTEM - We have now added a Map with current player location and points of interest to the HUD. You can access this with M on your keyboard (Back/Share/Select on supported controllers) and it manages to hide spoilers too. This has been long requested by players - and now you have it. This should make learning the layout of the mansion easier. You cannot access the ma…

  • minor patch update - 18 April 2025

    -Hello fam. Just a small update to address the chase filter, which has been suppressed lightly for better visibility and some updates to options menu text for better descriptions of Quality-of-Life features. Free demo coming soon!

  • Patch 1.095 - Controller Optimization and More UI Updates - 11 April 2025

    Howdy, Whitaker Metaphysical family. Our latest patch has the following updates: ANALOG CONTROL OPTIMIZATION - Deadzone and auto-run options were not responding to player settings. This has now been fixed. In addition, greater precision has been added to deadzone and autorun control. IMPROVED UI ELEMENTS - More UI improvements have been added. You will now see prompts at Quick Travel events after a certain event occurs (hint: the Culture Tower) and more prompts have been added for story events so players miss less. OPTIONS BUTTON - The Options button menu will now not stick when selected with the keyboard or D-Pad on the Pause menu. SMALL VISUAL FIX - The prompt for the picture in Lydia's Solar is now at the correct level. IMPROVED CONTROLLER DETECTION - More updates have been added to text for when a controller is connected to reflect proper input. In addition, the Title Screen's "STAR…

  • Patch 1.09 - UI updates, analog control improvements and more - 28 March 2025

    Howdy, Whitaker Metaphysical family. We have recently finished a new update with major UI improvements among other features ahead of schedule. This also features some more guidance at the start of the game as well as the end point and a host of other upgrades to make playing easier. UPDATED 4/11: Additional patches have also been included to address some analog input issues. - You can now see important player stats in the pause menu for those who like the nitty-gritty details. This includes STAMINA levels both current and max, stamina RECOVERY RATE, WALK SPEED, RUN SPEED, ENEMY SPEED and LUCK level. Previously only the TRUTHS level was available. - Analog controls were not responding to the user input settings in Options (Analog Deadzone and Autorun, specifically). This has been fixed and greater precision has been added to the settings. In addition, Autorun will disable when controller…

  • Patch 1.08 Live - UI, Sound and Puzzle improvements - 27 March 2025

    Howdy, Whitaker Metaphysical family. The latest update contains the following improvements: - A recent review mentioned that puzzles did not give players enough guidance when completed. Major puzzles that have unlocks now have announcements and the truth announcements have been made larger and more prevalent to emphasize their importance. Thanks for the suggestion! - Various events in the Maze and the Library (*such as the Isolation Room and the Fantasma Communis] were not reflecting global sound values. This has been fixed. - The enemy was appearing in the Circulation Room but not responding to the player. This has been fixed. - The birds in the Maze were not responding to running, but to walking and only upon input. This has been fixed. - Lydia's breathing sound when exhausted would stop when entering another room. This is now fixed. - Passages in the maze now have a buffer to prevent…

  • Patch 1.07 now live - Controller interface and sound improvements - 21 March 2025

    Howdy, Whitaker Metaphysical family. A small update just pushed out. This update will now detect if joypads/controllers are connected and will update input prompts accordingly to reflect the current input. In addition, a recent review (and others) have mentioned the default sound values are uncomfortable when first starting. These settings have been changed to be quieter at the start for a more comfortable starting experience. Thanks for playing and see you in Whitaker Manor. XOXO, NegDev

Patch notes and updates

S.noRelease datePatch nameGID number
122 November 2025PATCHES HAS PATCHES ARGH1816849002017637
227 July 2025Audio Updates and Improved Audio UI1806064758714509
326 June 2025Minor bug fix1803527891522500
418 May 2025Patch 1.1.4 - More post-Mercy patch improvements1799817379574795
516 May 2025Patch 1.1 Follow-Up (Bug Fixes)1799817379515605
63 May 2025Minor patch for Update 1.11798454487679837
718 April 2025minor patch update1797185861681216
811 April 2025Patch 1.095 - Controller Optimization and More UI Updates1796631172260677
928 March 2025Patch 1.09 - UI updates, analog control improvements and more1795283637863677
1021 March 2025Patch 1.07 now live - Controller interface and sound improvements1794830910915178
1113 March 2025Patch 1.06 - March 13, 2025 - Bug fixes and UI improvement1794102528078313
1227 February 2025Patch 1.052 - More bug fixes1792751526017603
1327 February 2025Patch 1.05 - Hiding bug fix, sound optimizing and other bug fixing1792751526015654
1420 February 2025Patch 1.04 - Minor update1792116353202849
1516 February 2025Patch 1.03 - Visual bugs and more glitch fixes1791580426071710
1616 February 2025Patch 1.02 NOW LIVE - Bug fixes and other improvements1791580426069963
1714 February 2025Version 1.01 (Small Update)1791580426007204

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID3396850
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
Price$9.99
Free to playNo
Discount0%
Original price USD$9.99
Current price USD$9.99
Release dateJan 23, 2025
Developernegative_development
Publishernegative_development
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review type7 user reviews
Positive review percent86%
Positive reviews6
Negative reviews1
Total reviews7
Steam recommendationsNot available
Achievements15
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportYes
Parent gameNot available
Store URLhttps://store.steampowered.com/app/3396850/

Short description

Run, hide, adapt and survive in a mansion of endless night and bizarre brain-twisting phenomena in this 2D hand-drawn psychological horror title.

About this game

Once upon a time, Lydia Whitaker woke up. Alone and abandoned in the Whitaker Manor, once a testing ground for pseudoscience experiments, our female protagonist navigates a mansion in an endless night, escaping a violent presence around every corner. She experiences other bizarre paranormal phenomena including an RGB nightmare, a haunted hedge maze, monsters in walls and more horrors. Discover the brutal truths that stay you from your freedom. Over 100+ rooms to explore at your own pace with their own items, enviroment, hiding spots and lore Mystery box style story that can be solved in any order, prioritizing self-discovery over cutscenes Challenging horror gameplay not for the faint of heart with peramdeath, multiple endings and hidden ways to die and survive Oppressive atmosphere with a chilling soundtrack, letterbox format view and vintage CRT-style filters * Simple control scheme and various options to make the game suit your style * Puzzles that change with every playthrough Go off the beaten path with activities like yoga, a retro shoot-em-up and even adopt a cat * NOTE for PHOTOSENSITIVE PLAYERS: This game features filters and effects that some may find uncomfortable. These settings can be adjusted in the Options Menu available on the PAUSE Menu or the NEW GAME screen. Closing song "A Parasite's Lullaby" is written and performed by Electric Armchair and is licensed/used by permission of the artist.

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
28Full controller support
67Camera Comfort
82#category_contrast_controls
68Custom Volume Controls
78Adjustable Difficulty
75Keyboard Only Option
74Playable without Timed Input
55DualShock Controller Support
79Save Anytime
69Stereo Sound
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Violência Medo Drogas ilícitas
steam germany16Horror Drogen Schimpfwörte
igrs18Rokok dan/atau rokok elektronik, minuman beralkohol, narkotika, psikotropika, dan/atau zat adiktif lainnya Horor Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 21, 2026 to Sep 21, 2026
  • Lowest observed: $9.99
  • Highest observed: $9.99

/R - A Neurodivergent Thriller's USD price history spans from Sep 21, 2026 to Sep 21, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $9.99, the highest is $9.99, and the first visible tracked price is $9.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

/R - A Neurodivergent Thriller's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $9.99, from Sep 21, 2026 through Sep 21, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $9.99. The latest run records $9.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $9.99
  • Current list price: $9.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records /R - A Neurodivergent Thriller at $9.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$9.99$9.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $9.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$9.99$9.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $9.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-21$9.99$9.99No discountSteam Store

Related Steam games by tag and genre

Action

GameLatest observed playersTracked peakReviewsDeveloper
Counter-Strike 2531,15921 September 2026 - 23:31:26 UTC1,818,3689,826,471Valve
Dota 2404,35221 September 2026 - 23:31:26 UTC1,291,3282,758,031Valve
WARDOGS245,43121 September 2026 - 23:04:39 UTC399,748Not availableBULKHEAD
Valheim148,08721 September 2026 - 22:49:37 UTC498,478533,888Iron Gate AB
Apex Legends™130,03013 September 2026 - 05:05:49 UTC624,4731,047,228Respawn
Aniimo111,47521 September 2026 - 23:31:21 UTC111,475Not availablePawprint Studio
PUBG: BATTLEGROUNDS90,92321 September 2026 - 23:31:27 UTC3,236,0272,744,193PUBG Corporation
Marvel Rivals78,20221 September 2026 - 22:47:13 UTC642,333409,518NetEase Games
Overwatch®72,77213 September 2026 - 08:06:09 UTC164,636420,984Blizzard Entertainment, Inc.
Tom Clancy's Rainbow Six Siege71,19621 September 2026 - 22:01:33 UTC200,4761,547,383Ubisoft Montreal
Grand Theft Auto V Enhanced66,82713 September 2026 - 08:04:22 UTC161,805217,159Rockstar North
Rust64,69121 September 2026 - 23:02:51 UTC259,6461,359,516Facepunch Studios

Adventure

GameLatest observed playersTracked peakReviewsDeveloper
Valheim148,08721 September 2026 - 22:49:37 UTC498,478533,888Iron Gate AB
Apex Legends™130,03013 September 2026 - 05:05:49 UTC624,4731,047,228Respawn
Aniimo111,47521 September 2026 - 23:31:21 UTC111,475Not availablePawprint Studio
PUBG: BATTLEGROUNDS90,92321 September 2026 - 23:31:27 UTC3,236,0272,744,193PUBG Corporation
Grand Theft Auto V Enhanced66,82713 September 2026 - 08:04:22 UTC161,805217,159Rockstar North
Rust64,69121 September 2026 - 23:02:51 UTC259,6461,359,516Facepunch Studios
Grand Theft Auto V Legacy55,87913 September 2026 - 08:23:58 UTC360,7612,058,145Rockstar North
Palworld47,78121 September 2026 - 22:51:08 UTC2,101,535451,088Pocketpair
Don't Starve Together43,20513 September 2026 - 08:03:19 UTC122,662531,182Klei Entertainment
Baldur's Gate 342,88621 September 2026 - 22:31:31 UTC875,343836,282Larian Studios
VRChat40,21321 September 2026 - 23:17:32 UTC74,217261,953VRChat Inc.
No Man's Sky37,66221 September 2026 - 20:52:45 UTC212,321412,546Hello Games

Indie

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS245,43121 September 2026 - 23:04:39 UTC399,748Not availableBULKHEAD
Valheim148,08721 September 2026 - 22:49:37 UTC498,478533,888Iron Gate AB
Bongo Cat141,40513 September 2026 - 06:42:49 UTC193,859108,446Marcel Zurawka, Julius Krüger
Rust64,69121 September 2026 - 23:02:51 UTC259,6461,359,516Facepunch Studios
TBH: Task Bar Hero64,22121 September 2026 - 22:00:39 UTC546,13043,714Nugem Studio, Tesseract Studio
Project Zomboid63,61013 September 2026 - 04:30:21 UTC122,811467,999The Indie Stone
Stardew Valley56,43413 September 2026 - 04:58:50 UTC236,6141,016,067ConcernedApe
Palworld47,78121 September 2026 - 22:51:08 UTC2,101,535451,088Pocketpair
Don't Starve Together43,20513 September 2026 - 08:03:19 UTC122,662531,182Klei Entertainment
Slay the Spire 241,42021 September 2026 - 22:09:54 UTC574,638199,438Mega Crit
Wallpaper Engine40,18621 September 2026 - 22:52:37 UTC150,2711,008,495Wallpaper Engine Team
Geometry Dash38,64121 September 2026 - 23:18:48 UTC108,707590,977RobTop Games

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.