SPSTEAMPULSELIVE ANALYTICS
That Time I Found A Box

That Time I Found A Box Steam metadata

Otter Paw Press | Sep 26, 2025 | game

Released

0players observed · 6 October 2026 - 08:56:09 UTC

CasualIndieRPGStrategySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)388
  • Revenue (VGI)$2,790
  • Review score88% positive

That Time I Found A Box metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)388
  • Revenue (VGI)$2,790
  • Review score88% positive
  • Total reviews8
  • Release dateSep 26, 2025
  • DeveloperOtter Paw Press
  • PublisherOtter Paw Press

Genres: Casual, Indie, RPG, Strategy

Company pages: Developer: Otter Paw PressPublisher: Otter Paw Press

Top Steam chartsTop 100 gamesGame directorySteam Store page

That Time I Found A Box Steam metadata

That Time I Found A Box metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/3481360/metadata
Steam Storehttps://store.steampowered.com/app/3481360/
Steam Communityhttps://steamcommunity.com/app/3481360
PCGamingWiki search
IGDB searchSearch IGDB for That Time I Found A Box

Reviews, pricing, and metadata

Review summary

8 user reviews

88% positive, 7 positive, 1 negative

Price and discount

$9.99

Platforms

Windows

Categories

Single-player, Steam Achievements, Steam Cloud, Stats, Family Sharing

Achievements

51

Platform releases
  • Steam 26 September 2025

Latest Steam announcements

  • Release V1.1 - Major Update - 20 January 2026

    We've gotten heaps of feedback on what's working and what's not working over the last few months. Thank you to everyone who's provided feedback through the Steam forums, feedback forms and direct emails! Please keep it coming :)That Time I Found A Box V1.1 Change LogMajor Mechanics Changes:Decreased difficulty (i.e. Fight/Influence growth rates) across whole game.You can now launch a firework by pressing spacebar. Do this to celebrate great plays. Pew pew!Reworked purgatory system. Previously it scaled difficultly primarily by ramping up the growth factor for Fight and Influence. Now it adds special perks that increase difficulty in a variety of other interesting ways that are not "number goes up", and will rely on you experimenting with Perks, Unique Card Effects and everything else to give you an edge. For example, for Purgatory Level 8, the Masochism Special Perk is activated which o…

  • We are working on Balance Patch 1 - let us know your feedback! - 14 November 2025

    Hey Everyone, Looks like quite a few people are winning and breaking the game in various ways! Hope you're all having fun!We're currently working on Balance Patch 1 to improve effects, upgrades and perks that don't get enough play, as well as nerfing a few that give way too high exponential growth.We're capturing data on effects, upgrades and perks that players take, but we'd like to supplement that with actual player feedback. So, if you have any feedback please pass it onto us in the Steam forum (https://steamcommunity.com/app/3481360/discussions/) or feel free to directly send it to us at otterpawpress(at)gmail.comSome questions to get you thinking about specific feedback are:Are there any effects, upgrades or perks that you think seem cool and want to use, but for some reason don't?Are there any effects, upgrades or perks that you think should synergise, but don't?Do you have any id…

  • Bug Fixes - 24 October 2025

    Hey Everyone,Hope you're enjoying the game!We fixed a couple bugs:A bug that prevented the player accessing Purgatory 13A bug that didn't hide the Down and Up Buttons for Purgatory selection at 0 and max Purgatory respectively.Thanks for playing :)

  • Bug Fixes - 22 October 2025

    Hey Everyone,Hope you're enjoying the game!We fixed a bug:A bug that sometimes makes the game bug out when using both Sustain and Pool Mirage Perks.Thanks for playing :)

  • Bug Fixes - 20 October 2025

    Hey Everyone,Hope you're enjoying the game!We fixed a couple bugs:A bug that makes the game bug out when you deplete your Card Pool to 0 Cards (through the Pool Mirage perk)Thanks for playing :)

  • Bug Fixes - 17 October 2025

    Hey Everyone,Hope you're enjoying the game!We fixed a couple bugs:Tutorial 17 was unable to be completed as it was waiting for user input that is impossible for the user to provide.A bug with reward card choices not being removed in the tutorial if the player quits when rewards are being shown.A bug with the Phase 3 calculation of Fight caused it to be lower than intended in longer games.Thanks for playing :)

  • Quality of Life Update: Progress during a run is now automatically saved! - 16 October 2025

    Hello Everyone,Hope you've been enjoying the game so far! We've been busy in the background implementing and testing a huge QoL feature - the ability to save progress mid-run... and now it's released! How does it work? At the start of each turn, the game state is saved. So you can alt+f4 or quit to main menu, and you'll see a "Resume" option available in the main menu.So now you don't have to complete a run in one sitting, especially if you find yourself in a situation where winning is in reach but you just need to finish it off another time. As a side note, we're tracking some interesting stats... most notably there have been 2 games that have gone past turn 100! Which must have taken a loooong time lol.Also the most progressed player has reached Purgatory Level 5 as of this announcement, which is super awesome! It gets a lot harder from there!! We've also balanced some card effects an…

  • Update Notes for 1st October 2025 - 30 September 2025

    - Fixed a bug with acquiring Porphyry Passive on a Card not replacing the Bronze / Silver / Gold Card Effect and leaving it on as 0% Bronze / Silver / Gold. - Fixed a bug that showed Transformer in Tier Up Bonus window as Pass The Parcel. - The main menu will always begin showing the highest Purgatory Level available (if unlocked by winning a play through)

  • Having trouble winning? - 29 September 2025

    Hey Everyone, Hope you're enjoying the game so far! We've been keeping track of aggregated stats on player progress in general, and some players might benefit from some pro tips. Note that this game plays differently to other card games and deckbuilders, and there aren't any hard synergies in the game to shoehorn a playstyle/strategy. As such, here is a quick guide on What Makes A Card Great: And here is a video of a full run that wins on Turn 32, leveraging Crests to speed up favour gain and skip grace periods. Phase 3 is tackled by stacking Momentum passive effects: GL HF!

  • Update Notes for 28 SEPT 2025 (pt2) - 28 September 2025

    The last update introduced a bug that prevented the player from releasing cards from the Combiner and Vault. We've just patched the game to fix it!We've also patched a bug where the Tier Up Bonus screen was not deleting the previous run's options (if the game had no been restarted between runs), resulting in a mess of many options available and overlapping. GL HF!

  • Update notes for 28 SEPT 2025 - 27 September 2025

    Added some functionality to make selecting cards in hand easier. Currently working on saving/loading progress within a run rather than forcing a run to be lost on quit.

  • Release 1.0 Out Now!! - 26 September 2025

    Hello Everyone!We've hit the release app button!Hope you enjoy the game! If you encounter a bug or would like to give feedback, feel free to communicate using any of the following methods:Steam discussions (https://steamcommunity.com/app/3481360/discussions/)Discord (invite link: https://discord.gg/D9ER7bJG5Z)google form (click on "the box listens" button in-game main menu or https://forms.gle/tunajPixAvBGvZ217)Direct email to [email protected] again!

  • Minor Patch - Screen Resolution Sizes - 16 September 2025

    Hey Everyone,Hope you're enjoying the Demo, and if you have an advanced copy of the full release, then I hope you're enjoying that too!Just a quick bug fix:fixed a bug with various screen sizes, particularly 16:10 aspect ratios. The game has been designed for 1920x1080p (16:9), but also works well for any other resolution. Please let me know if this is still an issue for your resolution/monitor!

  • Release Date Annoucement and Inclusion in Indie Game Festivals on now! - 9 September 2025

    Hello Everyone!We've been hard at work on the Full Release of the Game and we are ecstatic to announce that the release date will be 26th September!We've made a whole range of changes to the game to make each run feel different and push the player to come up with strategies to exploit what's made available in any particular run.See the Release Date Announcement Trailer on the Steam page or at: We are also excited to be included in the following awesome Festivals on Steam!

  • Update on Release Date - 22 July 2025

    Hello everyone!We have decided to delay the release of the game until September (instead of the planned date of 25th July) to ensure the game has been thoroughly tested.It's been a rough combo of sickness, testing taking longer than expected, and having other commitments take priority recently.But enough with the excuses... This Update's update on differences between the Demo and Full Release are: DemoFull ReleaseCrest resourcesNot availableEach King has a corresponding Crest resource, which when used quickens the pace of the game by increasing favour gain and immediately ending Grace Period.Ascension Powder resourceAdds one of two unique effects to a random card in hand when used.Passively gives +1 upgrade whenever a Card is upgraded (e.g. accelerating a card in the Vault, or using the Temper Hand unique effect). This keeps upgrading Cards in this way relevant into the late game. Ascen…

  • Updates to Demo - 23 June 2025

    Hello everyone!Thanks to those who are actively providing feedback to us and helping improving the game!We'll be revealing some of the differences between the demo and the full release over the next month prior to release! This Update's update is that there are a bunch more content in the full release (duh), such as: DemoFull ReleaseNew game +Each run is the same difficultyEach successful run unlocks a new Purgatory Level (sort of like Ascension Levels in Slay the Spire) that presents new challenges and increased difficulty. The first Purgatory Level unlocks a range of new high risk/reward mechanics.Perks1540+Card Effects4490+Resource Types59, with a rework for ascension powder that brings more impactful choices for holding and/or using it.Anyways, some key things we've fixed and added recently:Fixed a bug that sometimes made passive effects not triggerFixed a bug that gave out free Per…

  • Thanks for an awesome Steam Next Fest! - 17 June 2025

    Hello everyone!Thanks to those who checked out our game during Steam Next Fest and providing really helpful feedback. We've been hard at work improving the game!We'll be revealing some of the differences between the demo and the full release over the next month! What we've found is that the demo has a few overwhelmingly overpowered strategies that blitz the demo but don't work as well in the full release.Anyways, some key things we've fixed and added recently:Cards are bigger (about 50% larger in terms of area)... had to shuffle things around the board a bit to make it all work.Reversed the order of cards in hand so the left side of the cards now show in hand.Cleared up some confusion in some tutorialsReduced difficulty of some tutorials by providing game-winner cards shortly after the player would have learned everything from the tutorial and removing loss of favour.Fixed some minor bu…

  • Incorporating feedback during Steam Next Fest - 11 June 2025

    Hello everyone!Thanks for checking out our game and providing wonderful feedback. We'll be actively responding and working hard throughout Steam Next Fest to make the demo the best it can be!!Some key things we've fixed and added:added volume sliders in the escape menu so streamers can turn the music/sfx down during a run.fixed a major issue with screen resolutions larger than 1920x1080. It should work now for all resolutions, but the game is designed for 1920x1080.fixed a bug with perks from tutorial 13 not turning off and rendering tutorial 14 unpassable.fixed a bunch of minor visual bugs that have no impact of gameplay.Increased text size for Card Effect text on Cards, and changed to a slightly more readable font.Please let us know in the Discussion Forums when you encounter a bug or if anything could be done better! We'll get it solved or added as soon as possible!!Thanks again for…

  • New Tutorial being rolled out in the lead up to Steam Next Fest! - 31 May 2025

    Hey Everyone! Hope you've been enjoying the demo so far. We're rolling out a new Tutorial mode that introduces mechanics one by one on a simplified Board. It explains and show what things do and what the strategic value is. We will release regular updates to cover all the Tutorial topics visible on the new Tutorial Selection screen throughout the next week. The old tutorial has been renamed as Guidance mode, and is still in the game if you want to use it. Here's what the new Tutorial Selection screen looks like: And here's an example of a simplified Board: In order to make the new Tutorial mode, incorporating a lot of feedback from players and streamers, we've been busy overhauling the game's code to make new things possible. The key features: Allowing us to define deterministic outcomes from game mechanics that are by design/default random. Allowing us to forcing the player to follow t…

  • Updates to Demo - 28 April 2025

    Hey Everyone! Hope you've been enjoying the demo so far. Since releasing the demo, we've been getting fantastic feedback, particularly on the new player experience and that it is quite daunting. Our philosophy has been to encourage exploration and give space to the player to piece things together and get that great feeling of doing something clever. As such we had tooltips everywhere we could think of and had non-intrusive pop-up tips that are triggered by things the player does to help provide more insight/context. That said, we hear the feedback loud and clear. So we've added a tutorial that runs through the basics and also guides the player through the first 6 turns, following a deterministic pattern of play that results in pretty solid start to a run. We are always looking for feedback to make the game better and more fun. We've also added a link to a Feedback Form in-game (in the m…

Patch notes and updates

S.noRelease datePatch nameGID number
130 September 2025Update Notes for 1st October 20251811772772411032
228 September 2025Update Notes for 28 SEPT 2025 (pt2)1811772772330954
327 September 2025Update notes for 28 SEPT 20251811772772312236
416 September 2025Minor Patch - Screen Resolution Sizes1810503566566884
511 June 2025Incorporating feedback during Steam Next Fest1802261838708377

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID3481360
Live current players0
SteamPulse tracked peak2
Live count (today's peak floor)0
Price$9.99
Free to playNo
Discount0%
Original price USD$9.99
Current price USD$9.99
Release dateSep 26, 2025
DeveloperOtter Paw Press
PublisherOtter Paw Press
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review type8 user reviews
Positive review percent88%
Positive reviews7
Negative reviews1
Total reviews8
Steam recommendationsNot available
Achievements51
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/3481360/

Short description

Single-player deck-building roguelite card game where cards are blank slates for you to build, upgrade and modify. Choose carefully when to play them and when / how to improve them. Have some fun and create game-breaking cards!... And most importantly, be able to put the box down and get out alive.

About this game

“That Time I Found A Box” is a roguelike deckbuilder where cards are blank slates for you to build, upgrade and modify as you like . Choose carefully when to play them and when / how to improve them. Discover what’s possible with deep strategic card building and deck building resulting in vanishingly rare moments of there being only one obvious play available. Choose your allies, have some fun and create game-breaking cards !... And most importantly, be able to put the box down and get out alive. Features Innovative Card Effect System: Cards are like blank slates. Card Effects can be randomly or purposely added to Cards. Each time you play a Card, one Card Effect is sealed and will no longer trigger when played. Card effects can be unsealed by upgrading or combining Cards, or by using various unique Card Effects. Every run is unique: On turn 1, choose from 3 random cards to define your early game strategy. Tier Up Bonuses (triggered by a card reaching tier 5 or 10) are randomised each run, allowing some surprising synergies to be readily available and exploitable for that run only! Many ways to manipulate Cards: combine Cards in the Combiner, upgrade Cards in the Vault, place Cards at max tier in the Ascender to rebirth them, choose Unique Card Effects when a Card triggers a Tier Up Bonus by reaching tier 5 or 10, play Cards with powerful Card Effects that modify Cards in your Hand, and many more! You control what's in your deck: Add or remove Cards from the Card Pool, from which a random card is added to your Deck each turn. Don't like a card or no longer need it? Place it in the Randomiser to change it to something more useful (hopefully). And many more ways to get cards with card effects that you want, and remove those that you don't. Survive and thrive: strategically build your cards and deck to leverage powerful interactions while gaining favour to make allies and progress. Tactically balance being opportunistic with upgrades and keeping everyone happy. Falling behind may hinder progress and ultimately lead to your downfall! Perks change up gameplay and unlock new strategies: Unlock perks during runs and assign them before starting a new run. Perks…

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
23Steam Cloud
15Stats
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus12Violência
steam germany16Gewalt
igrs15Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 6, 2026 to Oct 6, 2026
  • Lowest observed: $9.99
  • Highest observed: $9.99

That Time I Found A Box's USD price history spans from Oct 6, 2026 to Oct 6, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $9.99, the highest is $9.99, and the first visible tracked price is $9.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

That Time I Found A Box's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $9.99, from Oct 6, 2026 through Oct 6, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $9.99. The latest run records $9.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $9.99
  • Current list price: $9.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records That Time I Found A Box at $9.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$9.99$9.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $9.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$9.99$9.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $9.99.

DateCurrent priceOriginal priceDiscountSource
2026-10-06$9.99$9.99No discountSteam Store

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Project Zomboid36,6286 October 2026 - 08:16:01 UTC122,811467,999The Indie Stone
Don't Starve Together35,6876 October 2026 - 09:22:03 UTC122,662531,182Klei Entertainment
Cyberpunk 207733,3336 October 2026 - 08:10:52 UTC830,387932,948CD PROJEKT RED

Strategy

GameLatest observed playersTracked peakReviewsDeveloper
Dota 2557,3146 October 2026 - 10:12:03 UTC1,291,3282,758,031Valve
Slay the Spire 251,6466 October 2026 - 06:35:56 UTC574,638199,438Mega Crit
Total War: WARHAMMER III39,8126 October 2026 - 09:24:39 UTC166,519142,349CREATIVE ASSEMBLY, Feral Interactive
Don't Starve Together35,6876 October 2026 - 09:22:03 UTC122,662531,182Klei Entertainment
Hearts of Iron IV32,4856 October 2026 - 09:36:03 UTC93,196377,014Paradox Development Studio
Sid Meier’s Civilization® VI28,8896 October 2026 - 09:36:14 UTC162,314378,077Firaxis Games, Aspyr (Mac), Aspyr (Linux)
Baldur's Gate 328,4946 October 2026 - 06:26:49 UTC875,343836,282Larian Studios
Mount & Blade II: Bannerlord25,1156 October 2026 - 09:46:24 UTC248,034297,199TaleWorlds Entertainment
RimWorld24,7616 October 2026 - 09:45:17 UTC95,851239,107Ludeon Studios
Football Manager 2620,6446 October 2026 - 09:41:55 UTC82,75036,155Sports Interactive
BOMBANANA! Demo18,48030 June 2026 - 13:15:20 UTC40,119331Lefto Studio
7 Days to Die17,6536 October 2026 - 08:21:08 UTC124,449401,451The Fun Pimps

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