SPSTEAMPULSELIVE ANALYTICS
Cash_Out

Cash_Out Steam metadata

Untouch | May 27, 2015 | game

Released

0players observed · 6 October 2026 - 03:02:49 UTC

ActionEarly AccessGoreViolentTwin Stick ShooterSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)3,340
  • Revenue (VGI)$11,824
  • Review score80% positive

Cash_Out metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)3,340
  • Revenue (VGI)$11,824
  • Review score80% positive
  • Total reviews41
  • Release dateMay 27, 2015
  • DeveloperUntouch
  • PublisherUntouch

Genres: Action, Early Access

Company pages: Developer: UntouchPublisher: Untouch

Top Steam chartsTop 100 gamesGame directorySteam Store page

Cash_Out Steam metadata

Cash_Out metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/372970/metadata
Steam Storehttps://store.steampowered.com/app/372970/
Steam Communityhttps://steamcommunity.com/app/372970
PCGamingWiki search
IGDB searchSearch IGDB for Cash_Out

Reviews, pricing, and metadata

Review summary

Positive

80% positive, 33 positive, 8 negative

Price and discount

$4.99

Platforms

Windows

Categories

Single-player, Multi-player, Co-op, Online Co-op, Steam Achievements, Full controller support

Achievements

19

Platform releases
  • Steam 27 May 2015

Latest Steam announcements

  • Cash_Out has been updated to 0.14.0.0! - 10 May 2020

    A major patch has been released after a year. Sorry for the huge wait, a lot of things slowed me down this time. The game should be smoother after this patch. One huge takeaway with this update is that it should be much smoother. The lighting system was extremely unoptimized, based on testing it was the leading cause for framerate dips (on one computer, simply determining how light the area was was contributing to half the processing power in a frame). Along with that, graphical settings were tweaked so that brightness/saturation isn't disabled on the lowest setting, that wasn't really impacting framerate at all.) Along with that, one major problem people were having was with the multiplayer. Some time in the last year, Valve changed the way the networking functioned. Previously they weren't capping incoming/outgoing bandwith, but they are now. The current system is extremely unoptimize…

  • Cash_Out has been updated to 0.13.1.0! - 2 May 2019

    Localization support is here finally! If you want to (and are masochistic) you can now edit the text in the game using the locale_english.ini file, or make your own file and change the localization in the options menu. Sorry, due to unfortunate complications, only latin letters can be used. Another unfortunate complication is that I won't be supporting (officially) other languages at launch. At the moment, the full localization has around 22000 words, it'd cost around $5000 to $6000 per language to translate. The support is there if the community wants to do it though. Anyways, along with this patch is (likely) the last new content to be added to the game, from now on it'll mainly be polish and bugtesting, The game is nearing completion. Here are the patch notes. Additions Localization is here! You can edit the locale_en.ini file to change your language preferences. NOTE: Only english i…

  • Cash_Out has been updated to 0.13.0.0! - 1 April 2019

    Probably picked a bad day to update after so long, but no, development isn't dead. As Cash_Out is in the final polishing stages of developing, this is a major QoL update. (That's part of the reason why this update took so long,) Additions Enemies can now carry dry ice bombs. Added the ability to determine the rate in which the client and server send info to eachother with the /rate command. Smoke grenades can now spawn in Co-Op. You can now unlock golden items without steam, they'll be fairly expensive though... -$25000 stolen overall - Golden Shirt -$35000 stolen overall - Golden Pants -$50000 stolen overall - Golden Hat -$60000 stolen overall - Golden Guns -$75000 stolen overall - Gold Rush The Proximity Trap can now spawn again. Balance Ice no longer damages enemies when they break out of it. (This has always been odd and not really well implemented.) Increased the speed of the Hocke…

  • Cash_Out has been updated to 0.12.3.0! - 10 September 2018

    Another QoL update! Cash_Out is nearing completion, and the focus of this update was polish. In that regard, I didn't touch co-op or modding, as I'd like to focus on that next update, for now I mainly focused on single player. Here are the patch notes. Additions Added tech to the manual section. Bug Fixes Players should no longer get stuck while walking into corners. Fixed an issue that caused enemies to bounce around when first spotting you. Fixed a memory leak caused by random items. Fixed a crash related to dartguns (unknown the exact cause, likely related to moving offscreen.) Fixed a visual issue with unique weapons. Fixed an issue where the "shaders" option wasn't saving if changed ingame. Fixed an issue where enemies would get stuck on blocks (again). Fixed a glitch where the Infection skill was not giving health in the proper manner, not factoring in bleeding and surpassing 100%…

  • Cash_Out has been updated to 0.12.2.0! - 15 July 2018

    Sorry about the large time between updates, I've been pretty busy lately with some stuff, so development has slowed down. This patch is mainly a content patch, as I'm getting very close to finishing the game. With this patch I don't plan on adding any more items or clothing. I'm not finished adding content, but most of the content added from this point on will be rather minor. Here are the patch notes. Additions New Unique Enemy - Berserker -> High health and speed, but is always confused. New Item - Barricade -> Places a wall on the ground that blocks enemy bullets. New Item - Escape Powder -> Teleports you to your last safe spot when used in a room without enemies. New Item - Firecracker -> Thrown item, explodes after some time, alerting enemies. New Hat - Mushroom Cap -> Spawns a mushroom spore that revolves around the player spewing poison. New Hat - Executioner Mask -> Spawns a flo…

  • Cash_Out has been updated to 0.12.1.0! - 27 May 2018

    Not a massive amount of content in this patch, I mainly focused on smoothening out some keyboard and gamepad controls. Along with that, the ingame manual is now finished! To save some time later I also started working on localization, you can actually edit the text for the manual using the "locale_en.ini" file, you shouldn't though as this will be overwritten with updates. Also, I pushed a small patch for the authoring tools, a default was setting executable directory to a totally incorrect folder, resulting in testing being impossible. Here are the patch notes. Additions Changed up the Extras -> Tutorial page, and included a manual that you can read to get some info about items and stuff in Cash_Out! (Also started the localisation system, that's what locale_en.ini is.) New Hat - Headwound - Increases amount of blood damage healed dramtically, reduces bleed speed dramatically, but reduc…

  • Cash_Out and Authoring Tools have been updated to 0.12.0.0! - 8 May 2018

    It's here, after several delays the authoring tools are (mostly) complete. With this update, level pack modding is mostly complete as well. I will be adding more functions but I don't plan on doing any more massive work with it. Here are the patch notes for Cash_Out. Additions New unique enemy -> Kamikaze. Explodes on death after a couple of seconds. Added the following comparison methods to then(filtertarget). then(filtertarget,self,true or false) then(filtertarget,collision,true or false) then(filtertarget,moving,true or false) The following commands have been added then(healthtarget,health) - Changes the targets health. (Keep in mind, player health is 600 by default!) then(healtarget,amount) - Heals the target. Bug Fixes Fixed commenting in scripts. Fixed external subcommands and argument subcommands. Added new enemy AI indicators to coop. Landmines can now actually drop. (I don't kn…

  • Cash_Out has been updated to 0.11.2.0! - 20 April 2018

    Another modding related patch. Modding for the most part is almost feature complete at this point. There are still some bugs and stuff to fix, and some smaller things to add though. I also added some AI fixes in, hopefully it functions better. Here are the patch notes. Modding System Did some backend optimization of subcommands for scripting. Scripts that have specific if conditions are now only run if they meet the condition, previously even if the script has a condition of only running on creation, it was checking every frame if the script was created. Fixed a parsing edge case. Added the script(script,arg...) subcommand. This calls on a script and... Added the then(return,number) function to be used above, this returns a value to be used in the subcommand. Added the function(function,arg...) subcommand. Added the following commands for use in targetting enemies. then(cleartargets) -…

  • Cash_Out has been updated to 0.11.1.0! - 20 March 2018

    Like said before, this update focuses on the level pack addon system, to make the system more reliable and add more features. Unfortunately, while a lot of work was done for the Authoring Tools, I've decided on holding back the update, as next update I plan on doing even more. Anyways here's the patch notes. Additions New Hat - Skull Mask, spawns a circling plague that leeches health. Modding System Subcommands now use the same syntax as normal commands, sorry, all subcommands previously added will no longer work. Fixed the nested script system. It is now 100x more reliable. Cleaned up parsing for scripts so theyre now much more lienient. Slightly changed the syntax for "else" commands. Added support for "and", "or" and "not" if commands. Replaced "repeat" with then(repeat,...). External functions have been added, along with the then(function,function, arg1...) then command! Due to pote…

  • Cash_Out has been updated to 0.11.1.0! - 20 March 2018

    Like said before, this update focuses on the level pack addon system, to make the system more reliable and add more features. Unfortunately, while a lot of work was done for the Authoring Tools, I've decided on holding back the update, as next update I plan on doing even more. Anyways here's the patch notes. Additions New Hat - Skull Mask, spawns a circling plague that leeches health. Modding System Subcommands now use the same syntax as normal commands, sorry, all subcommands previously added will no longer work. Fixed the nested script system. It is now 100x more reliable. Cleaned up parsing for scripts so theyre now much more lienient. Slightly changed the syntax for "else" commands. Added support for "and", "or" and "not" if commands. Replaced "repeat" with then(repeat,...). External functions have been added, along with the then(function,function, arg1...) then command! Due to pote…

  • Cash_Out has been updated to 0.11.0.0! - 23 February 2018

    Another milestone update! The level themes in the game are mostly complete! For the most part, not a whole lot was added in this update as it was mostly focused on cleanup, here are the patch notes! Additions Cleaned up the level themes again! New Special Guard - Riot Cop - Very slow aiming and movement, high health, move very slow while taking enemy hostage. (Old riot cop is now called Tank Guard) The museum levelset can now be played in coop. Bug Fixes Fixed a visual issue in coop where it looked like taking damage reverted all your health to blood damage. Fixed the treasure map. Previously only worked in industrial. Fixed a crash caused by footprints. Fixed a crash caused by addons. Fixed a couple crashes in coop caused by lagging and dieing. Glass blocks (in all themes) can now be broken in coop. Added some missing bullet collision effects to coop. Fixed some invisible blocks. Fixed…

  • Cash_Out has been updated to 0.11.0.0! - 23 February 2018

    Another milestone update! The level themes in the game are mostly complete! For the most part, not a whole lot was added in this update as it was mostly focused on cleanup, here are the patch notes! Additions Cleaned up the level themes again! New Special Guard - Riot Cop - Very slow aiming and movement, high health, move very slow while taking enemy hostage. (Old riot cop is now called Tank Guard) The museum levelset can now be played in coop. Bug Fixes Fixed a visual issue in coop where it looked like taking damage reverted all your health to blood damage. Fixed the treasure map. Previously only worked in industrial. Fixed a crash caused by footprints. Fixed a crash caused by addons. Fixed a couple crashes in coop caused by lagging and dieing. Glass blocks (in all themes) can now be broken in coop. Added some missing bullet collision effects to coop. Fixed some invisible blocks. Fixed…

  • Cash_Out has been updated to 0.10.9.0! - 16 February 2018

    The final level theme is in! It's not 100% finished as it hasn't been ported to co-op yet, but the main bulk of it is there still. Cash_Out still isn't feature complete yet though. I made a roadmap post in the discussions tab detailing what needs to be completed still, there isn't a massive amount left but there's still some things. Anyways here's the patch notes. Additions Added the final level set, Museum! Other Changes Optimized the drawing code for explosions. Bug Fixes Fixed enemies not turning around properly when walking into walls. ACTUALLY fixed splinter cell enemies scopes. Fixed window size options only saving if you exit the menu twice. Next patch I'd like to clean up co-op and level sets again. I found a tool that'll make co-op testing easy so I likely have missed a lot of glitches that need to be polished up. Enjoy!

  • Cash_Out has been updated to 0.10.9.0! - 16 February 2018

    The final level theme is in! It's not 100% finished as it hasn't been ported to co-op yet, but the main bulk of it is there still. Cash_Out still isn't feature complete yet though. I made a roadmap post in the discussions tab detailing what needs to be completed still, there isn't a massive amount left but there's still some things. Anyways here's the patch notes. Additions Added the final level set, Museum! Other Changes Optimized the drawing code for explosions. Bug Fixes Fixed enemies not turning around properly when walking into walls. ACTUALLY fixed splinter cell enemies scopes. Fixed window size options only saving if you exit the menu twice. Next patch I'd like to clean up co-op and level sets again. I found a tool that'll make co-op testing easy so I likely have missed a lot of glitches that need to be polished up. Enjoy!

  • Cash_Out has been updated to 0.10.8.0! - 1 February 2018

    Quality of life update! All levels have been ported over to co-op and a lot of bugs with co-op have been fixed. Besides, that there were no major changes except that door hacking was removed. It didn't feel worth fixing the multitude of glitches and crashes that were caused by it, especially when taking enemies hostage basically replaced what it was added for. Here are the full patch notes. Additions All levels are now playable in coop! Stores can now spawn in co-op! Balance Changed the way that overdose and overheat works. Each bar will only go down a bit until you leave the room, which will cause it to go down a bit more. Also increased the rate at which both of these decrease. Greatly reduced the effect that difficulty has on how fast enemies recover when knocked out. Knocked out enemies will now take much longer to wake up, unless the alarm is triggered, in which they'll wake up qui…

  • Cash_Out has been updated to 0.10.8.0! - 1 February 2018

    Quality of life update! All levels have been ported over to co-op and a lot of bugs with co-op have been fixed. Besides, that there were no major changes except that door hacking was removed. It didn't feel worth fixing the multitude of glitches and crashes that were caused by it, especially when taking enemies hostage basically replaced what it was added for. Here are the full patch notes. Additions All levels are now playable in coop! Stores can now spawn in co-op! Balance Changed the way that overdose and overheat works. Each bar will only go down a bit until you leave the room, which will cause it to go down a bit more. Also increased the rate at which both of these decrease. Greatly reduced the effect that difficulty has on how fast enemies recover when knocked out. Knocked out enemies will now take much longer to wake up, unless the alarm is triggered, in which they'll wake up qui…

  • Cash_Out has been updated to 0.10.7.0! - 25 January 2018

    Like mentioned last update, this patch was dedicated towards cleaning up and "finishing" (don't want to explicitly say the levels are finished because it's likely I'll go back and change them up some more) the 5 levels in the game right now. Just 1 more left to go. I also fixed fullscreen, I know this was a problem people were having but it should be fixed now. Additions Jazzed up the "level pack" screen in the extras tab. At the moment none of the options actually do anything, this'll be added in a future update. Cleaned up the existing 5 level sets. Bug Fixes Resizing the screen no longer forces the window into the middle of the screen. Fixed an issue with arguments in scripts for modding. Fixed an issue related to throwing chairs. You can now let hostages go properly. Fixed raid data at the end of raids. Fixed a crash with dual pistols. Fixed an issue with fullscreen. (Sorry, fullscr…

  • Cash_Out has been updated to 0.10.7.0! - 25 January 2018

    Like mentioned last update, this patch was dedicated towards cleaning up and "finishing" (don't want to explicitly say the levels are finished because it's likely I'll go back and change them up some more) the 5 levels in the game right now. Just 1 more left to go. I also fixed fullscreen, I know this was a problem people were having but it should be fixed now. Additions Jazzed up the "level pack" screen in the extras tab. At the moment none of the options actually do anything, this'll be added in a future update. Cleaned up the existing 5 level sets. Bug Fixes Resizing the screen no longer forces the window into the middle of the screen. Fixed an issue with arguments in scripts for modding. Fixed an issue related to throwing chairs. You can now let hostages go properly. Fixed raid data at the end of raids. Fixed a crash with dual pistols. Fixed an issue with fullscreen. (Sorry, fullscr…

  • Cash_Out has been updated to 0.10.6.0! - 7 January 2018

    Sorry for the huge time between updates, a lot of stuff slowed me down these past couple of months, but hopefully that should be over now. I got the discord functionality partially complete, some bugs on discord's end have prevented me from adding join functionality, I can't saw when that'll get added though, but basic functionality is here. Anyways here are the patch notes. Balance Non-leader enemies now drop small healthkits instead of large healthkits. Healing now heals more non-bleed damage. Enemies LoS is now increased when spotting you. Crouching movement speed has been increased. Reduced how much damage defense reduces. (Say that 5 times fast.) Increased kickback when taking bullet damage. Additions Added some small discord RPC functionality. Co-Op joining through discord IS planned but due to some issues with discord, this has been post-poned! Sorru about that! The office tilese…

  • Cash_Out has been updated to 0.10.6.0! - 7 January 2018

    Sorry for the huge time between updates, a lot of stuff slowed me down these past couple of months, but hopefully that should be over now. I got the discord functionality partially complete, some bugs on discord's end have prevented me from adding join functionality, I can't saw when that'll get added though, but basic functionality is here. Anyways here are the patch notes. Balance Non-leader enemies now drop small healthkits instead of large healthkits. Healing now heals more non-bleed damage. Enemies LoS is now increased when spotting you. Crouching movement speed has been increased. Reduced how much damage defense reduces. (Say that 5 times fast.) Increased kickback when taking bullet damage. Additions Added some small discord RPC functionality. Co-Op joining through discord IS planned but due to some issues with discord, this has been post-poned! Sorru about that! The office tilese…

Patch notes and updates

S.noRelease datePatch nameGID number
12 May 2019Cash_Out has been updated to 0.13.1.0!2404270358322152356
220 March 2018Cash_Out has been updated to 0.11.1.0!4249665521682939104
323 February 2018Cash_Out has been updated to 0.11.0.0!4249665521682939231
416 February 2018Cash_Out has been updated to 0.10.9.0!4249665521682939337
51 February 2018Cash_Out has been updated to 0.10.8.0!4249665521682939444
625 January 2018Cash_Out has been updated to 0.10.7.0!4249665521682939552
77 January 2018Cash_Out has been updated to 0.10.6.0!4249665521682939659
817 November 2017Cash_Out has been updated to 0.10.54.0!4249665521682939772
917 October 2017Cash_Out has been updated to 0.10.4.0!4249665521682939881
101 October 2017Cash_Out has been updated to 0.10.3.0!4249665521682939985
1117 September 2017Cash_Out has been updated to 0.10.2.0!4249665521682940106
125 September 2017Cash_Out has been updated to 0.10.1.0!4249665521682940218
1323 August 2017Cash_Out has been updated to 0.10.0.0!4249665521682940327
1414 August 2017Cash_Out has been updated to 0.9.4.0!4249665521682940429
159 August 2017Cash_Out has been updated to 0.9.3.0!4249665521682940540
161 July 2017Cash_Out has been updated to 0.9.2.0!4249665521682940654
1725 April 2017Cash_Out has been updated to 0.9.0.0!4249665521682940884
181 March 2017Cash_Out has been updated to 0.8.10.0!4249665521682941002
1924 January 2017Cash_Out has been updated to 0.8.9.0!4249665521682941119
2014 January 2017Cash_Out has been updated to 0.8.8.0!4249665521682941229

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID372970
Live current players0
SteamPulse tracked peak2
Live count (today's peak floor)0
Price$4.99
Free to playNo
Discount0%
Original price USD$4.99
Current price USD$4.99
Release dateMay 27, 2015
DeveloperUntouch
PublisherUntouch
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typePositive
Positive review percent80%
Positive reviews33
Negative reviews8
Total reviews41
Steam recommendationsNot available
Achievements19
Average playtime forever375 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/372970/

Short description

Cash_Out is a top down shooter with stealth and action in mind, where the goal of the game is to raid the building and steal cash. Levels are procedurally generated, with randomized weapons as well. There are many different items, clothing sets and skills that you can use to give you the edge while raiding.

About this game

Update Notes LATEST UPDATE - 0.14.0.0 - 10/05/2020 Modding [/list] Indexed asset names on compile, when calling assets, the game no longer compares strings on runtime. (Calling and comparing strings was around 8x slower than comparing indexes, overall this is a large boost to more complicated level packs.) Note: Due to the way that assets are loaded, the order in which the ModSystem file is loaded will likely be wrong for previous mods, the Authoring Tools has been updated to fix this. Added the following commands. then(createlist,index) - Creates a list data system that can be interacted with. then(addlist,index,value) - Adds a value to the list. then(setlist,index,position,value) - Changes a value to the list. then(deletelist,index,value) - Deletes the value in the list at that position. then(sortlist,index,"ascending ,descending ,shuffle") - Sorts the list. then(creategrid,index,width,height) - Creates a grid data system that can be interacted with. then(setgrid,index,position x,position y, value) - Changes a value in the grid. then(functiontarget) - Performs the next function for every entity on the target list. To be used with the "target" subcommand. then(createhitsplat,x,y,type, amount) - Creates a hitsplat at the position. then(createtext,x,y,text) - Creates a text popup similar to when you pick up an item. Added the following subcommands list(index, position) - Returns the value in the list at that position. grid(index,x position, y position) - Returns the value in the grid at that position. targetvar(variable) - To be used with the "functiontarget" function in place of variables. damage() - Returns the amount of health lost between frames. Added the following options for the playervar/targetvar subcommand. xrel - X position relative to the block. yrel - Y position relative to the block. speed - Speed value. Rooms now have a value to determine how common the room is. The higher the value, the more common. Setting particle life to 0 will now make them live infinetly. Fixed an issue with ELSE blocks. Fixed comments in code breaking everything. Additions You can now copy and delete career mode files. Copied files will be automatica…

Supported languages

English

Steam categories

Category IDCategory
2Single-player
1Multi-player
9Co-op
38Online Co-op
22Steam Achievements
28Full controller support
29Steam Trading Cards
30Steam Workshop
15Stats
17Includes level editor
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Violência
steam germany16Drastische Gewalt
igrs18Kekerasan Interaksi Daring

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 6, 2026 to Oct 6, 2026
  • Lowest observed: $4.99
  • Highest observed: $4.99

Cash_Out's USD price history spans from Oct 6, 2026 to Oct 6, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $4.99, the highest is $4.99, and the first visible tracked price is $4.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Cash_Out's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $4.99, from Oct 6, 2026 through Oct 6, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $4.99. The latest run records $4.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $4.99
  • Current list price: $4.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Cash_Out at $4.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$4.99$4.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $4.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$4.99$4.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $4.99.

DateCurrent priceOriginal priceDiscountSource
2026-10-06$4.99$4.99No discountSteam Store

Most visited Steam Store games

RankGameLatest observed playersTracked peak
1Counter-Strike 2473,6036 October 2026 - 03:05:02 UTC1,818,368
2Dota 2424,6616 October 2026 - 03:03:26 UTC1,291,328
3Once Human14,9586 October 2026 - 02:54:14 UTC231,343
4Wallpaper Engine81,8405 October 2026 - 17:18:36 UTC150,271
5Subnautica3,5085 October 2026 - 11:31:38 UTC51,446
6Human Fall Flat1,0306 October 2026 - 02:46:46 UTC127,516
7Lost Castle 21,3776 October 2026 - 02:08:45 UTC28,835
8Brotato3,9625 October 2026 - 22:33:53 UTC23,754

Related Steam games by tag and genre

Early Access

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS143,6485 October 2026 - 22:28:11 UTC399,748Not availableBULKHEAD
Valheim112,9016 October 2026 - 01:27:45 UTC498,478533,888Iron Gate AB
Slay the Spire 251,1916 October 2026 - 01:37:55 UTC574,638199,438Mega Crit
Project Zomboid49,3906 October 2026 - 02:49:00 UTC122,811467,999The Indie Stone
VRChat41,4486 October 2026 - 02:25:33 UTC74,217269,026VRChat Inc.
Palworld39,6316 October 2026 - 02:21:46 UTC2,101,535451,088Pocketpair
The Isle22,4215 October 2026 - 17:27:57 UTC27,916121,501Afterthought LLC
R.E.P.O.22,3935 October 2026 - 18:23:49 UTC266,908420,693semiwork
RuneScape: Dragonwilds22,2595 October 2026 - 23:45:03 UTC39,10324,686Jagex Ltd
ARK: Survival Ascended17,2136 October 2026 - 02:52:22 UTC98,047115,415Studio Wildcard, Grove Street Games, Instinct Games
BeamNG.drive15,5335 October 2026 - 11:39:48 UTC44,232392,944BeamNG
Path of Exile 213,5096 October 2026 - 01:04:44 UTC578,562209,717Grinding Gear Games

Action

GameLatest observed playersTracked peakReviewsDeveloper
Counter-Strike 2473,6036 October 2026 - 03:05:02 UTC1,818,3689,896,033Valve
Dota 2424,6616 October 2026 - 03:06:01 UTC1,291,3282,758,031Valve
PUBG: BATTLEGROUNDS150,3696 October 2026 - 03:06:02 UTC3,236,0272,744,193PUBG Corporation
WARDOGS143,6485 October 2026 - 22:28:11 UTC399,748Not availableBULKHEAD
Apex Legends™121,5895 October 2026 - 16:45:09 UTC624,4731,047,228Respawn
Valheim112,9016 October 2026 - 01:27:45 UTC498,478533,888Iron Gate AB
Rust108,7485 October 2026 - 20:22:29 UTC259,6461,403,838Facepunch Studios
Team Fortress 266,4956 October 2026 - 02:17:24 UTC253,2251,230,475Valve
Tom Clancy's Rainbow Six Siege64,9536 October 2026 - 02:45:03 UTC200,4761,547,383Ubisoft Montreal
Marvel Rivals64,8036 October 2026 - 00:31:15 UTC642,333409,518NetEase Games
Overwatch®62,6815 October 2026 - 22:53:58 UTC164,636420,984Blizzard Entertainment, Inc.
Aniimo57,0055 October 2026 - 03:56:34 UTC140,219Not availablePawprint Studio

Gore

GameLatest observed playersTracked peakReviewsDeveloper
Rage Wars124 October 2026 - 08:36:44 UTC2122,151Lemondo Games
Viscera Cleanup Detail: Santa's Rampage126 October 2026 - 01:51:04 UTC1265,913RuneStorm
Welcome to the Game106 October 2026 - 02:23:25 UTC532,534Reflect Studios
Beast Battle Simulator65 October 2026 - 22:33:50 UTC91,289DOG HOGGLER
Home Sweet Home Demo413 May 2026 - 15:21:02 UTC1414YGGDRAZIL GROUP CO.,LTD
Hello Charlotte Demo413 May 2026 - 15:15:59 UTC45etherane
Darkness Assault25 October 2026 - 19:48:13 UTC366674Black Lime Studio
NAL Is Alive25 October 2026 - 20:54:28 UTC36153Chequered Ink Ltd.
DUNGEONS OF CHAOS26 October 2026 - 00:03:19 UTC4180Volker Elzner
Ino16 October 2026 - 02:39:14 UTC2150L Rod
Ancestors Legacy Multiplayer Open Beta16 October 2026 - 02:46:27 UTC7877Destructive Creations
Demon's Rise - War for the Deep16 October 2026 - 01:13:24 UTC3109Wave Light Games Inc.

Violent

GameLatest observed playersTracked peakReviewsDeveloper
Rage Wars124 October 2026 - 08:36:44 UTC2122,151Lemondo Games
Welcome to the Game106 October 2026 - 02:23:25 UTC532,534Reflect Studios
Art of War: Red Tides86 October 2026 - 01:25:15 UTC4,0146,954Game Science
Beast Battle Simulator65 October 2026 - 22:33:50 UTC91,289DOG HOGGLER
Vampire: The Masquerade - Redemption44 October 2026 - 10:16:55 UTC20991Nihilistic Software
Hello Charlotte Demo413 May 2026 - 15:15:59 UTC45etherane
Darkness Assault25 October 2026 - 19:48:13 UTC366674Black Lime Studio
NAL Is Alive25 October 2026 - 20:54:28 UTC36153Chequered Ink Ltd.
SWAT 3: Tactical Game of the Year Edition26 October 2026 - 02:48:04 UTC11364Sierra
DUNGEONS OF CHAOS26 October 2026 - 00:03:19 UTC4180Volker Elzner
Giants: Citizen Kabuto25 October 2026 - 02:39:42 UTC4210Planet Moon Studios
X-Blades16 October 2026 - 02:20:30 UTC9,9813,202Gaijin Entertainment

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