- Smack Talk Full Release - 27 August 2026
Hey everyone the long awaited Smack Talk Full Release is here! Its been almost a year since we first announced Smack Talk. In the 30-ish updates since early access we've managed to squish major bugs, and add a meaningful amount of content and features. With this new themed update we're adding 2 new Characters the Power Ranger and the Kaiju along with a city stage! These two fighters come with their own unique move sets with several jokes, and references to their inspirations. We hope you guys enjoy!Big thanks to everyone who has supported us and followed along since early access. This is our studios first game and we're super grateful for all the feedback and encouragement we've received! ːsteamhappyː In the future we still plan to do a few more updates, so keep an eye out for those.(Smack Talk will be 35% off for the next 2 weeks and an additional 10% off if you buy our new bundle with…
- Quick patch - 25 August 2026
Added achievements, and fixed a issue I've been trying to figure out forever where if the host started a match new players couldn't join. Also a few other smaller bug fixes and tweaks like some ultimates are immune to being canceled now. Portuguese, German, and Russian added. Full release is on the 27th see you guys later ːsteamhappyː. (we kinda lost track of all the balance changes sorry😅. polishing has been a bunch of small changes which has made it hard to record everything we've done)
- French Spanish and Chinese support - 28 July 2026
Hey guys its been a while since the last update as we're working on localization and content for the full release. We'll be putting out more languages over the next while these are just the first we've finished. Due to complications with the voice recognition program we're using we've had to mostly do the translations ourselves which may lead to some weird wording or phrasing if you encounter anything that's a bit off feel free to let us know in our discord thanks as always ːsteamhappyː
- re-update bugfix - 19 June 2026
I believe I have fixed the bugs for real this time feel free to let me know in our discord if you run into something else o7
- Roll back due to bugs - 19 June 2026
I tried to fix a few bugs this update and it resulted in a couple game breaking bugs so I rolled it back I'll try to have it fixed and re updated soon sorry ːsteamfacepalmː
- Rat and Cat - 19 June 2026
Hey guys sorry for the delayed update we've been working hard because we had a big announcement to make. We've started work on our second game Cult Runners! Don't worry we're still 100% committed to finishing Smack Talk but we had to divert our attention for a bit so we could make the steam page for Cult Runners public go Wish List it now! For today we have a pretty regular update consisting of two new characters the Cat and the Rat! This Tom and Jerry combo is actually completely by coincidence as these are both community voted characters, the cat suggested by Hudson on TikTok winning our recent social media vote and the rat suggested by Jam winning our discord suggestions event. We're currently working on localization so there isn't too much to talk about development wise but as always thanks for all the support.
- Teacher and Classroom update + Voice chat (kinda) - 16 May 2026
Hey everyone this update is a pretty standard one we have a new character the Teacher and a new stage the Chalk Board. I'm pretty excited about these additions especially the stage as it's a lot more open/bigger than most of our other stages. The teacher is also a really fun character to play with a unique ult that traps your opponents in a detention zone. I hope you guys enjoy them ːsteamhappyːAnother thing I did this update was attempt to add a proper voice chat solution. However I ran into several issues. We initially tried to use a voice chat plugin that we bought but realized it didn't work for the version of unity we were using. Due to that I had to code one mostly from scratch. We later realized that the voice recognition software we use didn't allow other scripts to access the mic directly. Because of this we had to grab mic data from the voice recognition software which was fin…
- Super small patch - 1 May 2026
Manta ray: Changed the platform to solidQuick draw: Enable movement againreduce hit box
- Balance quick patch - 29 April 2026
Hey guys this is a quick balance patch based on the suggestions and requests of several members of our discord. I'll be honest balance definitely hasn't been our priority new characters are usually finished the same day we update the game and receive minimal play testing. We appreciate any and all feedback and we're thankful for how patient everyone has been. We still have a lot of work to do but hopefully you guys enjoy these changes o7Changes:Barn Emote Added - Baa HahaMacho Man Emote Added - You Can’t See MeTake a seatEnabled movement on windup framesAdded 2 frames to the hitboxAdjusted hitbox (bigger)Knockback 7x4 → 8x5Get out of heremore forward thrust 6→8Fighter Emote Added - Wax on Wax offMeteor PalmStunning Palm is faster 4 spd → 6 spdDragon FistsDash length decreased vel. 10 → 9Cowboy Quick DrawDMG per shot 9 → 8Movement disabled when hitboxs are onEndlag increased by 3 framesB…
- 8 players, Barn, and Character select revamp - 22 April 2026
Hey guys today we have another huge update we’ve revamped the character select scene, added a brand new character, and we’ve increased the player limit up to 8 players.First off the character select screen has been completely reworked. It should look a lot cleaner now and has been properly reworked to account for 8 players. Speaking of that, you can now play with up to 8 players which admittedly is a bit too chaotic for me which is why I've also added a option to choose how many players are allowed in your lobby. Along with this I've added a way for the host to kick players.We’re also introducing a new character set in the barn. This one’s a bit different as it really leans into making animal sounds rather than proper sentences. It’s definitely one of the more chaotic additions we’ve made so far and we’re excited to see how people play it.This update took a fair bit of work especially w…
- Macho Man + Team Mode - 7 April 2026
Hey everyone this is probably our biggest update so far work wise. We have a new character a new stage and finally match settings! I'm happy to introduce the Macho Man a world renowned wrestler with a strong move set to show he deserves his belt. Along with the wrestler we have a new stage the wrestling arena a packed stadium with hundreds of fans waiting to see a intense smack down.We've also finally added a few match settings, a team vs team mode, and a small revamp of the tutorial stage. The host can now select how many stocks players get whether the game is in FFA/Team mode and if theres team friendly damage or not. This was honestly kinda a pain to implement which is part of the reason as to why the update was delayed though our main artist also got sick. We're pretty much a team of 2.5 not counting the marketing side of things so we really appreciate everyone's patience.This updat…
- The Random Update - 20 March 2026
With this update we have 1 new character and random character/stage selection! Introducing the fast food worker a hardworking loyal employee that loves their job. Fulfill customer orders clean up messes and toss out combo meals with this new goofy character. We've also finally implemented random character/stage selection a popular player request.This update is a little smaller than usual because I got sick and we've been a bit busy. We're hoping to up the output for our next updates as we want to revamp the character select scene among many other changes. Thanks again for supporting us and being patient with our updates ːsteamhappyːChanges:Fast food workerPirate That be the KrakenLarger lower hit box on hitFixed host de spawning on player disconnectFixed players not showing up in character select(I wasn't able to replicate either of these bugs but I implemented a fix for what I believe…
- Balance changes - 12 March 2026
Just some small balance changes ːsteamboredːINcrease Time above lava stage Pirate That be the Krakenone of it’s hit box was set wrongAr me MateyFirst Hit Dmg 15 → 18Second Hit Dmg 12 → 15Knockback 4x5 → 5x6Hand over your bootyDmg 12 → 17Knockback 4x-6 → 5x-6Prepare Yourself Scally WagDmg 15 →20Knockback 5x4 → 7x4Stun 0.4sec → 0.5secDiver Dropping AnchorReworked it a bitFish Emote
- The High Seas Update - 6 March 2026
Our first themed and biweekly update! Hey guys today we have 2 new characters for you the pirate a treasure loving scallywag and the weirdly familiar fish! They both have pretty unique move sets with moves like summoning crew mates and the bouncing around in a giant bubble. There also a new stage the pirate ship! Battle your friends as you sail the seven seas on this new unique map.We've also finally implemented a way to talk to people with a brand new text chat! We know this has been one of the core issues people have had with the game so I'm happy we've finally implemented a solution. Voice chat is also coming but I was pretty focused on fixing the previous mic bug so I was only able to finish implementing a text chat. We'll also be doing a character select revamp for our next update I know it looks a little scuffed with the chat there currently ːsteamfacepalmː. Swapping to biweekly h…
- Bug Fixes and balancing - 24 February 2026
Just a small patch o7Diver Reduced end lag to get over here, also hitbox slightly bigger easier to pull Reduced Start and end frames of torpedo Volley Removed unstunnable from all ults until further look into canceled ult bugBugs FixedMic’s not working after someone leaves lobbyRe enabled spectating
- Diver and a Developement Update - 19 February 2026
The Diver is here! With a insane move set from summoning manta rays as platforms to dive bombing opponents on a anchor. We hope you guys enjoy playing this character as much as we enjoyed making it, from the vote contest to all the cool move ideas we got from your comments. On a different note I wanted to let you guys know that we're stopping our smaller weekly updates and planning to move to a bi weekly schedule with bigger more impactful updates instead. There are several reasons for this when we first released Smack Talk we wanted to update weekly to make sure people knew how seriously we were taking the game. However we've gotten feedback and we realized it would be better for the game to get updated in larger more spread out chunks.I'll be honest Smack Talk is still pretty messy code wise when we released in early access around the start of December we had only been working on the…
- PVP Fest and Business Man - 9 February 2026
Hey guys this update is a bit different since we usually only update on Wednesdays but it's because it's PVP Fest our first steam sale event! During this event Smack Talk will be 20% off so this is a great time to get the game. We're also announcing a new fighter the businessman! This fighter isn't here to mess around he's a professional hustler so no funny business.We've also done a few bug fixes, and we've identified the cause of one of our most annoying bugs when someone leaves a lobby it breaks everyone's voice recognition we haven't figured out a proper fix yet but swapping to a different mic in the settings and then swapping back seems to work for now. Changes:new business characterpidgeon "caw caw" changed to "flap flap" many attempted bug fixes if a bug you've reported before has been fixed let me know in our discord thanks for your patience I'll continue to try my best to iron…
- Small patch with blurb to help linux and mac players - 6 February 2026
We realized that some Mac users and Linux players have been having issues with getting the voice recognition to work we were kinda stumped on what the problem was but thanks to some community feedback we've realize that it had to do with microphone permissions. On Mac you need to give the game access to your mic and on Linux you have to be on the native steam distro not the snap or flatpack ones due to mic access. Changes:Blurb in settings to discuss mic fixesAlien Buff:Activating WormholeDMG 21 → 27Probing SubjectDMG 16 → 18Emergency Landing...DMG 12 →24Knock back (4x4) → (5x5)Stun 0.3sec → 0.5sec
- Alien + Spectating - 4 February 2026
Hi guys! This week we have some exciting updates to the game with a new character, the ability to join mid match and spectate, and some much needed bug fixes in the lobby browser.I'll start with our new character the alien! A strange yet familiar looking creature who's here to inva- I mean to have a peaceful vacation on earth. This character is one we've wanted to do for a while so we hope you guys enjoy playing them. I've also added the ability to join mid match as a spectator and once the match is done you'll be able to choose your character and join the next one. Some bugs have also been fixed like lobby player counts in the lobby browser, phantom player icons when someone quits, and players are now kicked from lobbies when the host quits. We've also actually swapped ownership of Smack Talk from my personal steam account (Dedzix) to a new company account (Monchii Studio) it took a bi…
- New Lava Stage - 29 January 2026
Hey guys this update is kinda a small one mainly because we want to get something out around once a week. For this weeks update we finally have a new stage! This stage is pretty unique you can spawn in different locations and the center platform occasionally gets submerged in lava.As a side note for bug fixes I believe I might have fixed some of the issues some people were having with public lobbies there are definitely still more improvements to be made but I've increased the buffer time to connect and tested it using a vpn to emulate high ping. I've also added a ping counter in game. These changes are kinda just a half way check point of where I'm at with the lobby bugfixes so I'll hopefully be able to push a quick patch with more fixes sometime this weekend. If you run into any issues be sure to let me know and I'll get to them as soon as I can. We've been pretty busy dealing with se…