SPSTEAMPULSELIVE ANALYTICS
CODEX MORTIS

CODEX MORTIS Steam metadata

GROLAF | Mar 26, 2026 | game

Released

10players observed · 22 September 2026 - 23:51:54 UTC

ActionIndieRPGEarly AccessSteam Store

  • Latest observed players10 · 22 September 2026 - 23:51:54 UTC
  • SteamPulse tracked peak29
  • Units sold (VGI)2,261
  • Revenue (VGI)$5,392
  • Review score84% positive

CODEX MORTIS metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players10 · 22 September 2026 - 23:51:54 UTC
  • SteamPulse tracked peak29
  • Units sold (VGI)2,261
  • Revenue (VGI)$5,392
  • Review score84% positive
  • Total reviews50
  • Release dateMar 26, 2026
  • DeveloperGROLAF
  • PublisherCRUNCHFEST

Genres: Action, Indie, RPG, Early Access

Company pages: Developer: GROLAFPublisher: CRUNCHFEST

Top Steam chartsTop 100 gamesGame directorySteam Store page

CODEX MORTIS Steam metadata

CODEX MORTIS metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/4084120/metadata
Steam Storehttps://store.steampowered.com/app/4084120/
Steam Communityhttps://steamcommunity.com/app/4084120
PCGamingWiki search
IGDB searchSearch IGDB for CODEX MORTIS

Reviews, pricing, and metadata

Review summary

Very Positive

84% positive, 42 positive, 8 negative

Price and discount

$3.19 (20% off from $3.99)

Platforms

Windows, Linux

Categories

Single-player, Multi-player, Co-op, Shared/Split Screen Co-op, Shared/Split Screen, Steam Achievements

Achievements

92

Platform releases
  • Steam 26 March 2026

Latest Steam announcements

  • Patch Notes: Widescreen and On-Screen Controls - 16 September 2026

    Hi everyone!More fixes and improvements ahead of the 1.0 release on September 24, 2026 at 10:00 AM PST. Desert textures update: Widescreen support: the game now fills ultrawide displays properly instead of stretching or cropping the view. On-screen controls Rendering optimization Thanks for playing,The Codex Mortis Team

  • Patch Notes: Fixes and Balance - 15 September 2026

    Hi everyone!This update collects fixes and balance changes for the last Early Access patch, the one that brought the deckbuilder and the isometric view. Most of it comes from your reports, so thank you for sending them in.Quick Reminder: CODEX MORTIS leaves Early Access on September 24, 2026 at 10:00 AM PST. Progression & RewardsFree Packs: fixed the counter that was including packs from schools not available yet. It now shows only the packs you can actually open in the current version. Boss rewards: fixed the guaranteed drop of 1 scroll and 12 runestones. The fix also covers world bosses, the Sand Tomb guardians and the Hierophant in First Mercy. Caster bosses no longer grant a duplicate rune on top of that. Ashes: added a shared counter below the souls counter, including while opening packs. It appears once you earn ashes for the first time, recognizes older saves with a positive bala…

  • New Update Is Live, and Codex Mortis Full Release Arrives 09.24.2026 - 10 September 2026

    Hi Necromancers! This is the last Early Access update for Codex Mortis. It is live today, and the full 1.0 release follows on September 24, 2026 at 10:00 AM PST. We prepared a short teaser that shows both changes in motion. Watch it below, then read on for the detail. Build your deckWe rebuilt the way a build comes together. You assemble your own deck of cards (skills and spells) and carry it into combat as your loadout, so you decide what you will be casting before the first wave arrives. Booster packs widen the pool you build fromPoints you earn in your runs buy booster packs, and opening one adds new skills and spells to your collection. Every pack you open widens the pool your next deck is built from, and the collection behind your deck screen keeps growing for as long as you keep playing.The whole game is isometric nowWe reworked the entire game to an isometric angle and remade the…

  • Full Release Is Close, Codex Mortis Is 20% Off! - 2 September 2026

    Hi Necromancers! Full release is getting close, so if you have been waiting to pick up Codex Mortis, we started a 20% off sale today.What is coming in the full release:Every map is isometric nowWe are adding more heroesMore skills, so there is more to combine and more room to build around a specific destruction plan.More Apocrypha levels The biggest change is that, in the full version of the game, we are rebuilding how you put your build together. In full release, you will build your own deck and open booster packs to get new skills and spells, so what you have to work with grows as you play.Thanks for playing,The Codex Mortis team

  • Beta Tests of the Full Release - 10 August 2026

    Hi Necromancers! If you want to help us making final polishes before full release, we kindly invite you to join our Discord server and visit #join-beta-codex-mortis.It is not the stable branch, so expect bugs and balance moving around. Here is what you can test right now: Story mode maps are isometric. Forgotten Graveyard, Sand Tomb and Blood Bath with a full art pass.The new hero roster and character skins. Every sprite regenerated for the new perspective.The new skills. Five new schools next to the original five, all with their final visuals, and every skill now has a cast time stat separate from cooldown.Apocrypha is still work in progress- CRUNCHFEST & GROLAF

  • Road to Full Release - 7 August 2026

    Hi Necromancers! Right, time for a proper catch up. We have been quiet for a bit and there is a good reason for that, because we are getting the game ready for full release and a lot of things got torn apart and put back together in the meantime.Here is what has been going on in the crypt.The whole game is isometric nowThis is the big one and it is the reason everything else took as long as it did. We moved CODEX MORTIS from the old top down view to an isometric perspective. Every character sprite in the game is new. While we were there we also grew the playable roster to 31 characters. 200 skills, 10 schoolsHarvest, Death Knight, Spiritism, Desolation and Apothecary are alongside the original five. Feedback from the last beta round was that too many skills were still on placeholder visuals; every skill now has its final art implemented. Cast time on every skill.This one needs a little…

  • Codex Mortis is 20% OFF + New Beta - 25 June 2026

    Hello Necromancers!To celebrate Summer Sale, Codex Mortis is 20% off right now! COMING AT FULL RELEASEFull Release is fast approaching, so let’s see what you can expect in the full version of Codex Mortis:STORY MODE, revitalized - updating graphic of EVERY map in the game Everything from current Discord beta - 200 skills, 10 schools (including the five new ones), and the Mutation SystemMutations and synergies, completed across the entire roster - plus a full skill balance pass.A wave of new playable heroesAPOCRYPHA - the 2nd chapter of the story campaign - finished and complete.THE DISCORD BETAIf you want to help us making final polishes before full release, we kindly invite you to join our Discord server and visit #join-beta-codex-mortis.So what’s new in beta:Five NEW schools of magic join the originals:Harvest - the scythe made law. Sweeping melee and wide AoE reaping.Death Knight - h…

  • Codex Mortis Joins Bullet Hell Fest! - 8 June 2026

    Hi everyone,We’re happy to announce that Codex Mortis is taking part in Bullet Hell Fest! It's a great time to join the fun as we’ve just added to new story levels, and more are coming soon :) Apocrypha The Chapel Of Perpetual Bloom

  • New Level is Live - The Chapel Of Perpetual Bloom - 3 June 2026

    Hi everyone, A new level is now live ːsteamhappyːEnter the The Chapel Of Perpetual Bloom. Where death finds no rest, the garden devours stone.What to expectThe Blooming meter - cull Rebirth Seeds to drive the meter up; every seed that blooms drags you back toward ruin.Casters -ranged threats marked by a cyan outline; cut one down and it drops a rune.Minibosses - the Seraph Cantor and the Petrified Revenant rise from the procession as elite, armored targets (8 runes per kill).Gardener of Perpetual Bloom — the finale boss: a relentless hunt and a downpour of seeds.Time limit - fail to break the bloom in time and the Gardener comes for you regardless. Thank you for playing CODEX MORTIS.More updates are on the way.- CRUNCHFEST & GROLAF

  • Apocrypha - The New Story Mode Level Is Live - 29 May 2026

    Hi guys! A new story mode begins: Apocrypha. The first chapter is out now in this update.The Overgrown Grave - a cemetery from the age when Life returned to the world… and then began to rot.This is not a dead graveyard. It's a place where life has invaded death. Roots push corpses out of the soil. Flowers grow from skulls. And the Cult of Life still calls it a miracle.In this campaign we explore the origin of necromancy itself - not as evil magic, but as the first heresy against endless growth. Because when Life forgets how to end, death becomes mercy.This is the first level of the mode - more chapters are coming, but The Overgrown Grave is in the game right now. Go play it.Jump in, break it, tell us what you think. Drop your feedback in the comments or on Discord and we'll tweak as we go.Also in this update:On-Hit Effect - new on-hit effect. Reworked so it reads cleanly on big enemies…

  • The Mutations Update - 21 May 2026

    Hi everyone!This is the biggest content drop since launch. Two big systems, hundreds of new ways to break the game. Patch is live now, and to celebrate - Codex Mortis is 20% OFF on Steam!Before we dive in - here's short trailer showcasing the update:Mutations are here!We've spent the past few weeks rebuilding spells from the inside out. Mutations live on top of your existing skills and change how they work. New projectile patterns, new AoE shapes, new summon archetypes, new aura types. 249 in total, spread across 31 skills.A taste of what's in:Bone Spear:Bone Cone - five spears fanned in a 60° cone, instantBone Carousel - eight spears in a 360° nova around youBoomerang Spear - every hit spawns a returning spear from the impact pointChain Bone - bounces between three enemies in rangeDeath Nova:Cemetery Cross - four-armed cross AoE instead of a circleMaelstrom - spawns a gravity well that…

  • Community Update #15 - Spell Mutators, 1500 Mutations & Level-Up System - 29 April 2026

    Hi Everyone,Quick look at what's brewing in the crypt:Spell Mutators — we're building a system that lets spells fundamentally change behavior mid-run. Not just bigger numbers — new patterns, new triggers, weird side effects. Same starter spells, completely different runs.1500 mutations in review — yes, fifteen hundred. All currently being tested for balance, feel, and synergy interactions. The ones that survive will start landing in builds over the coming weeks.New Level-Up System in testing — we're reworking progression so leveling up actually feels like a decision:Rarity now affects how many upgrades are on a single card — rarer cards carry more upgrades, spread across more spells.Milestone levels grant a mutation to one of your spells.No more spell level cap.We're also testing unlocking spells mid-run instead of having your full kit from the start.All of this is live on the Discord b…

  • Community Update #14 - New Spell & BETA TESTS! - 23 April 2026

    Hi everyone, Gargoyle Guardians marks the last new spell for a while. We want to shift focus to polishing the upgrade system, adding more meaningful variety between runes, and experimenting with spell mutators. This is the kind of work that benefits from player testing - so we'll be running beta tests through our Discord. If you want early access to experimental builds and a say in what ships, join us there.Join our BETA TESTS!New Spell: Gargoyle Guardians (+ 6 Synergies)Summon stone sentinels carved from funerary rock. They simply circle, and wait, and kill whatever comes close enough to touch stone.Synergies:Burning Guardians (+ Soul Burn) - Soul Burn on contact, pulsing flame aura from statuesBleeding Guardians (+ Hemorrhage) - Hemorrhage stacks on contact, bleeding mists from statuesWeakening Guardians (+ Weaken) - Weaken on contact, crushing weakness aura from statuesSlowing Guardi…

  • Community Update #13 - Rotbanner Herald&Minion Animations - 22 April 2026

    Hi everyone, New update! Let's dive in :) Minion AnimationsAll minions in the game now have proper animations.New Spell: Rotbanner Herald (+ 6 Synergies)A tanky standard-bearer from the Summoning school whose rotten banner poisons the air around it. Plants a sickly green rot aura that ticks every 0.5s, dealing damage over time to every enemy standing in it while stacking Slow and Weaken so they can't just walk out.Very high HP, very low contact damage - this is a support unit, not a fighter. Heavy mass means it resists knockback and stays anchored in the thick of the fight.Smart AIHeralds actively seek the densest enemy clustersManager-style target assignment: the biggest cluster is claimed by the closest herald, the second biggest by the next, and so onMultiple heralds automatically spread out across different packs instead of piling on the same spotUpgradesMax Heralds (+1)Herald Healt…

  • Community Update #12 - Blight Carrier, Scroll Rewards & Fixes - 21 April 2026

    Hi everyone, CODEX MORTIS is in Early Access. Your feedback shapes the game directly. If something is not working for you, please share it on the Steam forums or our Discord - it helps far more than a negative review and we read and respond to everything.New Spell: Blight Carrier (+ 6 Synergies)Summon a swarm of plague-ridden carriers that sprint straight into the densest cluster of enemies and detonate on impact — burst damage where you need it most.Summons 3 carriers per cast that seek out the thickest enemy packsPrioritizes bosses, mini-bosses and elites in target selectionDetonates on contact OR when killed — every carrier explodes, periodWhen no enemies are in range, carriers fall into formation around youUpgrades: Max Carriers, Blast Radius, Carrier Speed, Damage, CooldownSynergies:Burning Carrier (+ Soul Burn)Bleeding Carrier (+ Hemorrhage, max stacks)Weakening Carrier (+ Weaken)…

  • Changelog: Bug Fixes, Malediction Seed & Vein Whip Shot - 19 April 2026

    Bug Fixes Level-up golden wave particles are visible again. A skipped system registration caused the entire particle system update to never run, which silently broke level-up VFX, allowed "zombie" particles to accumulate, and suppressed secondary burst effects. Fixed a memory leak caused by world-pickable spawn attempts. Tome pages, artifacts, urns, and scrolls could burn up to 180 entity IDs per spawn attempt when positions were rejected. Long runs with frequent pickups (e.g. Soul Harvest builds) eventually crashed with max entities reached. Fixed a memory leak in Corpse Explosion. Each explosion left behind a non-recycled VFX marker. Builds that chained many corpse detonations over a run could hit the entity cap and crash. Fixed a memory leak in Crimson Rain. Every cast created a permanent rain-controller entity. Spammy casts over a long session contributed to the entity cap crash. Fi…

  • New Difficulty: Mortis + CDR Bug Fix - 18 April 2026

    NEW DIFFICULTY: MORTIS The ultimate challenge for Mortis Mastery veterans has arrived. Beyond Apocalypse lies a tier that scales infinitely with your power. What is Mortis? A brand-new difficulty tier (Tier 8) that breaks the traditional scaling rules. Instead of fixed multipliers, Mortis scales dynamically with your Mortis Mastery level — the stronger you grow, the deadlier the world becomes. Unlock Requirement Reach Mortis Mastery Level 1. Available on every world you can access — no per-world Apocalypse completion required. Scaling Formulas Your paragon level drives three separate multipliers: Enemy HP: 40× × (1 + Level/25)^1.7 Enemy Damage: 20× × (1 + Level/60)^1.2 Soul Rewards: HP × (0.5 + Level/200) What This Means at a Glance Mortis Lv Enemy HP Enemy DMG Souls/Kill Farm Efficiency vs Apocalypse 0 40× 20× 20× 1.0× (parity) 25 130× 30× 81× 1.25× 50 259× 41× 194× 1.5× 100 617× 65× 6…

  • Community Update #11 - Grave Tumor & Gnashing Orbit - 17 April 2026

    Hi everyone,Two new spells for y'all :) New Spell: Grave Tumor (+ 7 Synergies)Lob a massive necrotic mass that crushes all enemies in its path as it slowly rolls toward a random foe. Pierces unlimited enemies with its heavy, slow-moving body.Grave Tumor Armor (+ Bone Armor) - +1 projectile per active Bone Armor orb, +15% damageBurning Tumors (+ Soul Burn) - each hit applies Soul Burn, +15% damageBleeding Tumors (+ Hemorrhage) - each hit applies Hemorrhage, +20% damageWeakening Tumors (+ Weaken) - 20% chance to Weaken on hit, +1 projectileIcy Tumors (+ Slow) - 20% chance to Slow on hit, +1 projectileTerrifying Tumors (+ Terror) - 20% chance to Terror on hit, +1 projectileConfusing Tumors (+ Confusion) - 20% chance to Confuse on hit, +1 projectileNew Spell: Gnashing Orbit (+ 7 Synergies)Fling a spinning bone jaw at a random enemy that returns to you boomerang-style, striking every enemy i…

  • Community Update #10 - Blood Magic Spells & Leaderboards - 16 April 2026

    Hi everyone, We're back with another update :) Two new spells and global Mortis Mastery Level ranking!New Spell: Blood Lance (+ 7 Synergies)A crimson lance hurled at the nearest enemy. Instead of firing volleys like Bone Spear, it pierces straight through targets - the more you upgrade it, the deeper it drills through hordes.Animated projectile with a blood drip trail7 synergies across Blood Magic, Soul Magic and CursesBone Armor synergy - each active orb grants an extra level of pierceNew Spell: Hemobolt (+ 7 Synergies)A heavy blood clot hurled slowly at a random enemy. On impact it bursts like living tissue, spawning smaller bolts that fly out to other enemies nearby - a true clot cascade. Works on walls too - crashing into the environment still detonates the burst.Base 5 child bolts per burst (upgradeable to 7+)Shatter effect on impact - same sprite fragmentation used by dying enemie…

  • Community Update #9 - Mortis Mastery: Endgame Meta-Progression - 15 April 2026

    Hi everyone, Endgame meta-progression is here. As always, your feedback shapes the game directly. If something is not working for you, please share it on the Steam forums or our Discord - it helps far more than a negative review and we read and respond to everything.We also would love to invite you to watch our devlog: Mortis MasteryA brand new prestige system for veteran necromancers. Once you've maxed out all Fundamentals, a whole new layer of character growth opens up - keep spending souls on an endless progression path instead of hitting a dead end.Gain Mortis Levels by spending souls. Each level grants 1 Mortis Point to invest however you like. Cost scales with level, so every level feels earned.Four Fundamentals CategoriesDistribute Mortis Points across:Offense - Damage, Cooldown Reduction, AreaLethality - Crit Chance, Crit DamageDefense - Max HP, HP Regen, ArmorUtility - Movement…

Patch notes and updates

S.noRelease datePatch nameGID number
119 April 2026Changelog: Bug Fixes, Malediction Seed & Vein Whip Shot1830163047264565
231 March 2026HOTFIX #21828441623112380
327 March 2026Hotfix #11828441623105788
423 December 2025Codex Mortis DEMO - Build 196 Changelog1819386365104390

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID4084120
Live current players10
SteamPulse tracked peak29
Live count (today's peak floor)10
Price$3.19 (20% off from $3.99)
Free to playNo
Discount20%
Original price USD$3.99
Current price USD$3.19
Release dateMar 26, 2026
DeveloperGROLAF
PublisherCRUNCHFEST
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeVery Positive
Positive review percent84%
Positive reviews42
Negative reviews8
Total reviews50
Steam recommendationsNot available
Achievements92
Average playtime forever888 minutes
Windows supportYes
macOS supportNo
Linux supportYes
Parent gameNot available
Store URLhttps://store.steampowered.com/app/4084120/

Short description

Death is your weapon. Mix five schools of dark magic, unleash devastating spell synergies, and raise undead armies in this necromantic bullet hell. Infinite builds, solo or co-op – embrace the forbidden and dominate. 100% AI-driven development.

About this game

Codex Mortis is an isometric horde-survivor bullet hell whose roguelite loop runs on a spell deckbuilder. You play a necromancer. Before every mission you assemble a deck from the spells you own, then carry it into a battlefield filled with the undead, alone or with a friend in a local co-op. You spend the points you earn during a run on booster packs, each pack adds new spells to your collection, and those spells open builds you could not have assembled before. BUILD YOUR DECK, OPEN YOUR PACKS Plan before you slaughter, because once the mission starts you fight with what you brought. Before every mission you assemble your loadout from the spells you own, and that loadout is your deck. A deck weighted toward Summoning wins the field by crowding it, with skeletons soaking the horde while you cast. A deck weighted toward Blood Magic hits harder and sacrifices your life to do it. The points you earn on a run buy booster packs, and every pack adds spells to your collection, so your next deck comes out of a wider pool. TWIST YOUR SPELLS WITH MUTATIONS Mutations sit on top of the skills you carry and change the way they work. A mutation riding your bone spear sends it out in a pattern you have to learn again, and one on a summon calls up another archetype of undead. Others reshape the ground an area spell covers or give an aura a character of its own, so a spell you have cast a hundred times comes out of your hands changed. FIVE SCHOOLS OF DARK MAGIC Every spell in your collection belongs to one of the five schools of dark magic. Necromancy: bone spears, corpse explosions and skeletal prisons. Summoning: raise undead armies and bone golems. Blood Magic: sacrifice life for power. Soul Magic: harvest essence, phase through enemies. Curses: break enemy will, spread terror and confusion. TEN LEVELS, 3 GAME MODES Find perfect builds for ten levels available in Early Access: Forgotten Graveyard, Sand Tomb, Cursed Catacombs, Bone Cathedral, Void Sanctum, Soul Nexus, The Throne Room, North Pole, The Overgrown Grave, Chapel of Perpetual Bloom INFINITE BUILD VARIETY Mix active spells across magic schools for unique combinations Command Heroes with their own abiliti…

Supported languages

English, French, Italian, German, Spanish - Spain, Bulgarian, Simplified Chinese, Czech, Danish, Finnish, Greek, Spanish - Latin America, Dutch, Indonesian, Japanese, Korean, Norwegian, Polish, Portuguese - Portugal, Portuguese - Brazil, Russian, Romanian, Swedish, Thai, Turkish, Ukrainian, Vietnamese, Hungarian

Steam categories

Category IDCategory
2Single-player
1Multi-player
9Co-op
39Shared/Split Screen Co-op
24Shared/Split Screen
22Steam Achievements
28Full controller support
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus10Violência
steam germany12Gewalt
igrs13Kekerasan Interaksi Daring

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $3.19
  • Highest observed: $3.19

CODEX MORTIS's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $3.19, the highest is $3.19, and the first visible tracked price is $3.19. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 1
  • Discounted days: 1 day
  • Deepest markdown: -20%
  • Latest sale window: Sep 23, 2026 to Sep 23, 2026

SteamPulse has grouped rows carrying discount metadata into 1 recorded discount window, covering 1 calendar day and 1 discounted snapshot. The deepest recorded markdown is -20%, with a lowest recorded final price of $3.19 during rows named Steam sale. The latest recorded window starts Sep 23, 2026 and ends Sep 23, 2026, spanning 1 day of uninterrupted daily tracking. Window boundaries follow the available snapshots, so gaps in coverage can make an actual sale shorter or longer than the recorded span.

Recorded sale names include Steam sale. The table reports the observed markdown, final price, snapshot dates, and any sale name supplied with the row. It can show whether similar discounts recur in the retained record, but it does not infer publisher intent, demand, or the reason a price changed.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $3.19, from Sep 23, 2026 through Sep 23, 2026. The latest run records $3.19 for 1 day of uninterrupted daily tracking with a listed discount from $3.99. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $3.19
  • Current list price: $3.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records CODEX MORTIS at $3.19 in USD, with a listed base price of $3.99 and a -20% markdown. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$3.19$3.9920%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $3.19.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$3.19$3.19No change20% (Steam sale)
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $3.19.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$3.19$3.9920% (Steam sale)Steam Store - Steam sale

Most visited Steam Store games

RankGameLatest observed playersTracked peak
1Counter-Strike 2400,92623 September 2026 - 00:40:02 UTC1,818,368
2Mechabellum3,55722 September 2026 - 14:12:56 UTC5,341
3下一站江湖Ⅱ9522 September 2026 - 01:22:30 UTC4,637
4Dota 2327,49223 September 2026 - 00:40:55 UTC1,291,328
5火炬之光:无限10423 September 2026 - 00:11:35 UTC7,911
6Wallpaper Engine42,89522 September 2026 - 21:12:53 UTC150,271
7《蜀山:初章》online422 September 2026 - 10:29:45 UTC95
8双相023 September 2026 - 00:33:18 UTC41
9Love in Summer-2K00

Related Steam games by tag and genre

Action

GameLatest observed playersTracked peakReviewsDeveloper
Counter-Strike 2400,92623 September 2026 - 00:40:02 UTC1,818,3689,826,471Valve
Dota 2327,49223 September 2026 - 00:40:55 UTC1,291,3282,758,031Valve
Apex Legends™232,32422 September 2026 - 13:05:08 UTC624,4731,047,228Respawn
WARDOGS229,66522 September 2026 - 23:33:30 UTC399,748Not availableBULKHEAD
Valheim120,04522 September 2026 - 13:05:08 UTC498,478533,888Iron Gate AB
Delta Force111,76722 September 2026 - 13:05:09 UTC246,418192,933Team Jade
Aniimo105,64022 September 2026 - 12:42:24 UTC111,475Not availablePawprint Studio
Marvel Rivals81,44922 September 2026 - 23:40:32 UTC642,333409,518NetEase Games
The Binding of Isaac: Rebirth76,26922 September 2026 - 14:56:02 UTC156,156391,633Nicalis, Inc., Edmund McMillen
Tom Clancy's Rainbow Six Siege69,21722 September 2026 - 21:32:24 UTC200,4761,547,383Ubisoft Montreal
Team Fortress 265,33722 September 2026 - 13:05:08 UTC253,2251,230,475Valve
Grand Theft Auto V Enhanced64,24122 September 2026 - 13:05:15 UTC161,805217,159Rockstar North

Indie

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS229,66522 September 2026 - 23:33:30 UTC399,748Not availableBULKHEAD
Bongo Cat168,45222 September 2026 - 15:18:21 UTC193,859108,446Marcel Zurawka, Julius Krüger
Valheim120,04522 September 2026 - 13:05:08 UTC498,478533,888Iron Gate AB
TBH: Task Bar Hero60,80622 September 2026 - 23:54:25 UTC546,13043,714Nugem Studio, Tesseract Studio
Rust56,99922 September 2026 - 23:44:11 UTC259,6461,359,516Facepunch Studios
Project Zomboid53,78522 September 2026 - 20:05:07 UTC122,811467,999The Indie Stone
Slay the Spire 250,28122 September 2026 - 18:09:08 UTC574,638199,438Mega Crit
Palworld46,67922 September 2026 - 22:32:24 UTC2,101,535451,088Pocketpair
Wallpaper Engine42,89522 September 2026 - 21:12:53 UTC150,2711,008,495Wallpaper Engine Team
Stardew Valley42,53622 September 2026 - 18:00:02 UTC236,6141,016,067ConcernedApe
Geometry Dash37,02422 September 2026 - 22:22:31 UTC108,707590,977RobTop Games
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team

RPG

GameLatest observed playersTracked peakReviewsDeveloper
Valheim120,04522 September 2026 - 13:05:08 UTC498,478533,888Iron Gate AB
Aniimo105,64022 September 2026 - 12:42:24 UTC111,475Not availablePawprint Studio
TBH: Task Bar Hero60,80622 September 2026 - 23:54:25 UTC546,13043,714Nugem Studio, Tesseract Studio
Rust56,99922 September 2026 - 23:44:11 UTC259,6461,359,516Facepunch Studios
Project Zomboid53,78522 September 2026 - 20:05:07 UTC122,811467,999The Indie Stone
Monster Hunter Wilds53,77322 September 2026 - 13:41:21 UTC1,179,869317,835CAPCOM Co., Ltd.
Palworld46,67922 September 2026 - 22:32:24 UTC2,101,535451,088Pocketpair
Stardew Valley42,53622 September 2026 - 18:00:02 UTC236,6141,016,067ConcernedApe
Baldur's Gate 341,08322 September 2026 - 23:49:08 UTC875,343836,282Larian Studios
Path of Exile 240,86022 September 2026 - 21:33:06 UTC578,562209,717Grinding Gear Games
Warframe40,04523 September 2026 - 00:13:09 UTC181,509676,031Digital Extremes
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team

Early Access

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS229,66522 September 2026 - 23:33:30 UTC399,748Not availableBULKHEAD
Valheim120,04522 September 2026 - 13:05:08 UTC498,478533,888Iron Gate AB
Project Zomboid53,78522 September 2026 - 20:05:07 UTC122,811467,999The Indie Stone
Slay the Spire 250,28122 September 2026 - 18:09:08 UTC574,638199,438Mega Crit
VRChat48,27522 September 2026 - 17:27:51 UTC74,217261,953VRChat Inc.
Palworld46,67922 September 2026 - 22:32:24 UTC2,101,535451,088Pocketpair
Path of Exile 240,86022 September 2026 - 21:33:06 UTC578,562209,717Grinding Gear Games
RuneScape: Dragonwilds24,14722 September 2026 - 22:10:33 UTC39,10324,686Jagex Ltd
ARK: Survival Ascended21,58122 September 2026 - 12:46:09 UTC98,047115,415Studio Wildcard, Grove Street Games, Instinct Games
The Isle15,55522 September 2026 - 21:55:48 UTC27,916111,695Afterthought LLC
Schedule I12,21322 September 2026 - 20:57:55 UTC455,652297,022TVGS
R.E.P.O.11,92423 September 2026 - 00:11:16 UTC266,908420,693semiwork

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