SPSTEAMPULSELIVE ANALYTICS
Closed Circuit: Recursive Idle

Closed Circuit: Recursive Idle Steam metadata

kealsoft | Aug 10, 2026 | game

Released

4players observed · 23 September 2026 - 13:27:54 UTC

CasualIndieSimulationSteam Store

  • Latest observed players4 · 23 September 2026 - 13:27:54 UTC
  • SteamPulse tracked peak17
  • Units sold (VGI)419
  • Revenue (VGI)No data available
  • Review scoreNot available

Closed Circuit: Recursive Idle metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players4 · 23 September 2026 - 13:27:54 UTC
  • SteamPulse tracked peak17
  • Units sold (VGI)419
  • Revenue (VGI)No data available
  • Review scoreNot available
  • Total reviewsNot available
  • Release dateAug 10, 2026
  • Developerkealsoft
  • Publisherkealsoft

Genres: Casual, Indie, Simulation

Company pages: Developer: kealsoftPublisher: kealsoft

Top Steam chartsTop 100 gamesGame directorySteam Store page

Closed Circuit: Recursive Idle Steam metadata

Closed Circuit: Recursive Idle metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/4164110/metadata
Steam Storehttps://store.steampowered.com/app/4164110/
Steam Communityhttps://steamcommunity.com/app/4164110
PCGamingWiki search
IGDB searchSearch IGDB for Closed Circuit: Recursive Idle

Reviews, pricing, and metadata

Review summary

No user reviews

Review score unavailable, 0 positive, 0 negative

Price and discount

$3.99

Platforms

Windows

Categories

Single-player, Steam Achievements, Custom Volume Controls, Playable without Timed Input, Save Anytime, Steam Cloud

Achievements

13

Platform releases
  • Steam 10 August 2026

Latest Steam announcements

  • The Localization Update - v.1.2.0 - 14 September 2026

    The Localization Update - v1.2.0Changes:Localization System Enabled. I have been working on this alongside the other patches, and didn't want to release it until it was ready, but Closed Circuit: Recursive Idle now supports 11 languages! Including:EnglishFrenchGermanJapaneseKoreanPolishPortuguese (Br)RussianSimplified ChineseTraditional ChineseSpanishUI Scaling. You can now scale the UI up and down a bit to better fit your screen. Fixes:Tooltip information will update now as you move the nodes, instead of only updating once you move your mouse off of, and then back onto the node.The Everslide theme now has been reworked in multiple ways. The background has been made easier to read, the colors of the nodes have been updated in the same way. Certain UI elements that were not visible using this theme now should be.Various miscellanous fixes.I hope you all enjoy! The game will give you a on…

  • The Onboarding Update - v.1.1.0 - 28 August 2026

    The Onboarding Update - v1.1.0Changes:Tutorial System Implemented. Hopefully this helps better act as a guide for new and returning players. If you are running a fresh save, you will automatically be walked through the tutorial. If you are returning, there is a menu option that will allow you to go through it. Codex window added. Adds more information about unlocked nodes, mechanics, achievements, and more. Mostly just a helpful resource if you want to know more about how things work.Daily challenges added. They are a growing set of small daily tasks you can do in order to earn a new meta currency, which leads us to:Personalization Menu. A new menu that allows you to spend the currency gained from the daily tasks in order to get new color schemes for your system. It's small for now, but its a new way to personalize your system a bit. Over time, I will be adding more themes here, and eve…

  • Hotfix 4 - v.1.0.6.1 - 22 August 2026

    Hotfix 4 - v1.0.6.1Changes:After research and much consideration, I found a solution that is much safer memory wise, has higher upper limits (far above a Googol). Your numbers technically will not change, a conversion will take place upon loading the game if save contains old values, however the counting system will be different. This change should address effectively every number I can imagine anyone would hit in this game. If you run into any issues, please let me know so I can address. But, with my testing so far I have found no negatives effects of this change.Here is the new counting system in its entirety (no suffix) = 1K = 1 Thousand (10³)M = 1 Million (10⁶)B = 1 Billion (10⁹)T = 1 Trillion (10¹²)Qa = 1 Quadrillion (10¹⁵)Qi = 1 Quintillion (10¹⁸) \Sx = 1 Sextillion (10²¹)Sp = 1 Septillion (10²⁴)Oc = 1 Octillion (10²⁷)No = 1 Nonillion (10³⁰)Dc = 1 Decillion (10³³)UDc = 1 Undecilli…

  • Patch 3 - v.1.0.6 - 20 August 2026

    Patch - v1.0.6Changes:Quantum-Era upgrades no longer can be upgraded beyond their limits.Token multiplier in I/O at level 30 should no longer cause tokens to decrement.Things that cost more than 9.22e18 should no longer be free due to integer overflow.I/O upgrade limits have been re-introduced for balancing.New "Salvage Random Node" button has been added to the token shop. You can now sell a random node in exchange for a random stat upgrade. This is so that anyone who is over the limit and either wants to go below it, is having performance issues, or wants to give re-rolling their nodes another shot, has an opportunity to do so.Game should not slow down or crash after minimizing and reopening.Fast Path max has been removed. Now will disable if no paths are available.I hope this was able to address the issues you all have been experiencing. If any other issues exist, or arise as a part o…

  • Patch 2 - v.1.0.5 - 18 August 2026

    Patch - v1.0.5Changes:Prestige feels less punishing.Chance purchases and leftover currency now survive era converts, so Tokens / Caps / etc. keep dropping after you prestige. First Power upgrades are cheaper so the new era actually speeds you up. Older saves stuck with Chance at 0 get a small rescue on load.Permanent Auto-Loop is now a tier 2 upgrade.One purchase, permanent auto-loop, and it stays through later prestiges.Shift-click buy max now works on every shop tab, not just Performance.Convert confirmation pop-up now lists what will reset and what you keep. (Including if there is a node-wipe).Pacing has been adjusted to be less punishing.Currencies now no longer cap at 1.84e19.Game will now create a backup of your latest save whenever a patch releases. In case there are issues, patches need to be rolled back, or other situations. Just a precaution to ensure no players lose their pro…

  • Hotfix 3 - v1.0.4 - 15 August 2026

    Hotfix 3 - v1.0.4Changes:Game will now save on quit.Way is prepared for Cloud Saves. They should now properly sync between devices.Small additional text added to "Auto Save Frequency" to better communicate what unit of time saves are made in.Please make sure to leave any feedback or bug reports in either the discussion section on Steam or on our Discord! I am actively working to address any and all concerns.

  • Hotfix 2 - v.1.0.3 - 15 August 2026

    Hotfix 2 - v1.0.3Changes:Added Quit Button to Pause Menu. Also renamed other buttons to be more accurate.Firmware tooltip reworked to be less confusing.Newly implemented I/O Caps removed.Auto-Sort should no longer set nodes outside of bounds.Auto-Sort now sorts in a way that attempts to maximize the efficiency of your current board.Efficiency is now properly explained via tooltip.Game should no longer start in full-screen regardless of how the game was last played.Maximum Values for Multipliers have been raised significantly.By default, Vsync will override any custom frame rate. Game now locks fps cap option while Vsync is enabled to help illustrate this.Fixed issue where Borderless Windowed option overflowed. Now just says Borderless.Please make sure to leave any feedback or bug reports in either the discussion section on Steam or on our Discord! I am actively working to address any an…

  • Patch 1 - v.1.0.2 - 15 August 2026

    Patch 1 - v1.0.2Changes:Token multiplier now properly doubles token generation output instead of doing things in +0.7x increments.Fixed name text overflowing into description on tooltip for nodes with long names.Firmware Menu has been fixed and now properly distinguishes which upgrades are purchasable.Firmware Menu now includes distinct markers to inform player of what "era" they need to progress to in order to access them.Slider Numbers on Menu Volume Settings are no longer cut off.Bulk Buy Hotkey has had instructions made more explicit.Chain Bonus Description has been updated to be more clear.Added Auto-Sort Button for nodes (Just auto spaces them. It is not pretty, but it can help make newly added nodes more easy to perceive where they are in the loop).Balancing adjustments to help ease concerns about progression being far too slow.Other small fixes.Please make sure to leave any feed…

  • Hotfix 1 - v.1.0.1 - 13 August 2026

    Hotfix 1 - v1.0.1Fixes:Firmware task bar button no longer opens a non-functional window.Available firmware upgrades should now show tooltips.When toggling firmware menu while hovered over a skill tooltips will now dissapear instead of remaining.Green node description reworded to be clearer.Now better describes the "self-loop" function of the node, rather than making it ambigious about what is meant by "remain".Reset Progress Info pop-up implemented. Informs user of all info relevant to reset.Task bar buttons and start loop now show hotkey.Shop now informs player of bulk buy hotkeys.Setting under Settings->General that allows toggling hotkey visuals.Removed all Unity Analytics. If previously approved, game will automatically remove anyanalytics data. Fixed bug where pressing apply in settings menu in game didn't re-enable time.Other small fixes.

  • Release Date! - 5 June 2026

    Big news! Closed Circuit: Recursive Idle finally has a release date!Mark your calendars: the game will officially launch on August 10, 2026!Thanks to everyone who participated in the recent playtests. Your feedback has been incredibly valuable, and helped me confidently lock in this date. I'm excited for you all to finally be able to dive into the full experience.Stay tuned for a few more sneak peaks as we head toward launch day.

Patch notes and updates

S.noRelease datePatch nameGID number
122 August 2026Hotfix 4 - v.1.0.6.11841579228670616
220 August 2026Patch 3 - v.1.0.61841579228666601
318 August 2026Patch 2 - v.1.0.51840944183789149
415 August 2026Hotfix 3 - v1.0.41840944183781384
515 August 2026Hotfix 2 - v.1.0.31840944183781321
615 August 2026Patch 1 - v.1.0.21840944183781055
713 August 2026Hotfix 1 - v.1.0.11840944183775443

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID4164110
Live current players4
SteamPulse tracked peak17
Live count (today's peak floor)4
Price$3.99
Free to playNo
Discount0%
Original price USD$3.99
Current price USD$3.99
Release dateAug 10, 2026
Developerkealsoft
Publisherkealsoft
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeNo user reviews
Positive review percentNot available
Positive reviews0
Negative reviews0
Total reviews0
Steam recommendationsNot available
Achievements13
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/4164110/

Short description

Build, upgrade, and automate a circuit of ever-looping machines. Turn small node chains into powerful functions and unlock exponential idle growth that never stops.

About this game

Optimize your loop. Break every limit. Cut, connect, and duplicate complex nodes to build an ever-expanding automated network in this chill incremental idler. Purchase powerful upgrades, unlock permanent skills, and push your system to its absolute limits! Boost Your Loop Upgrades make your loop faster, your nodes stronger, and unlock specialized outputs Permanent Growth Earn skill points with every loop to unlock powerful global tree talents Network Optimization Cut, connect, and duplicate nodes to construct the ultimate efficient circuit

Supported languages

English, French, German, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America, Traditional Chinese

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
68Custom Volume Controls
74Playable without Timed Input
79Save Anytime
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejuslNot available
steam germany0Not available
igrs3Not available

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $3.99
  • Highest observed: $3.99

Closed Circuit: Recursive Idle's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $3.99, the highest is $3.99, and the first visible tracked price is $3.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Closed Circuit: Recursive Idle's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $3.99, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $3.99. The latest run records $3.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $3.99
  • Current list price: $3.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Closed Circuit: Recursive Idle at $3.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$3.99$3.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $3.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$3.99$3.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $3.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$3.99$3.99No discountSteam Store

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Indie

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