SPSTEAMPULSELIVE ANALYTICS
Escape: Sierra Leone

Escape: Sierra Leone Steam metadata

Reborn Games Inc. | Dec 5, 2016 | game

Released

0players observed · 7 October 2026 - 03:51:52 UTC

AdventureSimulationEarly AccessSurvivalExplorationSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)1,432
  • Revenue (VGI)$17,327
  • Review score55% positive

Escape: Sierra Leone metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)1,432
  • Revenue (VGI)$17,327
  • Review score55% positive
  • Total reviews47
  • Release dateDec 5, 2016
  • DeveloperReborn Games Inc.
  • PublisherReborn Games Inc.

Genres: Adventure, Simulation, Early Access

Company pages: Developer: Reborn Games Inc.Publisher: Reborn Games Inc.

Top Steam chartsTop 100 gamesGame directorySteam Store page

Escape: Sierra Leone Steam metadata

Escape: Sierra Leone metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/440450/metadata
Steam Storehttps://store.steampowered.com/app/440450/
Steam Communityhttps://steamcommunity.com/app/440450
PCGamingWiki search
IGDB searchSearch IGDB for Escape: Sierra Leone

Reviews, pricing, and metadata

Review summary

Mixed

55% positive, 26 positive, 21 negative

Price and discount

$9.99

Platforms

Windows

Categories

Single-player, Steam Trading Cards, Steam Cloud, Family Sharing

Achievements

11

Platform releases
  • Steam 5 December 2016

Latest Steam announcements

  • Build 0.8.4.0 is Live! - 12 June 2018

    Hey everyone, sorry for the delay on this build. I've been pulling 60-70 hour work weeks at the other job, and I took a month off everything to go tour around Europe. In my spare time, I got this patch ready for everyone. Check out the change log below, and happy hunting: Change Log Added a bunch of new areas and enemies to Op Freetown, it's even more hectic now! Added more points of interest and encounters to the main map. Did more work on the dialogue system back-end. Added over 7 new journals with more backstory and clues to secrets in the main level. Added more enemy ambush spawn zone areas and encounters. Attempted to fix the "low" and "medium" graphics settings not actually improving performance. Attempted to improved performance further with more LOD's, and further optimizations to materials and other renders.

  • Build 0.8.3.0 is Live! - 28 January 2018

    Hello everyone! Hope everyone had a great holiday and new year season. I've been working away at E:SL as time allows while I balance two full time jobs. I'm looking for feature requests and to see what the community wants to see fixed next. For what's new in the latest, check out the change log below! Change Log NEW FEATURE: You can now sell items at the general store, please test this extensively and report bugs if possible! Updated the Remington 870 pump action shotgun reloading to be more realistic. No more will reloading affect the cocked status of the shotgun. It also now only has an 8 round tube magazine, with the possibility of one in the chamber. Tweaked a couple areas on the world map and added more points of interest. Fixed a bug where if you save with binocs in your hand or on your back, you'd have floating binocs in front of you when you reloaded a save. The sound for pickin…

  • Build 0.8.3.0 is Live! - 28 January 2018

    Hello everyone! Hope everyone had a great holiday and new year season. I've been working away at E:SL as time allows while I balance two full time jobs. I'm looking for feature requests and to see what the community wants to see fixed next. For what's new in the latest, check out the change log below! Change Log NEW FEATURE: You can now sell items at the general store, please test this extensively and report bugs if possible! Updated the Remington 870 pump action shotgun reloading to be more realistic. No more will reloading affect the cocked status of the shotgun. It also now only has an 8 round tube magazine, with the possibility of one in the chamber. Tweaked a couple areas on the world map and added more points of interest. Fixed a bug where if you save with binocs in your hand or on your back, you'd have floating binocs in front of you when you reloaded a save. The sound for pickin…

  • Build 0.8.2.0 is Uploaded! - 22 November 2017

    Sorry for the wait on this one guys, I've been rather busy working away on new features and fixes. I'm hoping to wrap up adding new features and content by the end of the year so I can focus on bug fixing and improving performance, before sliding into a full release. Thank you to everyone who's purchased this far for all your support! Check out the full change log below: Change Log NEW METHOD OF ESCAPE: You can now buy your way off the island, I won't give away too many details on how this is done, and it's somewhat placeholder for now, but functional. Let me know how it works for you guys :) NEW FEATURE: You can now sell items in the gun store. Most weapons will require a certain condition, and ammo count in the magazine to be accepted for sale. I'll need some extensive testing on this, so please buy and sell as much as you can at the gun store to test it. This feature to follow soon f…

  • Build 0.8.2.0 is Uploaded! - 22 November 2017

    Sorry for the wait on this one guys, I've been rather busy working away on new features and fixes. I'm hoping to wrap up adding new features and content by the end of the year so I can focus on bug fixing and improving performance, before sliding into a full release. Thank you to everyone who's purchased this far for all your support! Check out the full change log below: Change Log NEW METHOD OF ESCAPE: You can now buy your way off the island, I won't give away too many details on how this is done, and it's somewhat placeholder for now, but functional. Let me know how it works for you guys :) NEW FEATURE: You can now sell items in the gun store. Most weapons will require a certain condition, and ammo count in the magazine to be accepted for sale. I'll need some extensive testing on this, so please buy and sell as much as you can at the gun store to test it. This feature to follow soon f…

  • Patch 0.8.1.5 Is Live! - 21 September 2017

    Hello everyone! I've uploaded a patch to hotfix some glaring issues users have been having. Least of which is enemy reinforcements spawning on pacifist game modes. I also did backend work on the dialogue and quest system. In other news, I've been looking at applying for the Canadian Media Fund, which could hopefully pan out into getting some good funding to speed up development. Anyhow, I'll keep you all updated on any news there. For now, check out the fixes below: Change Log Fixed enemy ambush spawns still triggering in passive mode, they should now only trigger the events if you're playing on a combat mode. I will need people to test this in a custom game and let me know how it works out. Fixed a bug where the player difficulty setting always was displayed as "Hard" when playing a custom mode, even if the player opted to disable all enemy AI. Tweaked various collision hulls to be mor…

  • Patch 0.8.1.5 Is Live! - 21 September 2017

    Hello everyone! I've uploaded a patch to hotfix some glaring issues users have been having. Least of which is enemy reinforcements spawning on pacifist game modes. I also did backend work on the dialogue and quest system. In other news, I've been looking at applying for the Canadian Media Fund, which could hopefully pan out into getting some good funding to speed up development. Anyhow, I'll keep you all updated on any news there. For now, check out the fixes below: Change Log Fixed enemy ambush spawns still triggering in passive mode, they should now only trigger the events if you're playing on a combat mode. I will need people to test this in a custom game and let me know how it works out. Fixed a bug where the player difficulty setting always was displayed as "Hard" when playing a custom mode, even if the player opted to disable all enemy AI. Tweaked various collision hulls to be mor…

  • Build 0.8.1.0 Is Uploaded! - 2 August 2017

    Hello everyone, It's been a crazy last month and a half. I've been working 60 hour weeks at my day job and I also suffered a hard drive failure. Thankfully I keep backups, although admittedly not very neatly. It was not a fun 2 weeks or so to figure that all out and get my computer back up and running. Damn bad sectors. Anyhow, enough complaining, here is your build, just in time for my birthday! Happy birthday to me, and any other August 1st-ers out there. See the change log below! Change Log: I've added a basic dialogue system in and it seems to be working now. I have one test wounded civilian character for it near the starting beach. Removed Simplygon, it was causing more issues than it was worth versus doing LOD's manually. Also it was causing issues with my builds. Added more points of interest and secret areas. Did more work on adding more objects and buildings into Operation Free…

  • Build 0.8.1.0 Is Uploaded! - 2 August 2017

    Hello everyone, It's been a crazy last month and a half. I've been working 60 hour weeks at my day job and I also suffered a hard drive failure. Thankfully I keep backups, although admittedly not very neatly. It was not a fun 2 weeks or so to figure that all out and get my computer back up and running. Damn bad sectors. Anyhow, enough complaining, here is your build, just in time for my birthday! Happy birthday to me, and any other August 1st-ers out there. See the change log below! Change Log: I've added a basic dialogue system in and it seems to be working now. I have one test wounded civilian character for it near the starting beach. Removed Simplygon, it was causing more issues than it was worth versus doing LOD's manually. Also it was causing issues with my builds. Added more points of interest and secret areas. Did more work on adding more objects and buildings into Operation Free…

  • Build 0.8.0.0 Released And 6 Month Post-Mortem - 14 June 2017

    Hey everyone! So some big news. June 5th marked the 6 month date since Escape: Sierra Leone hit Steam as an Early Access title. So far I'm more or less on target for a Q4 2017 full release later this year. The next update is gonna be a big one, but could easily take over a month. 0.9.0.0 is going to introduce a lot more non-hostile NPC's, more story elements, and another method of escape or two. I may have an interim update in there as well, if serious bugs are encountered, or I have pressing new features I want to push out ASAP. Thanks everyone for all the support so far, I'd like to think I've had good progress for someone working solo with two other jobs, and the feedback I've been getting has been a big part of that. At some point soon I'll be holding a contest where you can win Steam wallet cash and/or free Steam keys to give to friends in return for your feedback on a survey. Than…

  • Build 0.8.0.0 Released And 6 Month Post-Mortem - 14 June 2017

    Hey everyone! So some big news. June 5th marked the 6 month date since Escape: Sierra Leone hit Steam as an Early Access title. So far I'm more or less on target for a Q4 2017 full release later this year. The next update is gonna be a big one, but could easily take over a month. 0.9.0.0 is going to introduce a lot more non-hostile NPC's, more story elements, and another method of escape or two. I may have an interim update in there as well, if serious bugs are encountered, or I have pressing new features I want to push out ASAP. Thanks everyone for all the support so far, I'd like to think I've had good progress for someone working solo with two other jobs, and the feedback I've been getting has been a big part of that. At some point soon I'll be holding a contest where you can win Steam wallet cash and/or free Steam keys to give to friends in return for your feedback on a survey. Than…

  • Optimization Test Build Live Now - 2 June 2017

    Hey everyone, There is an optimization test build live now that I want people to test. Let me know if it gives you better performance in any noticeable way. I get about 2-5 FPS better, but I think it looks quite a bit worse. Let me know your opinion. Thanks guys!

  • Optimization Test Build Live Now - 2 June 2017

    Hey everyone, There is an optimization test build live now that I want people to test. Let me know if it gives you better performance in any noticeable way. I get about 2-5 FPS better, but I think it looks quite a bit worse. Let me know your opinion. Thanks guys!

  • Build 0.7.5.0 Is Live! - 22 May 2017

    Hi everyone, The latest and greatest build is now uploaded! This patch has a couple good new features and bugfixes. Also I've been working towards starting the big task of optimization. There will be a delay of a couple weeks while I work on 0.8.0.0, which will ideally be a lot more optimized. I also hope to get some serious work done on Freetown. Also we're nearly at 6 months since initial release and to commemorate that, I'll be releasing a survey to see what people want to see and where the game should go in the future. There will also be prizes for a few lucky winners who complete the survey. Thanks for the patience and support guys. See the full change log below! Change Log NEW FEATURE: There is now a difficulty switch option in Op Freetown. NEW FEATURE: Op Freetown now has some beds. Unlike the main game, these won't save your progress or take away food/water, but they will pass s…

  • Build 0.7.5.0 Is Live! - 22 May 2017

    Hi everyone, The latest and greatest build is now uploaded! This patch has a couple good new features and bugfixes. Also I've been working towards starting the big task of optimization. There will be a delay of a couple weeks while I work on 0.8.0.0, which will ideally be a lot more optimized. I also hope to get some serious work done on Freetown. Also we're nearly at 6 months since initial release and to commemorate that, I'll be releasing a survey to see what people want to see and where the game should go in the future. There will also be prizes for a few lucky winners who complete the survey. Thanks for the patience and support guys. See the full change log below! Change Log NEW FEATURE: There is now a difficulty switch option in Op Freetown. NEW FEATURE: Op Freetown now has some beds. Unlike the main game, these won't save your progress or take away food/water, but they will pass s…

  • Build 0.7.3.0 Is Uploaded - 9 May 2017

    It's a lovely Monday, and what can make a Monday better than a patch? I spent a good chunk of time refining the Operation Freetown expansion. I tried working on the AI and improving it to suit urban operations more. Also I created a "new" item that will have people excited for sure. There are now scripted AI spawn areas where enemies will spawn and assault your position. These come in handy to keep the action going in Freetown, but also have been placed in a couple locations in the standalone game. Let me know how you like them! The full change log is below. Change Log NEW FEATURE: AI Spawn zones. Okay, so it's not the most revolutionary feature. But it does add some more excitement to the game. In both the regular game an Op Freetown, some enemy forces can now respawn and attack the player's position. Right now this is not fully implemented, and more will be added as I see fit while ma…

  • Build 0.7.3.0 Is Uploaded - 9 May 2017

    It's a lovely Monday, and what can make a Monday better than a patch? I spent a good chunk of time refining the Operation Freetown expansion. I tried working on the AI and improving it to suit urban operations more. Also I created a "new" item that will have people excited for sure. There are now scripted AI spawn areas where enemies will spawn and assault your position. These come in handy to keep the action going in Freetown, but also have been placed in a couple locations in the standalone game. Let me know how you like them! The full change log is below. Change Log NEW FEATURE: AI Spawn zones. Okay, so it's not the most revolutionary feature. But it does add some more excitement to the game. In both the regular game an Op Freetown, some enemy forces can now respawn and attack the player's position. Right now this is not fully implemented, and more will be added as I see fit while ma…

  • Version 0.7.1.0 Is Live! Big News! - 14 April 2017

    We've got some exciting updates this time around. The main attraction is I've opened up the "Operation Freetown" map to everyone. It's extremely work in progress, but will eventually be a more shooter FPS-type close quarters level that will let you play with all the fun weapons in E:SL without having to worry about losing all your progress or wasting precious rounds (there are tons of ammo and guns). A great place to experiment with fun things like RPG's, bullet penetration, and grenades, without affecting your progress in the actual game. You play as an ECOMOG soldier and are given a nice array of some fine hardware. including a G3A3 rifle and the M1911. The save file is separate so don't worry about it messing with your main game progress. OpFreetown will be developed in my spare time along the actual game, it may end up being a finale of some sort for the main game, or just might rem…

  • Version 0.7.1.0 Is Live! Big News! - 14 April 2017

    We've got some exciting updates this time around. The main attraction is I've opened up the "Operation Freetown" map to everyone. It's extremely work in progress, but will eventually be a more shooter FPS-type close quarters level that will let you play with all the fun weapons in E:SL without having to worry about losing all your progress or wasting precious rounds (there are tons of ammo and guns). A great place to experiment with fun things like RPG's, bullet penetration, and grenades, without affecting your progress in the actual game. You play as an ECOMOG soldier and are given a nice array of some fine hardware. including a G3A3 rifle and the M1911. The save file is separate so don't worry about it messing with your main game progress. OpFreetown will be developed in my spare time along the actual game, it may end up being a finale of some sort for the main game, or just might rem…

  • Version 0.7.0.0 Is Up! - 6 April 2017

    Hello everyone, Today is a big day and there are some big changes. Particularly in how falling in the water is handled when you have a large item in hand. Now it no longer forces you to drop your weapon, but will instead make you swim slower and drain 3 times more stamina. This will cause you to drown quite quickly if you try to go for a long swim, but prevents "losing" your weapon to the ocean. Check out the change log for the full list, as this is but one of many changes. Change Log NEW FEATURE: Swimming with a large item in hand no longer drops the weapon in hand, instead it slows you down and increases stamina burn significantly until you drop the weapon or holster it. NEW CRAFTABLE ITEM: Fuel Siphon. This does pretty much what you'd expect. Use it with a jerrycan in hand to fill that jerrycan with fuel from a nearby vehicle. Make sure you have the right type of jerrycan in hand or…

Patch notes and updates

S.noRelease datePatch nameGID number
128 January 2018Build 0.8.3.0 is Live!4249665521684188600
222 November 2017Build 0.8.2.0 is Uploaded!4249665521684188712
321 September 2017Patch 0.8.1.5 Is Live!4249665521684188823
42 August 2017Build 0.8.1.0 Is Uploaded!4249665521684188942
514 June 2017Build 0.8.0.0 Released And 6 Month Post-Mortem4249665521684189059
62 June 2017Optimization Test Build Live Now4249665521684189169
722 May 2017Build 0.7.5.0 Is Live!4249665521684189299
89 May 2017Build 0.7.3.0 Is Uploaded4249665521684189443
914 April 2017Version 0.7.1.0 Is Live! Big News!4249665521684189623
106 April 2017Version 0.7.0.0 Is Up!4249665521684189800
1131 March 2017Version 0.6.4.0 is Live4249665521684189988
1224 March 2017Version 0.6.3.0 is Uploaded!4249665521684190151
1315 March 2017Version 0.6.2.0 is Uploaded!4249665521684190386
1412 March 2017Version 0.6.1.0 Is Live!4249665521684190597
1524 February 2017Big News, 0.6.0.0 Now Live!4249665521684190976
1610 February 2017Version 0.5.3.1 Is Online Now!4249665521684191173
1730 January 2017Version 0.5.3.0 Is Live!4249665521684191338
1819 January 2017Version 0.5.2.5 Is Live!4249665521684191494
1913 January 2017Version 0.5.2.4 Uploaded!4249665521684191641
206 January 2017First Update of the New Year! Build 0.5.2.3.4249665521684191774

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID440450
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
Price$9.99
Free to playNo
Discount0%
Original price USD$9.99
Current price USD$9.99
Release dateDec 5, 2016
DeveloperReborn Games Inc.
PublisherReborn Games Inc.
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typeMixed
Positive review percent55%
Positive reviews26
Negative reviews21
Total reviews47
Steam recommendationsNot available
Achievements11
Average playtime forever42 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/440450/

Short description

Escape: Sierra Leone is a single-player exploration-based survival first-person game. With a strong focus on complete freedom, realism, interacting with a vibrant world, and no forced objectives or quests.

About this game

This game is currently a Beta in Early Access and may not contain all of the features listed here yet, or they may be only partially implemented as place-holders. There will be some bugs and missing content. The ending sequences are currently missing and a WIP. More features and assets will be added as development progresses! Also, this game is very challenging, and shouldn't be purchased unless you enjoy a challenge. Escape: Sierra Leone is a single-player exploration-based survival first-person game. Focused around complete freedom and interacting with a vibrant world, it takes place on an island chain based loosely off of the real life Banana Islands, along the coast of Sierra Leone. There are approximately 21 square kilometers of terrain to explore, fight, survive and escape from. You start with no weapons, no supplies, no idea of where to go – getting those is up to you. No magic quest arrows pointing where to go, no forced objectives or missions. Set during the 1997 civil war, the main antagonists are the Revolutionary United Front, a notorious group rebelling against the government. The RUF have occupied the Banana Islands and are on a hunt for diamonds; recruiting who they can and killing, maiming, or enslaving those they can't. You play as a civilian trying to escape the island. Throughout the game, you are forced to make a series of choices that will eventually lead to you making your escape. Everything from how to approach your attempted escape, to how you interact with other people can have an affect on how everything plays out in the end. The game is totally open and you are never given "quests" or "objectives" beyond simply escaping. You may have encounters during the game in which you are asked to help someone. These are completely open, you can fulfill their request, or simply ignore them, or even kill them, if you wish. In the 1.0 release, there are at least four methods of escape, and a minimum of 8 different endings that are influenced by choices you make throughout the game. Both of those numbers are likely to rise as development progresses. A compact and simple inventory system will make you think about what food, ammo, guns, or items you w…

Supported languages

English

Steam categories

Category IDCategory
2Single-player
29Steam Trading Cards
23Steam Cloud
62Family Sharing

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 7, 2026 to Oct 7, 2026
  • Lowest observed: $9.99
  • Highest observed: $9.99

Escape: Sierra Leone's USD price history spans from Oct 7, 2026 to Oct 7, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $9.99, the highest is $9.99, and the first visible tracked price is $9.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Escape: Sierra Leone's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $9.99, from Oct 7, 2026 through Oct 7, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $9.99. The latest run records $9.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $9.99
  • Current list price: $9.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Escape: Sierra Leone at $9.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$9.99$9.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $9.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$9.99$9.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $9.99.

DateCurrent priceOriginal priceDiscountSource
2026-10-07$9.99$9.99No discountSteam Store

Most visited Steam Store games

RankGameLatest observed playersTracked peak
1Dota 2361,8797 October 2026 - 03:57:02 UTC1,291,328
2Wallpaper Engine64,6857 October 2026 - 03:12:25 UTC150,271
3Counter-Strike 2508,9847 October 2026 - 03:57:02 UTC1,818,368
4Once Human13,7047 October 2026 - 03:35:48 UTC231,343
5Battle Teams 21317 October 2026 - 01:41:20 UTC7,966
6Conqueror's Blade4,3896 October 2026 - 15:01:47 UTC18,921
7Brotato4,0347 October 2026 - 00:54:11 UTC23,754
8BlazBlue Entropy Effect1,6267 October 2026 - 02:57:13 UTC5,599
9Human Fall Flat6016 October 2026 - 23:21:02 UTC127,516

Related Steam games by tag and genre

Adventure

GameLatest observed playersTracked peakReviewsDeveloper
AION 2232,3377 October 2026 - 03:58:48 UTC254,767Not availableNC
Valheim103,0657 October 2026 - 02:24:34 UTC498,478533,888Iron Gate AB
Apex Legends™68,7097 October 2026 - 03:40:11 UTC624,4731,047,228Respawn
PUBG: BATTLEGROUNDS62,4847 October 2026 - 03:57:02 UTC3,236,0272,744,193PUBG Corporation
Rust59,2607 October 2026 - 02:05:43 UTC259,6461,403,838Facepunch Studios
Aniimo53,3067 October 2026 - 01:59:36 UTC140,219Not availablePawprint Studio
Deskrawl: Idle ARPG39,2726 October 2026 - 23:28:18 UTC46,509Not availableFirst Day Games
Baldur's Gate 337,6617 October 2026 - 03:48:45 UTC875,343836,282Larian Studios
Delta Force36,1477 October 2026 - 00:22:57 UTC246,418192,933Team Jade
Palworld35,7257 October 2026 - 01:08:56 UTC2,101,535451,088Pocketpair
VRChat35,1457 October 2026 - 01:38:36 UTC74,217269,026VRChat Inc.
Grand Theft Auto V Enhanced33,1647 October 2026 - 03:45:49 UTC161,805217,159Rockstar North

Early Access

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS127,0276 October 2026 - 23:38:15 UTC399,748Not availableBULKHEAD
Valheim103,0657 October 2026 - 02:24:34 UTC498,478533,888Iron Gate AB
Slay the Spire 253,5157 October 2026 - 02:21:42 UTC574,638199,438Mega Crit
Project Zomboid46,3697 October 2026 - 00:20:53 UTC122,811467,999The Indie Stone
Palworld35,7257 October 2026 - 01:08:56 UTC2,101,535451,088Pocketpair
VRChat35,1457 October 2026 - 01:38:36 UTC74,217269,026VRChat Inc.
RuneScape: Dragonwilds22,2117 October 2026 - 01:01:44 UTC39,10324,686Jagex Ltd
Path of Exile 217,6366 October 2026 - 23:34:53 UTC578,562209,717Grinding Gear Games
The Isle14,9447 October 2026 - 03:15:58 UTC27,916121,501Afterthought LLC
ARK: Survival Ascended12,8107 October 2026 - 03:23:29 UTC98,047115,415Studio Wildcard, Grove Street Games, Instinct Games
BeamNG.drive12,0537 October 2026 - 03:15:44 UTC44,232392,944BeamNG
Schedule I11,6746 October 2026 - 23:16:40 UTC455,652297,022TVGS

Simulation

GameLatest observed playersTracked peakReviewsDeveloper
Bongo Cat145,9527 October 2026 - 01:35:28 UTC193,859110,826Marcel Zurawka, Julius Krüger
WARDOGS127,0276 October 2026 - 23:38:15 UTC399,748Not availableBULKHEAD
Project Zomboid46,3697 October 2026 - 00:20:53 UTC122,811467,999The Indie Stone
Stardew Valley45,3247 October 2026 - 03:43:10 UTC236,6141,016,067ConcernedApe
War Thunder35,9487 October 2026 - 03:10:34 UTC125,317781,076Gaijin Entertainment
VRChat35,1457 October 2026 - 01:38:36 UTC74,217269,026VRChat Inc.
Dressmaker33,9457 October 2026 - 01:38:37 UTC37,946Not availableelyaradine, raithza, oomsarel
EA SPORTS FC™ 2725,6237 October 2026 - 03:43:49 UTC90,706842EA CANADA, EA Romania
Hearts of Iron IV23,0257 October 2026 - 03:30:31 UTC93,196377,014Paradox Development Studio
RimWorld22,1607 October 2026 - 03:24:00 UTC95,851239,107Ludeon Studios
Satisfactory21,6806 October 2026 - 19:24:55 UTC185,957278,958Coffee Stain Studios
The Sims™ 420,7216 October 2026 - 22:44:43 UTC96,185193,399Maxis

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