- Update 0.2.15 — the interface, and a first hour worth playing - 15 September 2026
The opening dream The first character an account creates no longer begins in the village. It begins inside the Forgotten Sanctum, with Eloria sealed and asleep above the altar and the Forgotten One speaking from below it. You are handed a level 40 warrior in full Genesis gear for one fight, and six moments during it teach movement, targeting, the hotbar, cooldowns, potions and finishers — each one stopping the game and lighting up the single thing that matters. When the Forgotten One falls, the dream breaks and you wake as your own level 1 adventurer in Eloria Village. The Adventurer's Path A new character's first hour used to contain no items at all — every reward in it was a number going up, which is the thing you are already doing. Every level from 2 to 10 now hands over something you can see: Level 2 — the full five-piece leather set, five empty slots filling at once Level 4 — an 80…
- v0.2.14 - Life Skills - 10 September 2026
Life Skills Four skills gather: Mining — copper and iron in the forest, down through deepstone and runestone and voidglass, to tideglass and loomstone in the Sundering Woodcutting — birchwood up to weavewood Foraging — sunpetal, bittermoss, gloomcap and the rest, growing where you would expect them to Fishing — riverfin and silverscale in the shallows, abysspike and sunmaw in worse water And three make something of it: Cooking — hearty stew, scholar's tea, hunter's skewer, angler's chowder, misty grog, cleric's broth, tidewater tonic, emberwine. A dish is a real buff, not a snack, and it shows up in your active effects with the food's own icon Construction — cut blocks, iron braces, reinforced beams, for the guild hall Refining — turns raw ore into what the Potential board eats Each skill levels on its own, 1 to 45, and each node has a band — you cannot mine loomstone at Mining 1, and c…
- v0.2.13.4 - 2 September 2026
Additional crash fixes due to warrior skill vfx
- v0.2.13.3 - 2 September 2026
Game crash fixes
- v0.2.13 - 2 September 2026
Guilds have had a roster and a bank for a while now, and not much reason to open either. This update gives your guild something to do together, and gives you a reason to care what your guild has been up to while you were offline. Standing Orders Your guild now has five orders on the board, permanently: Slay 100 monsters — any monster, anywhere Earn 100,000 gold Forge or enchant 3 times Donate 20 materials to the guild Bring down a world boss You take one at a time. Finish it and it goes straight back on the board, so if slaying monsters is what you were going to do this evening anyway, you can run that same order all evening. There is no daily list to miss and nothing expires overnight. Every order you complete adds contribution to your guild. What contribution buys Guild buffs — Attack, Defense, Dodge and Accuracy, each in a General, PvE and PvP line, five levels deep. Your guild buys…
- v0.2.1 - 30 August 2026
Elite monsters hit far less hard An elite was carrying two and a half times the attack power and double the swing rate of the monster it was copied from. At low levels that was fine. Above level 36, where base attack is already in the thousands, it meant an elite hit roughly seven times as hard as the ordinary version of the same monster — and armour could not touch the difference. A level 36 elite now swings for 6,575 instead of 10,275 A level 48 elite for 24,000 instead of 37,500 Their health, EXP, gold and drop rates are unchanged — an elite is still the best thing on the map to kill, it just no longer removes you before your potion fires Monsters arrive instead of appearing A respawning monster waits two seconds before its first attack. You no longer take a hit from something that materialised on top of you Monsters fade in over a second when they spawn, and can neither be hit nor h…
- v0.2.10: Mage - The Sixth Class - 29 August 2026
Echoes of Creation — v0.2.10: Mage: The Sixth Class Adventurers, A sixth class arrives, and it does not play like the other five. The Mage trades armour and an off-hand for reach — meteors, a nova that swallows a camp, a lance that pins what it hits. Alongside it, combat itself got heavier: hits stop for a moment when they land, swings throw an arc of light coloured by the gems in your weapon, and monsters fall over instead of blinking out of existence. The Mage Greatstaff, two hands, seven skills, and nowhere to hide. The widest reach in the game, and the thinnest skin to carry it. Meteor Fall. Meteors come down where you aim, and each one bursts on the ground it lands on Flame Nova. A 13.5 metre eruption centred on your target — and it sets what it touches burning Frost Lance. A 300% freeze that drives through its target and stays lodged in it Void Singularity, Arcane Bolt, Chronoshif…
- v0.2.9 - 25 August 2026
Adventurers, This update adds the first thing in Echoes of Creation you can buy that is not an item: a 30-day pass built entirely out of convenience. No power you cannot earn, no stat you cannot reach, and nothing that renews itself behind your back. Alongside it, your faction gets its own chat tab — and a crash that could take the game down on fast travel is closed. The Patron's Crest You buy it in days, and the days stack onto whatever you have left. It does not auto-renew, it does not take a card on file, and when it lapses nothing you earned goes with it. It saves you the walk. Reach your account storage and the blacksmith's upgrade bench from wherever you are standing — no more running back to town mid-hunt to make room or push a piece one level higher. It saves you the grind tax. +50 kg carry capacity +25% EXP — 75% stacked with an EXP Boost Potion Room for 10 Scrolls of Protectio…
- v0.2.6 - 22 August 2026
Echoes of Creation — v0.2.6: Shoulder to Shoulder This one is about the people you fight beside. Clerics can finally hold a friend and heal them, the Warrior gets the weapon line its calling was always missing, and the Sundering gives up its armour far more willingly than it used to. You can select the people you fight beside Click another player and you now hold them. A ring marks them on the ground, and their name, level and health appear on a card beneath your party frames — green for an ally, red for a rival faction. You can also click a party card directly, which is what everyone reached for in the first place. Clerics heal the player they are holding. With an ally selected and within 20 metres, Heal lands on them instead of you. If they drift too far, the cast falls back to you and says why — "Ally out of range" — rather than quietly healing the wrong person. It no longer fails in…
- The Sundering — v0.2.0 - 17 August 2026
``` The Sundering — v0.2.0 A new continent has torn its way into Eloria. Three factions have claimed what's left of it, and the wound at its centre is still open. This is the largest update since launch: a whole new landmass, a second class for anyone who wants one, and a long list of fixes and quality-of-life changes. ⚔ A New Continent Pledge yourself to a faction and the Sundering opens to you. There's no boat and no portal — your allegiance is the door. Once you've chosen, a new Sundering tab appears on your World Map and you can travel straight to your faction's capital. Dawnspire Bastion, Umbral Hold and The Wellspring — the three faction capitals. Safe ground, and your way in. The Reclaimed Dominion, The Umbral Reach and The Nascent Wilds — Lv 31-39 hunting grounds, one for each faction. Dawnfield Terraces — golden terraces on the Light frontier. The Sundering Scar — Lv 42-50. The…
- 1.7.5 - 22 July 2026
♻️ Pet Release • Turn a bonded pet you no longer need back into Spirit Essence from its detail panel — recycle spares into growth fuel (Normal 5, Rare 20, Epic 60, Legend 150, +3 per level); favorited pets ask first • Added anti-cheat on pet evolution Legend off-hand crafting 🎉 Second Month Celebration Events • EXP Rush Hour — ×2 EXP three times a day (Jul 27 – Aug 3, daily 00:00 / 10:00 / 17:00 UTC), and ×4 while Eloria's Favor is active • Wings of the Devoted — play 100+ hours during Early Access (through Jul 29) and earn the Echoes of Creation Wings, free • A Gift of Gratitude — supporters who backed our first two months (May 29 – Jul 29) receive Legendary Pet Chests by total spend ($250 → 1, $500 → 2, $1,000 → 5) as token of gratitude in keeping the servers running; each chest lets you choose any pet at its Legend tier Improved cheat detection 🔧 Fixes • Fixed a crash on some AMD g…
- 1.7.1 — Pets Have Arrived! - 20 July 2026
Farm them, trade them — never sold. No pet costs Lumina. 🐉 Pets • Mystery Eggs drop from monsters Lv 10+ — hatch an Amethyst , Light , or Creation dragonling • Tiers: Normal → Rare → Epic → Legend — higher tier, stronger aura • Combine 3 same-tier pets for a 30% shot at the next tier — fails refund essence, 10th try guaranteed • Feed Spirit Essence to Lv 30 for skill slots and the Radiant form; Legend pets awaken signature skills • Everything trades on the Marketplace. New questline at the Sundries Merchant (Lv 10) — first egg guaranteed ⚒️ Forging • 100 Void-Shards + 50k gold at Gareth = 25% chance at your class's Legend weapon ✨ Shop • Primordial Set & Forgotten Regalia (8,000 Lumina) + matching wings (5,000); outfits also come as one-time supporter packs ⚖️ Balance • Skill casts now scale with Attack Speed (up to 3×) Events UI added 🔧 Fixes • Forgotten One rewards can no longer be…
- 1.7.0 - 17 July 2026
⭐ Level 45 & Ascension • Levels 41–45 award Ascension Points that build toward one of twelve class finishers. A full branch costs everything you earn, so each character commits to one build (free respec if you change your mind) 🌊 Dark Tide Reforging • Reforge endgame gear into the Genesis-tier Abyssal set at Nerissa the Tidewright in Eloria Village — hunt the coast for rare parts, roll bonus gem sockets, and choose which legend copy is consumed. Abyssal gear binds on equip; the parts stay tradeable 💎 Accessory Enchantment • Reroll the bonus lines on necklaces, earrings, rings, and belts with an Enchantment Stone + gold. Higher rarity holds more lines, each a General or stronger PvE/PvP bonus. Stones drop from the Cursed Caverns and up 🎨 Look & Feel • Wings now flap as you glide and fold when you fall, Eloria Village comes alive with villagers and chimney smoke ✨ Quality of Life • New…
- Patch 1.6.31 - 9 July 2026
🛡️ Stability • Hunted down this week's top crash — on busy maps (Creator's Gate, the Forgotten Sanctum, the coast) the game could go down as other players spawned in and out around you. Huge thanks to everyone who sent crash reports — they led us straight to it • Fixed a crash when the monster you were attacking died or vanished mid-swing • Party members no longer vanish from each other while roaming the coast, and players in power-saving mode stay visible to their group 🤝 Coast Party Co-op — Now Live • Bring a party to the coastline and you'll automatically rally onto the same monsters — one shared health pool, combined damage, split EXP with the grouping bonus, and everyone rolls their own loot • You now see your party members' skill effects in the open world, so a group hunt finally looks like one • Coast monsters now keep to their own zone beside its waypoint, so the fight stays t…
- 🌊 Patch 1.6.30 — Now Live - 8 July 2026
**🗺️ World Map & Radar** • The world map and minimap now use true top-down renders of every region — the surface (including the new coastline), Cursed Caverns, Creator's Gate, and both boss arenas — so your marker sits exactly where you actually are • Party members now appear as green dots on your radar, so you can keep track of your group at a glance **🤝 Party Play** • Kills shared with nearby party members now split their EXP with a grouping bonus — teaming up is rewarded, not penalized • A dangerous new coastline has surfaced east of Goblin Hills, where Lv40 adventurers will find fearsome new foes prowling the tide — Abyssal Sirens, Brinefang Stalkers, and Drowned Revenants **🐲 World Bosses** • A new respawn card sits at the top of the screen counting down to the next world boss — and a toggle in Options ▸ Gameplay lets you hide it for a cleaner HUD **✨ Quality of Life** • The Col…
- Patch 1.6.29 — Now Live - 7 July 2026
**🌊 An Island World** • The open world is now an island — everything beyond the map edge is an animated ocean, and the terrain slopes down into a real coastline **🎥 Camera & Controls** • New camera options in Options ▸ Controls — a mouse sensitivity slider, an invert-vertical toggle, and an optional **"lock cursor while turning"** mode that keeps your pointer from drifting while you hold right-click to circle a target **✨ Quality of Life** • Gem sockets now spell out their effects right on the inventory item card and its hover tooltip • Area-based music — each zone plays its own shuffled soundtrack instead of one global track • If the game ever closes unexpectedly, the crash-report prompt is now a small optional card in the corner instead of a dialog that blocks the menu — ignore it and press Play, or send the log in one click • Full translations across all 10 supported languages for…
- Patch Notes: CLASS BALANCE — v1.6.28 - 6 July 2026
Ranger - Ranger damage has been reduced as part of a class balance pass (this took effect July 4). - New Hunter's Perks: Rangers now carry 20% more weight (Pack Mule) and find gem shards 20% more often (Shard Hunter). Full gems remain as rare as everyone else's. - Combat Power calculation has been adjusted — Ranger CP will recover most of the drop from the balance change at your next login. - All accounts with a Ranger were mailed 2 Respec Scrolls as compensation. If you haven't claimed yours, check your mailbox. Swordsman - New: Shield Block. While a shield is equipped, Swordsmen have a 15% chance to block a landed hit, halving its damage. A BLOCK popup shows when it procs, and your BLK chance appears in the HUD and Character panel. - Blocking has a cost: total Dodge is reduced by 20% while a shield is equipped. - Block contributes to Combat Power. Cleric - Divine Judgment damage reduc…
- v1.6.25 - 4 July 2026
Fixes monsters getting respawned to other maps after teleporting
- 1.6.24 - 4 July 2026
Weather has come to Eloria Rain and thunderstorms now roll across the open world — skies darken, fog thickens, and lightning cracks on the horizon. Weather is the same for everyone in the zone, so you can share the storm. Prefer clear skies? Toggle it off in Options ▸ Video ▸ Weather. (Runs light on low-end settings.) New: Channels Server-hosted areas now support Channels — parallel copies of the same map so crowded zones stay farmable. Click the map name (or the new icon by your stats panel) to see channels and switch: Calm, Lively, or Full. Your friends list shows which channel a friend is on, and joining a party keeps you on your leader's channel. More channels open on busy maps soon — starting with Creator's Gate. Fixes Genesis Core: village NPCs no longer wander the battlefield, and players who got stuck in the arena are now returned to the village Archers and mages no longer look…
- Patch 1.6.23 — Now Live - 3 July 2026
Chat bubbles — see nearby players' messages above their heads, with typing indicators, toggle via options Player search — look up any player from the leaderboard and view their character card Character recovery — deleting character now requires typing DELETE to confirm • Monsters in **Dark Woods, Goblin Hills, Cursed Caverns & Ancient Ruins** now roam scattered across each zone — bigger, busier hunting grounds with more monsters overall • Dark Woods & Goblin Hills monsters are now passive — they only fight back when attacked • The Shadow Guardian now haunts a random site in the Ancient Ruins and relocates after each defeat — go find it • Bosses no longer slow down at phase transitions, no longer attack fallen players in loop • Battle Dungeon parties now see each other's skill effects — and the boss's Earth Splitter danger zone • Guardian's Roar now works on bosses — tanks can pull and h…