SPSTEAMPULSELIVE ANALYTICS
Realmlords

Realmlords Steam metadata

UltraPwned Gaming | Jun 4, 2026 | game

Released

0players observed · 22 September 2026 - 04:49:26 UTC

ActionAdventureEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

Realmlords metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews2
  • Release dateJun 4, 2026
  • DeveloperUltraPwned Gaming
  • PublisherUltraPwned Gaming

Genres: Action, Adventure, Early Access

Company pages: Developer: UltraPwned GamingPublisher: UltraPwned Gaming

Top Steam chartsTop 100 gamesGame directorySteam Store page

Realmlords Steam metadata

Realmlords metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/4761510/metadata
Steam Storehttps://store.steampowered.com/app/4761510/
Steam Communityhttps://steamcommunity.com/app/4761510
PCGamingWiki search
IGDB searchSearch IGDB for Realmlords

Reviews, pricing, and metadata

Review summary

2 user reviews

100% positive, 2 positive, 0 negative

Price and discount

$4.99

Platforms

Windows

Categories

Single-player, Multi-player, Co-op, Online Co-op, Custom Volume Controls, Adjustable Difficulty

Achievements

Not available

Platform releases
  • Steam 4 June 2026

Latest Steam announcements

  • Realmlords — V4.6.4 Major Patch - 23 August 2026

    Realmlords — V4.6.4 Major Patch --- ### Performance - Significantly reduced lag during gameplay, especially in rooms with many entities on screen - Fixed gradual performance degradation that occurred level-by-level over long sessions - Fixed critical memory leak where enemy death animation elements were accumulating in the DOM - Fixed stale pathfinding cache causing AI slowdowns across level transitions - Cleared projectile, particle, and runtime effect arrays between level transitions to prevent accumulation - Optimized enemy AI pathfinding with room adjacency caching - Optimized fog of war rendering, enemy separation forces, and entity distance calculations --- ### Gameplay — Skill Trees - Skill trees now allow free investment across all three trees — no more forced single-tree commitment - Unlocking the next tier of skills now requires **3 points** spent in the previous tier (per tre…

  • Realmlords — Version 4.6.3 Major Patch - 22 August 2026

    Realmlords — Version 4.6.3 Major Patch --- ## Skill Trees **Free Tree Investment** - Removed the 30-point single-tree commitment lock. You can now invest freely across all three trees for your class. - Tier progression still applies: 3 points must be spent in a tier before the next tier unlocks. **Attack Ability Rebalancing (All Classes)** - Audited every class to ensure no single tree holds a disproportionate number of attack abilities. - Archer: Ice Arrow moved to Marksmanship, Lightning Arrow moved to Trapper. Fire Arrow and Poison Arrow remain in Hunter. - Wizard: Added Inferno Mine (Pyromancy), Arcane Bolt and Arcane Surge (Arcane tree). - Warrior: Added Iron Slam and Bulwark Strike (Fortitude), Thunder Cleave (Arms). - Paladin: Added Celestial Orbs and Divine Bolt (Aegis), Crusader's Wrath (Crusader). - Druid: Added Primal Roar and Wild Claws (Shapeshift), Lightning Root and Earth…

  • Realmlords V4.6.2 Hotfix - 22 June 2026

    Realmlords V4.6.2 Hotfix SEASON 1 CONTINUES (NO ROSTER WIPE) - V4.6.2 is a hotfix on top of V4.6 / V4.6.1. Competitive ladder season ID remains 1. Existing Season 1 characters are retained when updating. - Title screen now shows V4.6.2 while leaderboards remain Season 1. - A future Season 2 will only begin when the season ID is officially changed in version.json. NECROMANCER - Innate Skeletal Summoning is no longer stripped when skill-tree passive flags are applied on load. - Necromantic Void now triggers from projectile kills as well as melee ability kills (consistent with the skill description). VISUAL FIXES - Player debuff vignettes (poison, freeze, burn, etc.) render in screen space again and are no longer pinned to the world map when the camera moves. - Mana Surge rainbow projectile trails draw on the mid-fx overlay instead of leaking world-camera transforms (fixes random "spell co…

  • Realmlords V4.6.1 Hotfix Patch - 21 June 2026

    Realmlords V4.6.1 Hotfix Patch Notes Rendering — Native Pixi WebGL - Removed the legacy Three.js gameplay stack entirely. All world terrain, actors, projectiles, fog, doors, hazards, and ores now render through native Pixi WebGL only. - Replaced the old multi-pass GPU pipeline (PixiInstancedPass, separate HUD pass, world-buffer composites) with a single PixiGameplayView using one stage and one present() per frame. - Fixed a black-screen regression where gameplay UI appeared but the world stayed black due to a gpuPixiPass / gpuPixiInstancedPass mismatch. The active renderer is now window.pixiView. - Removed CPU-to-GPU world-buffer conversion paths that painted the offscreen p5 buffer and uploaded it as a fullscreen texture every frame. - Removed the tail-fallback canvas composite when GPU hazard or mineral counts were low. World content is now fed directly as Pixi sprites through PixiWor…

  • Realmlords V4.6 Patch Notes - 21 June 2026

    Realmlords V4.6 Patch Notes - V4.6 is still Season 1. Competitive ladder season ID remains 1. Existing Season 1 characters are retained when updating. - Title screen now shows V4.6 while leaderboards remain Season 1. - A future Season 2 will only begin when the season ID is officially changed in version.json. VISUAL FIXES & DRAW RELIABILITY - Realm Hoard anger warning no longer displays a giant red rectangle on the dungeon floor. Warning effects are now limited to a screen-edge vignette. - Spinning blade traps and other floor hazards now render reliably in GPU mode with Canvas2D fallbacks while textures load. - Hazard and mineral GPU rendering has been hardened with texture validation, retry paths, and procedural fallback rendering. - World-tail rendering now includes broader fallback handling to prevent hazards and minerals from disappearing. - Harmful ground effects such as lava pools…

  • Realmlords V4.5 Major Patch Notes - 19 June 2026

    Realmlords V4.5 Patch Notes (Season 1) A NOTE FROM THE DEVELOPER - Thank you — sincerely — to everyone who has been playtesting Realmlords, reporting bugs, sharing ideas, and pushing through builds that were not always in great shape. - You've stuck with the game through lag spikes, broken portals, balance swings, leaderboard wipes, skill-tree overhauls, and a lot of systems changing underneath you while we figure out what this game wants to be. - I know that is frustrating. I hear you, and I'm grateful you did not walk away. - Realmlords is not a solo project in spirit — it is something we are building together as a community: the best fantasy bullet hell we can make, one patch at a time. - Every dungeon run, every Discord message, every "this feels wrong" note helps me ship something better. - V4.5 is a big step, and the fixes in this document are me trying to honor the feedback you'v…

  • Realmlords V4.4 Patch (Hotfix) - 14 June 2026

    Realmlords V4.4 Patch Notes (Season 1 Hotfix) A NOTE FROM THE DEVELOPER Thank you for the balance and bug reports after V4.3. V4.4 is a gameplay hotfix focused on performance under load, difficulty and loot scaling, XP pacing, hoard frequency, portal boss spawning, Weapon Master tuning, and auto-sell reliability. Sorry for the leaderboard wipes lol — balance and scoring changes this patch reset or invalidated a lot of old runs. Fresh climb, new bragging rights. PERFORMANCE (LAG FIXES) - Lowered simultaneous caps for projectiles and enemies to reduce frame spikes during busy fights. - Collision broadphase now activates earlier when many enemies or projectiles are on screen. - Chain Lightning and Orbitals now use spatial queries instead of scanning every enemy every frame. - Enemy projectile wall checks are now camera-bounded. - Proximity grid threshold lowered for faster neighbor lookups…

  • Realmlords V4.2 Patch Notes - 13 June 2026

    Realmlords V4.2 Patch Notes (Season 1) --------A Note from the Developer-------- I am grateful for all the support for my game. Thank you to everyone who has sent bug reports and feedback. Realmlords is a huge task for one person, and I appreciate everyone supporting the game and sticking with it. I apologize if anything in this build is game-breaking. I do not have much time to test. Most of my time is spent building, patching, and shipping updates. Your reports help me find and fix issues much faster than I could on my own. Thank you for playing. ------------------------------------------------ V4.2 includes bracket-only boss scaling, full run saves on exit, smarter auto-sell and auto-equip for paired loadouts, Realm Boss loot fixes, improved chest distribution, minimap improvements, and permanent options and auto-setting saves. BOSS COMBAT TUNING Boss HP and damage are now determined…

  • Realmlords V4.1 Patch Notes - 13 June 2026

    # Realmlords — Patch Notes V4.1 (Season 1) - Realm Anger & hoard tuning, mob pacing fixes, Back & Hands gear, save/snapshot persistence, merged class weapon rules, inventory unusable markers, auto-sell QoL, and default options tuned for new installs. - Realm Anger & Hoards - Realm Anger bar (left HUD) — rises from kills, mining, and looting; at 100 the meter resets and Anger Level climbs (shown under the hoard icon). - Realm Hoard waves — distant summon circles, countdown, then a burst of enemies; screen pulse + Incoming Realm Hoard! warning. - Hoard size scales with Anger Level — each level doubles the maximum roll for normals, rares, elemental rares, and hoard mini-bosses (mins stay the same). Resets when you enter a new realm. - Hoard mini-bosses — portal-boss-style threats that do not open exit portals and never block the floor exit. - Exit portal gating — only the official floor Po…

  • Realmlords — V4.0 Minor Hotfix - 11 June 2026

    Realmlords — Patch Notes V4.0 Minor Hotfix (Season 1) V4.0 — Minor Hotfix — death/resurrection fixes, leaderboard reliability, Realm Token drain fix, and balance tweak. Death & Realm Lord - Pay Realm Tokens resurrects again — paying the Realm Lord no longer sends you straight to the score screen; your run continues with the correct token cost deducted. - Death snapshot preserved — player state is no longer wiped on death before you choose Pay or Accept Death, so resurrection and token checks work reliably. - Accept Death → leaderboard — only Accept Death submits your run to the class ladder (with forceLeaderboard), not a failed Pay attempt. - Realm Lord screen always shown — you always get the Realm Lord offering on death, even with 0 tokens (Pay hidden when you can’t afford it). Realm Tokens - Fixed Auto Gamble draining tokens — with Auto Gamble on and low gold, the game was spending 1…

  • Realmlords V4.0 - Patch - 11 June 2026

    Realmlords V4.0 - Patch Leaderboards - Class ladder stats record correctly on death (level, EXP, realm, difficulty, run time). - Alive = character still living (exit to menu / quit mid-run). - Dead = character died. - Exiting without dying still submits your run as Alive. - Death flips the row to Dead and keeps your best stats. - Season 1 ladders — one best run per player per class. - Supabase global ladder when online; local cache offline. Graveyard - Dead characters leave the living roster and go to local Graveyard. - Browse buried characters and view full run snapshots. - Remove entries from the graveyard in-game. Dwarf Warrior - Dual-wield two-handed swords, axes, and tridents. - Works with Mana Surge, abilities, and masteries. Combat & co-op - More reliable kill registration (bosses, portals, sage, loot). - Co-op loot is host-authoritative; EXP orbs are competitive. - Host-only ene…

  • Realmlords v3.9 — Season 1 Early Access - 10 June 2026

    Realmlords v3.9 — Season 1 Early Access Global Class Leaderboards - Added 12 class ladders (one best run per player per class) - Available from the Main Menu and Post-Run Score Screen - Added Season Selector - Added Date Column - Added Live / Offline Status Indicator - Added Local Cache Fallback when offline Steam - Removed Steam Leaderboard API integration - Removed Steam Achievement API integration - Kept Steam Overlay support - Kept Steam Cloud achievement synchronization - Kept Steam ID support for leaderboard identity - Cleaner developer startup process (no more UserStats FFI errors) Fixes - Fixed score screen class leaderboard crash - Fixed season dropdown refetch issue - Improved Supabase and local cache merge behavior Other - Added bug report button to Title Screen - Added bug report button to Pause Menu - Added bug report button to Options Menu - Reduced menu background downloa…

  • Realmlords — V3.8 Patch Notes - 9 June 2026

    Realmlords - V3.8 Patch Notes Build focus: Combat and ability polish, Realm Anger / Hoard tuning, Realm Lord rules, UI/tooltip fixes, narration audio, and lore economy. Combat, Weapons and Projectiles - Bows shoot elemental arrows matching their element - not bow sprites - Artifact projectiles gain +12% size per difficulty tier they were earned on (hidden stat; Tier I starts at +12%) - Fixed mob spawn pressure when spawners die in certain map layouts - Mana Surge melee uses your equipped weapon sprite (sword, axe, trident, etc.) - not a generic sword - Bow and Wand Mana Surge still fire elemental arrows / spells - Mana Surge melee projectile size fixes for undersized shots (including trident) - Boomerang spin speed tuned; fixed excessive spin on installed builds vs dev - Whirlwind redesigned - equipped weapon circles the player in a 360 spin instead of slash VFX - Whirlwind stops when m…

  • Realmlords — V3.7 Patch Notes - 8 June 2026

    Realmlords — V3.7 Patch Notes Build Focus: Combat systems overhaul, Bard & caster identity, dual-wield, boss fights, Lore Archive, menu polish, loot/gear fixes, and a full UI pass. Combat, Gear & Shields - One-handed vs two-handed weapons reworked. 1H weapons attack faster while 2H weapons hit harder and prevent shield usage. - Added Shields & Block Chance system. Block Chance now appears under Armor. - Physical attacks can be blocked normally. - Elemental attacks require matching elemental resistance to block. - Hazards, lava pools, poison pools, void damage, and ground DoTs ignore block. - Blade traps can now be blocked. - Added Magic Focus as a caster off-hand alternative to shields. - Added 27 Magic Focus appearances including elemental variants. - Added dual-wield support for Warrior, Dwarf Warrior, and Rogue. - Off Hand slot now accepts a second weapon for dual-wield classes. - Re…

  • Realmlords — V3.6 Patch Notes - 7 June 2026

    Realmlords — V3.6 Patch Notes Build focus: QoL and pause fixes, Realm Boss readability, bow/shuriken identity, mana sustain, and progression tuning - Pause & Menus - Skill timers freeze while paused — Cooldowns no longer tick during pause, inventory, options, skill tree, ability screens, or other open menus - Gameplay clock — Ability, skill, and HUD cooldowns all use the same pause-aware timing so nothing burns in the background - Options Cleanup - Removed Auto Reinforce gear — Wood reinforcing is gone; tempering remains - Removed Rainbow Blood — Unused setting removed from options and old saves - Realm Boss Chamber - ~40% less pressure in Realm Boss arenas - Fewer spawners and slower spawn pacing - Lower enemy/minion caps and smaller reinforcement waves - Smaller hazard pools, fewer pools overall, fewer spinning blades (smaller hitboxes) - Minion drops — Realm Boss chamber minions have…

  • Realmlords - V3.5 Patch Notes - 7 June 2026

    Realmlords — V3.4 Patch Notes Build Focus: Smoother Realm Boss runs, fairer progression when grinding, stronger bosses, improved artifacts, abilities, gear, and UI. Realm Boss & Victory Flow - Sage now appears only after collecting the Realm Boss Artifact. - Opening the exit portal immediately removes the Sage. - Improved Sage spawn positioning to avoid hazards and player overlap. - All combat events stop after defeating a Realm Boss. - Realm Bosses now reliably drop Artifacts. - Victory rewards load gradually to reduce lag spikes. - Improved performance entering boss chambers and opening Sage portals. - Reduced hazard density in Realm Boss arenas. Progression & Realm Transitions - Fixed Portal Boss appearing before spawner objectives were completed. - Removed unintended instant boss spawns during realm transitions. - Combat state now properly resets between realms. - Difficulty scaling…

  • Realmlords — V3.4 Patch - 7 June 2026

    Realmlords — V3.4 Patch * Build Focus: Realm Boss stability, gear/loot integrity, UI polish, and early-run balance. --- ## REALM BOSS & END-OF-RUN FLOW * Realm Boss artifacts — Boss kills now reliably drop artifacts again. * Lag spikes reduced — Sage, loot, and post-boss rewards spawn gradually instead of all at once (boss death, boss spawn, and entering the Realm Boss chamber). * Sage behavior — Sage vanishes after opening the next portal (no more sliding around or blocking the player). * Safer Sage placement — Sage no longer spawns on the player, on harmful ground effects, or on the edge of walkable terrain. * Realm Boss combat — Themed attacks, shot patterns, and phased behavior tuned for a clearer bullet-hell feel without absurd bullet walls. * F4 DevJx — Realm Boss portal test button works for full loop testing (including artifact drops). --- ## MINIMAP * Portal Boss & Realm Lord i…

  • Realmlords - V3.3 Major Hotfix - 7 June 2026

    This update delivers major combat balancing, performance improvements, bug fixes, progression fixes, and quality-of-life enhancements across the game. ## Combat & Difficulty ### Enemy Scaling Overhaul * All enemies, rare spawns, and portal bosses now scale based on Portal Level and Difficulty Tier. * Scaling no longer uses player level or player damage values. ### Boss Balancing * Portal bosses and rare enemies now use shared health and damage scaling brackets. * Veteran and higher difficulties now provide a more consistent challenge at deeper portal levels. * Removed several cases of double-scaling that caused unintended balance issues. * Realm Boss time-to-kill calculations now use bracket-based DPS estimates instead of player damage statistics. ## World Objects ### Scaling Improvements * Breakable objects, including Spawners, Pillars, and all Chest types, now scale properly with Port…

  • V3.1 - Boss Balancing - 6 June 2026

    - Boss Balancing - Skill Changes - Item balancing - Portal fixes - Minot hotfixes - Item changes

  • Realmlords — v3.0 Patch Notes - 5 June 2026

    Build focus: cleaner progression, sharper boss fights, and your first real Steam leaderboard hookup. New & improved Steam Leaderboards Top Scores now has a Steam Leaderboards button at the top—one place for global ranks, board picker, and refresh. Run score screen stays local-only; no more per-stat Steam clutter. Leaderboard backend fixes so uploads and downloads actually talk to Steam when you launch from the library. Realm Boss progression After you claim a relic, the Realm Boss matches that realm’s element (Fire relic → Fire boss), not the next realm you’re heading to. Relic → boss → travel loop should feel consistent end-to-end. Portal & Realm Boss combat Boss shots are fewer, faster, and straighter—less bullet hell, more readable dodging. Bosses can’t outrun their own projectiles anymore; patterns stay fair at every tier. Ability select UI Elemental Wave cards use shorter descripti…

Patch notes and updates

S.noRelease datePatch nameGID number
123 August 2026Realmlords — V4.6.4 Major Patch1841579228672575
222 August 2026Realmlords — Version 4.6.3 Major Patch1841579228670875
322 June 2026Realmlords V4.6.2 Hotfix1835871199312041
421 June 2026Realmlords V4.6.1 Hotfix Patch1835871199311119
521 June 2026Realmlords V4.6 Patch Notes1835871199310400
619 June 2026Realmlords V4.5 Major Patch Notes1835871199308384
714 June 2026Realmlords V4.4 Patch (Hotfix)1835236783568643
813 June 2026Realmlords V4.2 Patch Notes1835236783566825
913 June 2026Realmlords V4.1 Patch Notes1835236783565221
1011 June 2026Realmlords — V4.0 Minor Hotfix1835236783559211
1111 June 2026Realmlords V4.0 - Patch1835236783559150
1210 June 2026Realmlords v3.9 — Season 1 Early Access1835236783556635
139 June 2026Realmlords — V3.8 Patch Notes1834602721200827
148 June 2026Realmlords — V3.7 Patch Notes1834602721197916
157 June 2026Realmlords — V3.6 Patch Notes1834602721195826
167 June 2026Realmlords - V3.5 Patch Notes1834602721195667
177 June 2026Realmlords — V3.4 Patch1834602721195447
187 June 2026Realmlords - V3.3 Major Hotfix1834602721195118
196 June 2026V3.1 - Boss Balancing1834602721194455
205 June 2026Realmlords — v3.0 Patch Notes1834602721189384

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID4761510
Live current players0
SteamPulse tracked peak0
Live count (today's peak floor)0
Price$4.99
Free to playNo
Discount0%
Original price USD$4.99
Current price USD$4.99
Release dateJun 4, 2026
DeveloperUltraPwned Gaming
PublisherUltraPwned Gaming
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review type2 user reviews
Positive review percent100%
Positive reviews2
Negative reviews0
Total reviews2
Steam recommendationsNot available
AchievementsNot available
Average playtime forever943 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/4761510/

Short description

Realmlords is a fast-paced action roguelite bullet/spell-hell. Pick from 12 classes and 11 weapons, fight through elemental realms, crush Portal Guardians and Realm Bosses, survive Hoard Waves, and hunt seven unique Realm Lords. Co-op, artifacts, lore, tempering, and 10 difficulty tiers (so far).

About this game

About This Game Realmlords is a fast-paced action roguelite and bullet-hell / spell-hell dungeon crawler. Every run drops you into dangerous elemental realms filled with overwhelming enemy hordes, deadly hazards, powerful loot, brutal bosses, and legendary Realm Lords hunting you across the map. Choose your class, master your weapon, and forge devastating builds through artifacts , abilities , equipment , scrolls , and upgrades . Dodge impossible odds, survive escalating chaos, clear spawner-filled arenas, defeat Portal Guardians, conquer Realm Bosses, and push deeper as difficulty spirals out of control. FIGHT THROUGH THE REALMS Battle across a chain of elemental worlds — Fire, Ice, Lightning, Earth, Poison, and Dark — each with unique enemies, ground hazards, bosses, and atmosphere. Every realm is built from three portal floors (1/3 → 3/3) . Clear spawners, defeat the Portal Guardian , collect progression relics, and advance toward the Realm Boss at the end of each realm cycle. Push far enough and unlock Realm Lord X — the ultimate difficulty tier where loot becomes god-tier, danger becomes lethal, and only the strongest builds survive. 12 UNIQUE CLASSES Play as one of 12 distinct classes , each with unique strengths, stat scaling, and combat identity: Warrior Wizard Archer Paladin (starts with Reflect Shield) Rogue Druid Dwarf Warrior Gnome Wizard Orc Wizard Red Wizard Necromancer Bard Whether you prefer crushing melee, precision ranged combat, spellcasting, summoning, support, or hybrid builds — every class offers a different path through the realms. WEAPONS, GEAR & BUILD CRAFTING Begin each run by choosing a starting weapon and grow into something monstrous: Weapon Archetypes Sword · Staff · Axe · Mace · Dagger · Shuriken · Trident · Bow · Boomerang · Wand Musical Instruments (Bard — Lute, Flute, Drum) Combat Gear Full armor and accessory loot with randomized stats and rarities One-handed and two-handed weapons — 1H attacks faster; 2H hits harder and blocks shield use Shields with Block Chance — block physical and elemental hits when your resistances align Magic Focus off-hand items for caster class…

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
1Multi-player
9Co-op
38Online Co-op
68Custom Volume Controls
78Adjustable Difficulty
74Playable without Timed Input
25Steam Leaderboards
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus6Violência fantasiosa
steam germany12Fantasy-Gewalt
igrs13Kekerasan Interaksi Daring

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $4.99
  • Highest observed: $4.99

Realmlords's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $4.99, the highest is $4.99, and the first visible tracked price is $4.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Realmlords's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $4.99, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $4.99. The latest run records $4.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $4.99
  • Current list price: $4.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Realmlords at $4.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$4.99$4.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $4.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$4.99$4.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $4.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$4.99$4.99No discountSteam Store

Most visited Steam Store games

RankGameLatest observed playersTracked peak
1Counter-Strike 2574,23722 September 2026 - 08:40:03 UTC1,818,368
2Mechabellum2,13722 September 2026 - 02:49:46 UTC5,341
3Wallpaper Engine66,11322 September 2026 - 08:05:09 UTC150,271
4Dota 2446,46122 September 2026 - 08:37:34 UTC1,291,328
5Conqueror's Blade1,48022 September 2026 - 07:57:37 UTC18,921
6Party Animals6,10222 September 2026 - 08:07:21 UTC57,806
7下一站江湖Ⅱ9522 September 2026 - 01:22:30 UTC4,637
8Soundpad7,94122 September 2026 - 03:27:19 UTC39,857
9Gems of War - Puzzle RPG63422 September 2026 - 01:32:17 UTC2,965

Related Steam games by tag and genre

Action

GameLatest observed playersTracked peakReviewsDeveloper
Counter-Strike 2574,23722 September 2026 - 08:40:10 UTC1,818,3689,826,471Valve
Dota 2446,46122 September 2026 - 08:37:34 UTC1,291,3282,758,031Valve
PUBG: BATTLEGROUNDS314,07222 September 2026 - 08:37:34 UTC3,236,0272,744,193PUBG Corporation
WARDOGS143,50722 September 2026 - 06:26:51 UTC399,748Not availableBULKHEAD
Apex Legends™99,09522 September 2026 - 07:36:12 UTC624,4731,047,228Respawn
Valheim76,53322 September 2026 - 06:26:51 UTC498,478533,888Iron Gate AB
Aniimo75,28622 September 2026 - 06:40:16 UTC111,475Not availablePawprint Studio
Team Fortress 255,51622 September 2026 - 07:34:29 UTC253,2251,230,475Valve
Delta Force54,63922 September 2026 - 07:52:03 UTC246,418192,933Team Jade
Rust49,73522 September 2026 - 07:54:51 UTC259,6461,359,516Facepunch Studios
Palworld43,60122 September 2026 - 07:40:27 UTC2,101,535451,088Pocketpair
Overwatch®38,14922 September 2026 - 07:24:50 UTC164,636420,984Blizzard Entertainment, Inc.

Adventure

GameLatest observed playersTracked peakReviewsDeveloper
PUBG: BATTLEGROUNDS314,07222 September 2026 - 08:37:34 UTC3,236,0272,744,193PUBG Corporation
Apex Legends™99,09522 September 2026 - 07:36:12 UTC624,4731,047,228Respawn
Valheim76,53322 September 2026 - 06:26:51 UTC498,478533,888Iron Gate AB
Aniimo75,28622 September 2026 - 06:40:16 UTC111,475Not availablePawprint Studio
Delta Force54,63922 September 2026 - 07:52:03 UTC246,418192,933Team Jade
Rust49,73522 September 2026 - 07:54:51 UTC259,6461,359,516Facepunch Studios
Palworld43,60122 September 2026 - 07:40:27 UTC2,101,535451,088Pocketpair
VRChat40,00422 September 2026 - 06:26:53 UTC74,217261,953VRChat Inc.
Grand Theft Auto V Enhanced34,61522 September 2026 - 06:26:52 UTC161,805217,159Rockstar North
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team
Monster Hunter Wilds29,97922 September 2026 - 06:26:53 UTC1,179,869317,835CAPCOM Co., Ltd.
Grand Theft Auto V Legacy27,52322 September 2026 - 06:26:54 UTC360,7612,058,145Rockstar North

Early Access

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS143,50722 September 2026 - 06:26:51 UTC399,748Not availableBULKHEAD
Valheim76,53322 September 2026 - 06:26:51 UTC498,478533,888Iron Gate AB
Slay the Spire 248,19822 September 2026 - 06:26:52 UTC574,638199,438Mega Crit
Palworld43,60122 September 2026 - 07:40:27 UTC2,101,535451,088Pocketpair
VRChat40,00422 September 2026 - 06:26:53 UTC74,217261,953VRChat Inc.
Project Zomboid30,86022 September 2026 - 06:26:53 UTC122,811467,999The Indie Stone
Path of Exile 226,11522 September 2026 - 06:26:53 UTC578,562209,717Grinding Gear Games
ARK: Survival Ascended16,58722 September 2026 - 03:33:13 UTC98,047115,415Studio Wildcard, Grove Street Games, Instinct Games
The Isle13,26822 September 2026 - 05:39:48 UTC27,916111,695Afterthought LLC
BeamNG.drive10,66222 September 2026 - 03:32:01 UTC44,232392,944BeamNG
RuneScape: Dragonwilds10,03322 September 2026 - 07:24:39 UTC39,10324,686Jagex Ltd
Schedule I9,50722 September 2026 - 03:58:41 UTC455,652297,022TVGS

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