SPSTEAMPULSELIVE ANALYTICS
DWVR

DWVR Steam metadata

Mad Triangles | Sep 26, 2017 | game

Released

0players observed · 25 September 2026 - 20:42:30 UTC

ActionIndieVRSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)891
  • Revenue (VGI)$6,485
  • Review score89% positive

DWVR metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)891
  • Revenue (VGI)$6,485
  • Review score89% positive
  • Total reviews18
  • Release dateSep 26, 2017
  • DeveloperMad Triangles
  • PublisherMad Triangles

Genres: Action, Indie

Company pages: Developer: Mad TrianglesPublisher: Mad Triangles

Top Steam chartsTop 100 gamesGame directorySteam Store page

DWVR Steam metadata

DWVR metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/520750/metadata
Steam Storehttps://store.steampowered.com/app/520750/
Steam Communityhttps://steamcommunity.com/app/520750
PCGamingWiki search
IGDB searchSearch IGDB for DWVR

Reviews, pricing, and metadata

Review summary

Positive

89% positive, 16 positive, 2 negative

Price and discount

$14.99

Platforms

Windows

Categories

Single-player, Tracked Controller Support, VR Only, Family Sharing

Achievements

4

Platform releases
  • Steam 26 September 2017
  • PlayStation 25 September 2017

Latest Steam announcements

  • 1.0 Update: Out of Early Access! - 26 September 2017

    New 1.0 update, starting the new stage of DWVR development. In this update, we bring all the improvements added to the PSVR version into the PC version of the game. This updates bring: Smooth locomotion support. In the options menu, there is now a toggle for smooth locomotion. This mode will change the inputs on Vive (not so much on Oculus), and change some settings on the enemies to keep balance. The movement slide along the ground, but you can still teleport around as you want. Mission system with unlocks. The game is now played with a mission list. Finishing some missions will award one of the 3 categories (bronze,silver,gold), and will unlock more missions and new weapons. More Weapons, customized loadout. The game now has a lot more weapons, and you can customize wich ones you bring to battle. Take a weapon from the stands in the main menu, and equip it to the magic inventory. If y…

  • 1.0 Update: Out of Early Access! - 26 September 2017

    New 1.0 update, starting the new stage of DWVR development. In this update, we bring all the improvements added to the PSVR version into the PC version of the game. This updates bring: Smooth locomotion support. In the options menu, there is now a toggle for smooth locomotion. This mode will change the inputs on Vive (not so much on Oculus), and change some settings on the enemies to keep balance. The movement slide along the ground, but you can still teleport around as you want. Mission system with unlocks. The game is now played with a mission list. Finishing some missions will award one of the 3 categories (bronze,silver,gold), and will unlock more missions and new weapons. More Weapons, customized loadout. The game now has a lot more weapons, and you can customize wich ones you bring to battle. Take a weapon from the stands in the main menu, and equip it to the magic inventory. If y…

  • 0.34 Beta Update: New main menu. Custom loadouts. New Scoring. - 21 July 2017

    Release Candidate. The "Release Candidate" update. This update is the last big update until we add unlockables and progression. The amount of changes in this update is considerable. We have improved performance of the enemies quite a bit, did fixes all across the board,added a new combo system for the scoring, and even allow you to customize the loadout you bring into battle. Main Menu We have completely overhauled the main menu. Now its a much bigger place, with interactuable objects you can grab and throw, and even a small shooting gallery. There is even an armory to grab and equip weapons (currently all unlocked, they will be buyable later). To grab anything, just point at it and press the Trigger. You will grab that object and be able to throw it around. To the back of the spaceship, there is a small shooting gallery that lets you test the weapons. Custom Loadouts and new inventory…

  • 0.34 Beta Update: New main menu. Custom loadouts. New Scoring. - 21 July 2017

    Release Candidate. The "Release Candidate" update. This update is the last big update until we add unlockables and progression. The amount of changes in this update is considerable. We have improved performance of the enemies quite a bit, did fixes all across the board,added a new combo system for the scoring, and even allow you to customize the loadout you bring into battle. Main Menu We have completely overhauled the main menu. Now its a much bigger place, with interactuable objects you can grab and throw, and even a small shooting gallery. There is even an armory to grab and equip weapons (currently all unlocked, they will be buyable later). To grab anything, just point at it and press the Trigger. You will grab that object and be able to throw it around. To the back of the spaceship, there is a small shooting gallery that lets you test the weapons. Custom Loadouts and new inventory…

  • 0.30 Beta Update: Added traditional locomotion. - 28 June 2017

    https://www.youtube.com/watch?v=V8V3iyqbbjE As our probably last "important" update before "release candidate" update, we have added traditional locomotion for both Vive and Oculus. Smooth Locomotion In both the headsets, to enable it you need to go to the configuration in the main menu, and select "Smooth" as your selected locomotion. This will instantly enable the new locomotion mode and you will be able to try it in the main menu itself. This smooth locomotion lets you slide at not very fast speed, but it can be combined with the usual fast paced teleport. Enabling it also enables some other gameplay changes for balance. If you have smooth locomotion enabled, you wont be able to shoot enemy bullets out of the air, and teleport no longer slows time. Enemies are also a bit faster and more aggresive to balance how OP the smooth locomotion is. For Oculus Rift it works with the left joyst…

  • 0.30 Beta Update: Added traditional locomotion. - 28 June 2017

    https://www.youtube.com/watch?v=V8V3iyqbbjE As our probably last "important" update before "release candidate" update, we have added traditional locomotion for both Vive and Oculus. Smooth Locomotion In both the headsets, to enable it you need to go to the configuration in the main menu, and select "Smooth" as your selected locomotion. This will instantly enable the new locomotion mode and you will be able to try it in the main menu itself. This smooth locomotion lets you slide at not very fast speed, but it can be combined with the usual fast paced teleport. Enabling it also enables some other gameplay changes for balance. If you have smooth locomotion enabled, you wont be able to shoot enemy bullets out of the air, and teleport no longer slows time. Enemies are also a bit faster and more aggresive to balance how OP the smooth locomotion is. For Oculus Rift it works with the left joyst…

  • 0.29 Beta Update: General bugfix update. - 30 May 2017

    Minor gameplay update as we are now going to start preparing the "release candidate" version. Gameplay updates. We have improved the look and the animation of the cyborg enemies a lot. They now move in a much better way and are less glitchy. Shotgun enemies are now yellow to diferentiate them from the rifle cyborgs wich are blue. We have a new jumping system wich should decrease the amount of times the enemies do a wrong jump and get stuck. All skeleton enemies now have a new sword model, wich is a red plasma sword similar to the one the player has. This makes the enemies much easier to see. Mage enemies have improved animations. Tech updates. We have improved the look of the Temporal antialiasing (TAA) a very considerable amount. It will still default to MSAA antialiasing, wich is sharper and has no artifacts, but can sparkle a bit. To select TAA antialiasing just select it on the opti…

  • 0.29 Beta Update: General bugfix update. - 30 May 2017

    Minor gameplay update as we are now going to start preparing the "release candidate" version. Gameplay updates. We have improved the look and the animation of the cyborg enemies a lot. They now move in a much better way and are less glitchy. Shotgun enemies are now yellow to diferentiate them from the rifle cyborgs wich are blue. We have a new jumping system wich should decrease the amount of times the enemies do a wrong jump and get stuck. All skeleton enemies now have a new sword model, wich is a red plasma sword similar to the one the player has. This makes the enemies much easier to see. Mage enemies have improved animations. Tech updates. We have improved the look of the Temporal antialiasing (TAA) a very considerable amount. It will still default to MSAA antialiasing, wich is sharper and has no artifacts, but can sparkle a bit. To select TAA antialiasing just select it on the opti…

  • 0.28 Beta Update: New Enemy, Achievements, Various Gameplay Improvements. - 6 May 2017

    New 0.28 update. This update is an incremental update that improves several parts of the "core" gameplay. Plasma rifle Sights The plasma rifle now has a sight. This sight fully works stereo, and its highly accurate. If you can see that sight, the shot will go there. HEADSHOTS Enemies now receive 50% more damage if you headshot them. This is for all the basic enemies, but not bosses. Mage Enemy We have a new enemy type. The "mage". This enemy will appear on the harder difficulty modes, and he glides around the map, teleporting around too. Be very careful, because he can throw magic at you and that magic will follow you even after you dash. Shoot it to explode it mid-air. He has a lot more HP than normal enemies. Some of his animations might be buggy, If you find him doing weird stuff please report it on the forums. Achievements Basic achievement support is now here. This first stage only…

  • 0.28 Beta Update: New Enemy, Achievements, Various Gameplay Improvements. - 6 May 2017

    New 0.28 update. This update is an incremental update that improves several parts of the "core" gameplay. Plasma rifle Sights The plasma rifle now has a sight. This sight fully works stereo, and its highly accurate. If you can see that sight, the shot will go there. HEADSHOTS Enemies now receive 50% more damage if you headshot them. This is for all the basic enemies, but not bosses. Mage Enemy We have a new enemy type. The "mage". This enemy will appear on the harder difficulty modes, and he glides around the map, teleporting around too. Be very careful, because he can throw magic at you and that magic will follow you even after you dash. Shoot it to explode it mid-air. He has a lot more HP than normal enemies. Some of his animations might be buggy, If you find him doing weird stuff please report it on the forums. Achievements Basic achievement support is now here. This first stage only…

  • 0.24.1 Hotfix. - 6 April 2017

    Pushed the 0.24.1 hotfix. This small update fixes some things that people complained about. Vive window is now fullscreen. No black borders and vertical image. Much better for recording videos, similar to the Oculus Rift window wich is also fullscreen. Fixed Z-fighting on Anorhem ground objects. Minor balancing changes.

  • 0.24.1 Hotfix. - 6 April 2017

    Pushed the 0.24.1 hotfix. This small update fixes some things that people complained about. Vive window is now fullscreen. No black borders and vertical image. Much better for recording videos, similar to the Oculus Rift window wich is also fullscreen. Fixed Z-fighting on Anorhem ground objects. Minor balancing changes.

  • 0.24 Beta Update: Updated engine, new weapons, new improvements. - 4 April 2017

    New DWVR update. This update gets us one step closer to release. Engine Upgrade The update upgrades the game engine to Unreal Engine 4.15, using the new Forward renderer. The new features in that engine alongside the improvements we have done mean that the game now has MUCH higher image quality. We are using the forward renderer using MSAA as default antialiasing, alongside a considerable amount of performance improvements wich allow us to up the default settings to higher quality. This engine version is the same Robo Recall uses. Better Graphics The graphical improvements are a much more clear and stable image thanks to the new antialiasing, new lightmapping that improves the look of the game overall and the removal of “hierarchical level of detail” for the environment means that distant meshes now have higher detail than ever before. The optimization of meshes and light makes the game…

  • 0.24 Beta Update: Updated engine, new weapons, new improvements. - 4 April 2017

    New DWVR update. This update gets us one step closer to release. Engine Upgrade The update upgrades the game engine to Unreal Engine 4.15, using the new Forward renderer. The new features in that engine alongside the improvements we have done mean that the game now has MUCH higher image quality. We are using the forward renderer using MSAA as default antialiasing, alongside a considerable amount of performance improvements wich allow us to up the default settings to higher quality. This engine version is the same Robo Recall uses. Better Graphics The graphical improvements are a much more clear and stable image thanks to the new antialiasing, new lightmapping that improves the look of the game overall and the removal of “hierarchical level of detail” for the environment means that distant meshes now have higher detail than ever before. The optimization of meshes and light makes the game…

  • 2016-02-01 Update: General gameplay improvements. Better Sword. Bugfixes - 1 February 2017

    0.18 update now Live. This update contains a few gameplay improvements, and serious improvements for the sword. This update does change the general gameplay, specially as now the sword is a lot more accurate and stronger, and enemies are now more agile (they jump and run better, they get less stuck). There is also a few miscellaneus fixes that improve the performance of the game in some specific cases where it could stutter. This update does not clear any leaderboard. Here you can see a video recorded directly from the game, showing the improved sword gameplay. https://www.youtube.com/watch?v=1Iehg7lHvNg Notes: New collision detection for the sword, sword is now a LOT more accurate, and it can detect even if you move it at high speed. Sword now deflects bullets back to the enemy Sword now adds force to the hits. If you hit an skeleton well enough, he will go flying. Fixed performance de…

  • 2016-02-01 Update: General gameplay improvements. Better Sword. Bugfixes - 1 February 2017

    0.18 update now Live. This update contains a few gameplay improvements, and serious improvements for the sword. This update does change the general gameplay, specially as now the sword is a lot more accurate and stronger, and enemies are now more agile (they jump and run better, they get less stuck). There is also a few miscellaneus fixes that improve the performance of the game in some specific cases where it could stutter. This update does not clear any leaderboard. Here you can see a video recorded directly from the game, showing the improved sword gameplay. https://www.youtube.com/watch?v=1Iehg7lHvNg Notes: New collision detection for the sword, sword is now a LOT more accurate, and it can detect even if you move it at high speed. Sword now deflects bullets back to the enemy Sword now adds force to the hits. If you hit an skeleton well enough, he will go flying. Fixed performance de…

  • 2016-01-21 Update: Big performance improvements, Bugfixes. - 21 January 2017

    Uploaded new 0.16 update. This update disables the multiplayer test mode for now. The main focus of this update has been optimization and background work. The code of the game has been improved to prepare new features such as a much more involved scoring system. This update has no big changes to gameplay, but it improves performance a lot. Users should expect a 20-30% improvement to framerates on PCs that were CPU bound. If you have a strong GPU, you will be able to push the resolution multiplier higher. Right now, the game holds a steady 90 fps in the developers machine, wich is a i7 2600k at 4 ghz and a GTX970. If you have a stronger system that that you will be able to push the resolution more. The update has also solved a lot of bugs, including one that made the Drone Assault easily cheated, wich is what the top people in the leaderboard have done. Alongside this update, we will res…

  • 2016-01-21 Update: Big performance improvements, Bugfixes. - 21 January 2017

    Uploaded new 0.16 update. This update disables the multiplayer test mode for now. The main focus of this update has been optimization and background work. The code of the game has been improved to prepare new features such as a much more involved scoring system. This update has no big changes to gameplay, but it improves performance a lot. Users should expect a 20-30% improvement to framerates on PCs that were CPU bound. If you have a strong GPU, you will be able to push the resolution multiplier higher. Right now, the game holds a steady 90 fps in the developers machine, wich is a i7 2600k at 4 ghz and a GTX970. If you have a stronger system that that you will be able to push the resolution more. The update has also solved a lot of bugs, including one that made the Drone Assault easily cheated, wich is what the top people in the leaderboard have done. Alongside this update, we will res…

  • Multiplayer Test IS UP!! - 21 December 2016

    New ~50 megabytes update. Multiplayer test unlocked for the build. At the end we had to disable a couple things from the things said last update, but the test is up. EDIT: We have recorded a video of a match https://www.youtube.com/watch?v=uKd-mbBSWcs You can see here what the current MP mode has. Instructions To start, click on the "Multiplayer" panel of the main menu. You will get a empty server list, and options to refresh it, join a game, or create coop game. Press Refresh to update the server list. This will add all the servers and their data. The name of the server is the Steam name of the host, also shows how many players there are. To join a server, just click into one server of the list (gets a different color when selected) and then press the Join button. This Join button asks for confirmation to the host, so it can take a couple seconds, dont spam it, it wont work if you pres…

  • Multiplayer Test IS UP!! - 21 December 2016

    New ~50 megabytes update. Multiplayer test unlocked for the build. At the end we had to disable a couple things from the things said last update, but the test is up. EDIT: We have recorded a video of a match https://www.youtube.com/watch?v=uKd-mbBSWcs You can see here what the current MP mode has. Instructions To start, click on the "Multiplayer" panel of the main menu. You will get a empty server list, and options to refresh it, join a game, or create coop game. Press Refresh to update the server list. This will add all the servers and their data. The name of the server is the Steam name of the host, also shows how many players there are. To join a server, just click into one server of the list (gets a different color when selected) and then press the Join button. This Join button asks for confirmation to the host, so it can take a couple seconds, dont spam it, it wont work if you pres…

Patch notes and updates

S.noRelease datePatch nameGID number
121 July 20170.34 Beta Update: New main menu. Custom loadouts. New Scoring.4249665521686713314
230 May 20170.29 Beta Update: General bugfix update.4249665521686713542
36 May 20170.28 Beta Update: New Enemy, Achievements, Various Gameplay Improvements.4249665521686713653
46 April 20170.24.1 Hotfix.75840229402053251
56 April 20170.24.1 Hotfix.4249665521686713763
64 April 20170.24 Beta Update: Updated engine, new weapons, new improvements.4249665521686713882
71 February 20172016-02-01 Update: General gameplay improvements. Better Sword. Bugfixes4249665521686713992
821 January 20172016-01-21 Update: Big performance improvements, Bugfixes.4249665521686714103
918 December 20162016-12-18 minor Update: Bugfixes4249665521686714439
1016 December 20162016-12-16 Update: LEADERBOARDS phase 1, and improved performance.4249665521686714559

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID520750
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
Price$14.99
Free to playNo
Discount0%
Original price USD$14.99
Current price USD$14.99
Release dateSep 26, 2017
DeveloperMad Triangles
PublisherMad Triangles
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typePositive
Positive review percent89%
Positive reviews16
Negative reviews2
Total reviews18
Steam recommendationsNot available
Achievements4
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/520750/

Short description

Feel like an action hero while switching seamlessly between an arsenal of guns, swords and spells. Your VR controller becomes an extension of your arm as you blast the hordes of enemies.

About this game

Feel like an action hero while switching seamlessly between an arsenal of guns, swords and spells as you blast your way through murderous hordes. DWVR is a high speed shooter that uses motion controls to put you in the shoes of an action hero. Your VR controller becomes an extension of your arm as you take aim with your gun or cast spells. Includes many different weapons, from rifles to even a sword or magic fireballs, and many different enemies to fight. Features: Unlock new weapons and missions as you play. Try to get the highest score possible in each mission. Customizable locomotion: smooth or teleporting. And more options to tweak to your preferred controls. Works with both Oculus Rift and Vive

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
52Tracked Controller Support
54VR Only
62Family Sharing

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 25, 2026 to Sep 25, 2026
  • Lowest observed: $14.99
  • Highest observed: $14.99

DWVR's USD price history spans from Sep 25, 2026 to Sep 25, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $14.99, the highest is $14.99, and the first visible tracked price is $14.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

DWVR's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $14.99, from Sep 25, 2026 through Sep 25, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $14.99. The latest run records $14.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $14.99
  • Current list price: $14.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records DWVR at $14.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$14.99$14.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $14.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$14.99$14.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $14.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-25$14.99$14.99No discountSteam Store

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WARDOGS186,14425 September 2026 - 13:12:14 UTC399,748Not availableBULKHEAD
PUBG: BATTLEGROUNDS160,47725 September 2026 - 21:42:34 UTC3,236,0272,744,193PUBG Corporation
Aniimo140,21925 September 2026 - 17:59:14 UTC140,219Not availablePawprint Studio
Rust122,98125 September 2026 - 19:02:50 UTC259,6461,359,516Facepunch Studios
Valheim121,00925 September 2026 - 13:11:45 UTC498,478533,888Iron Gate AB
Apex Legends™101,32425 September 2026 - 18:39:36 UTC624,4731,047,228Respawn
Total War: WARHAMMER III87,72525 September 2026 - 18:39:04 UTC166,519142,349CREATIVE ASSEMBLY, Feral Interactive
Marvel Rivals80,89625 September 2026 - 21:40:40 UTC642,333409,518NetEase Games
Overwatch®71,95925 September 2026 - 19:51:31 UTC164,636420,984Blizzard Entertainment, Inc.
The Binding of Isaac: Rebirth70,31225 September 2026 - 13:56:55 UTC156,156391,633Nicalis, Inc., Edmund McMillen

Indie

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS186,14425 September 2026 - 13:12:14 UTC399,748Not availableBULKHEAD
Bongo Cat169,06325 September 2026 - 18:10:14 UTC193,859108,446Marcel Zurawka, Julius Krüger
Rust122,98125 September 2026 - 19:02:50 UTC259,6461,359,516Facepunch Studios
Valheim121,00925 September 2026 - 13:11:45 UTC498,478533,888Iron Gate AB
TBH: Task Bar Hero65,43925 September 2026 - 21:44:02 UTC546,13043,714Nugem Studio, Tesseract Studio
Wallpaper Engine55,15925 September 2026 - 19:55:46 UTC150,2711,008,495Wallpaper Engine Team
Geometry Dash53,91325 September 2026 - 20:14:14 UTC108,707590,977RobTop Games
Project Zomboid53,36025 September 2026 - 17:23:49 UTC122,811467,999The Indie Stone
Palworld52,53025 September 2026 - 19:34:38 UTC2,101,535451,088Pocketpair
Slay the Spire 247,19125 September 2026 - 20:57:00 UTC574,638199,438Mega Crit
Euro Truck Simulator 244,26225 September 2026 - 18:38:37 UTC73,289940,058SCS Software
Stardew Valley42,14525 September 2026 - 19:27:18 UTC236,6141,016,067ConcernedApe

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